Fix online play request handling in tests
Fix saving layouts on some stable imported skins failing
Show remaining attempts again on playlist screen
Hopefully these are rather temporary cases until a better solution is found for these dependency-loading screens.
Allow setting of `APIBeatmap.Length` (and don't serialise twice)
APIBeatmap.Length
Update `var` usage inspections to disallow for built-in types
Use explicit constants for catcher dashing and walking speeds
var
Show cursor during breaks and spinners in no scope mod
Add difficulty spectrum display for use in new card design
Add setting to osu! hidden mod to only fade approach circles
Update resources
Add distance snapping to osu!catch editor
Fix slider paths being extended even when the last two points are equal
LegacyBeatmapEncoder
Fix editor crash when attempting to change sample/velocity from timeline on new beatmap
Fix slider shape not always being maintained when reversing
HitObject
ApplyDefaults
We will probably want to make this whole flow more efficient in the future, but this should suffice for now.