Track the full size of the follow circle at all times
LegacySkinTransformer
protected
nullable
prioritiyLookup
Because they do in stable. I don't know why but let's go with it. Resolves issue reported in https://github.com/ppy/osu/discussions/17072.
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
KiaiFlashingDrawable
Can occur if there is no fallback graphics available. Previously would work as it was only setting the `Texture`. As reported in https://github.com/ppy/osu/discussions/16281.
KiaiFlashingSprite
var
SkinConfiguration
Replace `GameplayBeatmap` with `GameplayState`
Co-authored-by: Dean Herbert <pe@ppy.sh>
AliveObject
af4c3727d77a16e2534df9bbf452336b5c544342
ParticleSpewer
SpawnParticle
CreateParticle
virtual
Allows easier overriding (no need to call the `base.CreateParticle` call and worry about overwriting the time value.