1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:47:24 +08:00
Commit Graph

237 Commits

Author SHA1 Message Date
Dean Herbert
a20eda7b5f Fix remaining cases to work without things 2019-05-28 23:54:42 +09:00
Dean Herbert
4ca34bd5e8 Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Dean Herbert
1fd44d7945 Move OsuScreenDependencies to GameBase 2019-05-15 13:00:11 +09:00
Dean Herbert
0d57cf6599 Remember FPS display state after changing via Ctrl+F11 hotkey 2019-05-14 13:13:51 +09:00
Dean Herbert
24e64c1333 Add proper co-dependent beatmap/score deletion via events 2019-05-09 15:15:28 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
431d439500 Make attribute public 2019-03-01 20:15:09 +09:00
Dean Herbert
9885913fff Fix iOS builds not being able to read their deploy version 2019-03-01 20:01:16 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
Dean Herbert
6b3d53750c Fix remaining cases of not using host-created TextureLoaderStore 2019-01-25 11:48:28 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
3953f829c8 Add letterbox/screen scaling support 2019-01-04 13:36:02 +09:00
Dean Herbert
171287591c Merge branch 'updateable-beatmap-sprite' into timeshift-wip
# Conflicts:
#	osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
#	osu.Game/Graphics/Containers/LinkFlowContainer.cs
2018-12-26 20:52:36 +09:00
smoogipoo
96c9e5f209 Make DefaultBeatmap readonly 2018-12-25 18:34:45 +09:00
smoogipoo
02365ee5ba Merge remote-tracking branch 'origin/master' into timeshift-wip 2018-12-22 23:23:21 +09:00
Dean Herbert
d3f5111fa1 Use relative URL 2018-12-06 12:18:21 +09:00
smoogipoo
5f0bde581c Fix OsuBindableBeatmap not being able to be auto-constructed 2018-12-05 20:42:16 +09:00
smoogipoo
4ba7690e04 Initial scoremanager/scorestore structure 2018-11-28 16:50:16 +09:00
smoogipoo
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
5197bf77e4
Merge pull request #3478 from peppy/fix-case-sensitivity-import-extensions
Fix files with upper-case extensions failing to import correctly
2018-09-26 19:40:00 +09:00
smoogipoo
e259911875 Use invariant tolower 2018-09-26 18:44:03 +09:00
Paul Teng
dd36b6a381 Remove unused field storage 2018-09-24 21:08:58 -04:00
Dean Herbert
6efecc4b35 Fix files with upper-case extensions failing to import correctly 2018-09-23 05:23:49 +09:00
Dean Herbert
f149a66a4d Use LargeTextureStore for all online texture retrieval
Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885.
2018-09-09 02:45:37 +09:00
Dean Herbert
cc533a05c5 Update framework 2018-09-07 19:00:43 +09:00
Dean Herbert
01389f0443 Merge remote-tracking branch 'upstream/master' into update-framework-with-everyrthing 2018-09-06 18:04:58 +09:00
Dean Herbert
ab7c0ccd18 Merge remote-tracking branch 'smoogipoo/spritetext-rewrite' into update-framework-with-everyrthing 2018-09-06 18:00:54 +09:00
Dean Herbert
4e012042ab Fix renaming variables too eagerly 2018-09-06 17:57:09 +09:00
Dean Herbert
91aada8be5 Fix ScaleAdjust going missing 2018-09-06 14:20:55 +09:00
Dean Herbert
29b0d62f21 Changes in line with framework refcount changes 2018-09-06 13:29:57 +09:00
smoogipoo
d5acc96efa Apply changes in line with osu!framework changes 2018-09-05 14:59:37 +09:00
Dean Herbert
d9e9c61731 Begin loading fonts earlier in startup
Should result in a considerably faster font load, as they can be concurrently loaded alongside EF.
2018-09-01 17:48:03 +09:00
Dean Herbert
1d86083981 Hide unnecessary log output 2018-07-24 12:13:48 +02:00
Dean Herbert
0c24244340 Remove SingletonContextFactory
It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution.

# Conflicts:
#	osu.Game/Database/SingletonContextFactory.cs
2018-07-18 16:50:56 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
Dean Herbert
b20afb915d Fix right mouse activated absolute scroll not working 2018-07-09 15:26:22 +09:00
Dan Balasescu
126678c226
Merge branch 'master' into multiple_previews_different_overlays 2018-06-12 19:26:51 +09:00
smoogipoo
14b7530994 Use a global ruleset config cache 2018-06-11 15:07:42 +09:00
Roman Kapustin
8702a70524 Resolve merge conflicts in DirectOverlay 2018-06-08 21:03:16 +03:00
Dean Herbert
621be3bbfc Merge branch 'master' into disallow-beatmap-change 2018-06-07 00:38:40 +09:00
Dan Balasescu
b59c45ca57
Merge branch 'master' into fix-database-migration-failure 2018-06-06 22:44:35 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
Dean Herbert
0a97b8ae25 Implement DebugUtils locally
Has been removed from framework
2018-06-06 18:33:10 +09:00
Dean Herbert
601ef3b6f7 Consume osu.Framework via nuget 2018-06-05 14:14:56 +09:00