Fix incorrect default hitcircle font overlapping applied to legacy skins
Add support for taiko mascot animation sprites without a frame index
Implement gaining bonus scores from spinning a spinner
Load nested hitobjects during map load
Fix inconsistency between this and osu-performance
The bonus value for HD is given twice here (probably a merge issue). The correct bonus is currently used on stable: https://github.com/ppy/osu-performance/blob/736515a0347ba909d5ac303df7051b600f6655be/src/performance/catch/CatchScore.cpp#L68
Add dynamic computation of beatmap difficulty
Increase screenshot quality when using JPEG setting
Reduce memory allocations in MenuCursorContainer
Update framework