Dean Herbert
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aa9d85624d
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Change IPC to make sense.
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2017-03-04 18:51:16 +09:00 |
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Dean Herbert
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398b1fcf03
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Add comment about .ID == 0 check.
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2017-03-03 20:51:07 +09:00 |
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Mikal Stodal
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c88c6c4c62
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More summaries
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2017-03-02 15:37:45 +01:00 |
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Mikal Stodal
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dfa21444b4
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Ensure correct exception logged
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2017-03-02 14:10:32 +01:00 |
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Mikal Stodal
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2498305174
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Merged branch master into remove-source-on-import
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2017-03-02 13:39:22 +01:00 |
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Mikal Stodal
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47162a3e91
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Update summary and commentary
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2017-03-02 13:39:02 +01:00 |
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Mikal Stodal
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6661195e92
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Only add set if ID is 0
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2017-03-02 13:36:01 +01:00 |
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Dean Herbert
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68a359698d
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Fix potential nullref caused by test data.
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2017-03-02 18:35:24 +09:00 |
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Mikal Stodal
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418ae24fea
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Document private method getBeatmapSet(path)
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2017-03-01 17:57:57 +01:00 |
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Mikal Stodal
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1e901a1604
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Only set StoryBoardFile once
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2017-03-01 17:08:12 +01:00 |
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Mikal Stodal
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eff66a1da6
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Only delete on successful import.
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2017-02-28 14:46:16 +01:00 |
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Mikal Stodal
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d54a75a5c5
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Delete file after importing BeatmapSet w/error handling,
also changed batch-commit of multiple sets to database.
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2017-02-28 14:35:42 +01:00 |
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Dean Herbert
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4a4f1f4d82
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Actually delete all related database entries, not just the set.
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2017-02-27 18:27:38 +09:00 |
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Dean Herbert
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27d31d1d30
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Merge remote-tracking branch 'upstream/master' into better-container
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2017-02-26 11:23:06 +09:00 |
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Thomas Müller
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1585ae842a
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Update framework
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2017-02-26 11:22:58 +09:00 |
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Dean Herbert
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7a60a5e499
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Lock the BeatmapDatabase's connection during imports.
This should avoid any potential issues with intertwined transactions on the same connection while still allowing higher throughput when importing.
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2017-02-25 10:39:13 +09:00 |
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Thomas Müller
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d150eb4450
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Merge branch 'master' into better-star-counter
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2017-02-24 19:37:04 +01:00 |
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Thomas Müller
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f7d985fe18
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Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
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2017-02-24 19:36:17 +01:00 |
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Dean Herbert
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c178493877
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Add support for undeleting beatmaps if they are imported during an undeleted state.
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2017-02-24 18:13:38 +09:00 |
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Dean Herbert
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d24403e58e
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Remove unused using statement.
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2017-02-24 17:20:00 +09:00 |
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Dean Herbert
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958bf54c31
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Add safe deletion support.
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2017-02-24 17:08:13 +09:00 |
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Dean Herbert
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6c3bda18b6
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Add beatmap deletion support.
Note that this is a very naive approach and will result in file access exceptions. This will be fixed in a further commit.
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2017-02-24 14:37:54 +09:00 |
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Dean Herbert
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3a89348413
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Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
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2017-02-24 13:43:21 +09:00 |
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Thomas Müller
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a5dfa7ab06
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Remove unnecessary using statements
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2017-02-23 21:38:10 +01:00 |
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Dean Herbert
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da2bfe6d3c
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Framework updates.
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2017-02-23 16:42:12 +09:00 |
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Thomas Müller
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417f146386
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Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
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2017-02-19 17:41:51 +01:00 |
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Dean Herbert
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11643d2e09
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Remove unnecessary methods and local variables.
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2017-02-13 18:30:51 +09:00 |
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Thomas Müller
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e3f35cd66e
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Merge branch 'master' into osb_loading
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2017-02-12 12:26:25 +01:00 |
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Dean Herbert
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870aa2750f
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Don't attempt to import command line arguments as beatmaps.
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2017-02-12 14:53:33 +09:00 |
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Damnae
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a504c73f33
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Load beatmap data from an optional osb file.
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2017-02-09 15:19:09 +01:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Dean Herbert
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756fd78a88
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Fix incorrect line endings.
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2017-02-07 13:52:19 +09:00 |
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Dean Herbert
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0272c4b559
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Add StarDifficulty property and correct colouring of difficulty icons.
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2017-01-30 15:26:28 +09:00 |
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Dean Herbert
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56fe69852d
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Change beatmap database reset logic to only run a maximum of once.
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2017-01-23 18:13:06 +09:00 |
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Dean Herbert
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ef8347fe53
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Reset the beatmap database when it can't be read, rather than hard failing.
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2017-01-23 13:02:03 +09:00 |
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柯十六夜
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acfbf2e32e
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Add prefix Online to BeatmapID and BeatmapSetID
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2017-01-09 21:05:01 +08:00 |
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柯十六夜
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ef11c3f389
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Add default Beatmap ID
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2016-12-21 14:47:56 +08:00 |
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柯十六夜
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02f6e46105
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Add support for v9 beatmaps
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2016-12-20 23:56:49 +08:00 |
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Dean Herbert
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f356640cb7
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Add missing licence headers.
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2016-12-06 19:07:15 +09:00 |
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Dean Herbert
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0c841cffdd
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Change GetChildren recursive default to false (should be more common).
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2016-11-23 15:34:32 +09:00 |
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Dean Herbert
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d71550d22a
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Don't do a recursive fill by default, we don't need it.
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2016-11-22 22:07:28 +09:00 |
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Dean Herbert
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2ba365657e
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Tidy up some linq.
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2016-11-22 17:21:42 +09:00 |
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Dean Herbert
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06f4f93918
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Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
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Dean Herbert
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0f4538f69f
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Rename GameModes namespace to Screens.
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2016-11-14 17:23:33 +09:00 |
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Huo Yaoyuan
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ef5968e243
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More robust metadata handling.
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2016-11-07 23:12:49 +08:00 |
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Huo Yaoyuan
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c59cad2478
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AudioEquals method for BeatmapInfo.
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2016-11-07 21:52:23 +08:00 |
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Dean Herbert
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a11d534067
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Add beatmap backgrounds.
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2016-11-05 20:00:14 +09:00 |
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Dean Herbert
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8fe63689a4
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Fix thread safety issue when accessing files in beatmap (zip) files.
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2016-11-05 18:19:01 +09:00 |
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Dean Herbert
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b86f308af6
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Add async workflow.
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2016-11-01 23:24:14 +09:00 |
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Dean Herbert
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10ef34b805
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Lazy parse beatmap; Don't reload audio track if it hasn't changed.
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2016-10-28 20:24:14 +09:00 |
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