Dean Herbert
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6aa894e55e
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Split out separate component
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2021-08-25 16:56:44 +09:00 |
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smoogipoo
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05234d6c30
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Fix mania hitobjects not appearing early enough
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2021-07-16 19:33:34 +09:00 |
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ekrctb
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a4f362dca6
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Remove lifetime override of DrawableManiaHitObject
The `AlwaysAlive` logic is now in all DHOs and it is now not necessary (and potentially conflicting).
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2021-06-17 10:15:24 +09:00 |
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smoogipoo
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4e7551d50e
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Fix crashes
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2021-05-12 16:40:46 +09:00 |
|
smoogipoo
|
5692cecaa4
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Initial implementation of DHO pooling
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2021-05-12 16:35:05 +09:00 |
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smoogipoo
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713c169332
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Fix mania crashing on playing samples after skin change
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2021-05-11 16:21:21 +09:00 |
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Dean Herbert
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a3dc1d5730
|
Update existing implementations
|
2020-11-04 17:14:23 +09:00 |
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Bartłomiej Dach
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1f0620ffd4
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Replace assignment references to HitResult.Miss with Judgement.MinResult
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2020-10-02 23:31:24 +02:00 |
|
Bartłomiej Dach
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d419fe4dbf
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Remove note shaking mention that doesn't apply in mania
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2020-08-31 12:03:05 +02:00 |
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smoogipoo
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acbeb5406f
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Add/improve xmldoc
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2020-08-31 13:33:41 +09:00 |
|
smoogipoo
|
deb172bb6c
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Implement basic mania hit order policy
|
2020-08-27 20:24:21 +09:00 |
|
smoogipoo
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b3338347b7
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Remove fade on successful hits
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2020-08-21 23:56:27 +09:00 |
|
smoogipoo
|
330521a2ae
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Fix lifetime override not working
|
2020-04-28 15:34:10 +09:00 |
|
Dean Herbert
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c51bad0e35
|
Cache ManiaPlayfield instead
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2020-04-13 13:42:21 +09:00 |
|
Dean Herbert
|
cdff6060d3
|
Remove recursive hierarchy traversal for mania sample balance
|
2020-04-13 13:01:27 +09:00 |
|
Dean Herbert
|
65b96079a0
|
Move dampening to base implementation and change range to 0..1
|
2020-04-13 13:01:02 +09:00 |
|
Fire937
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f274ec297c
|
Add positional sound support for all rulesets
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
|
2020-04-12 01:33:25 +02:00 |
|
Dean Herbert
|
f21e47d6d2
|
Move expire to DrawableHitObject
|
2019-09-12 19:29:08 +09:00 |
|
Dean Herbert
|
9a98f39f06
|
Share logic with other rulesets (and make default)
|
2019-08-28 18:12:47 +09:00 |
|
smoogipoo
|
6014a66804
|
Add initial fade transform to fix rewind
|
2019-08-27 12:22:31 +09:00 |
|
iiSaLMaN
|
c11f508400
|
Use transform management for mania hit objects
|
2019-08-26 22:06:30 +03:00 |
|
Dean Herbert
|
c3b81bef4a
|
Flip default to the preferred method going forward
|
2019-07-22 15:55:38 +09:00 |
|
Dean Herbert
|
c39c37a18d
|
Apply more missed cases
|
2019-04-01 12:44:46 +09:00 |
|
smoogipoo
|
d8c55bc729
|
Adjust namespaces
|
2019-02-21 19:05:52 +09:00 |
|
smoogipoo
|
bca347427f
|
Update with framework bindable changes
|
2019-02-21 18:56:34 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
smoogipoo
|
5d6a438f98
|
Make selected mania hitobjects always alive
|
2018-11-26 11:34:25 +09:00 |
|
smoogipoo
|
9fde7f7f44
|
Move scrolling info to osu.Game
|
2018-11-12 17:34:35 +09:00 |
|
smoogipoo
|
f007e71c87
|
Retrieve the mania key action through DI
|
2018-07-02 12:31:41 +09:00 |
|
smoogipoo
|
10d1dfa7cd
|
A bit of cleanup
|
2018-06-11 16:10:27 +09:00 |
|
smoogipoo
|
baaf431b9e
|
Make IScrollingInfo and store direction as bindable
|
2018-06-11 13:42:13 +09:00 |
|
smoogipoo
|
ca5103615d
|
DI the scrolling info rather than pass by ctor
|
2018-06-11 13:42:13 +09:00 |
|
smoogipoo
|
5c8bea82f8
|
Fix scroll direction not applying to nested hitobjects
|
2018-06-08 15:29:08 +09:00 |
|
smoogipoo
|
80a577f182
|
Fix notes not scrolling correctly
|
2018-06-08 15:16:45 +09:00 |
|
Dean Herbert
|
f9449e841a
|
Improve overall visual clarity and explosion effects
|
2018-06-07 14:30:27 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
cb3d0db555
|
Move combo colours completely out of HitObjects
|
2018-03-20 15:50:12 +09:00 |
|
smoogipoo
|
6255aaab68
|
Per-hitobject lifetime management
|
2018-01-10 19:17:43 +09:00 |
|
smoogipoo
|
86b5591583
|
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
|
2018-01-10 18:02:49 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
smoogipoo
|
f34131f8f4
|
Initial game-wide replacement of scrolling playfields
|
2018-01-04 18:50:17 +09:00 |
|
Dean Herbert
|
1194e46ef1
|
Merge remote-tracking branch 'upstream/master' into judgement-revamp
|
2017-09-12 17:46:21 +09:00 |
|
smoogipooo
|
8bb8999820
|
More TestCaseManiaHitObjects fixes.
|
2017-09-11 04:34:30 +09:00 |
|
smoogipooo
|
0cc443e618
|
Remove all generic judgements.
|
2017-09-06 18:05:51 +09:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
|
smoogipooo
|
d8dfcc614a
|
Make mania work with key bindings
|
2017-08-23 13:42:16 +09:00 |
|
smoogipooo
|
f3c05fe232
|
CI fixes.
|
2017-08-07 17:34:57 +09:00 |
|
smoogipooo
|
a3efca9c35
|
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
|
2017-08-07 16:02:38 +09:00 |
|
smoogipooo
|
34ac932fe2
|
Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject.
|
2017-06-19 10:54:23 +09:00 |
|
smoogipooo
|
28e48eab2b
|
CI fixes.
|
2017-06-16 19:30:30 +09:00 |
|