LeNitrous
a1ce7e9a95
add ModDisplay on PlayerLoader
2019-01-26 17:14:45 +08:00
Dean Herbert
7ed215c521
Make InternalPadding a bit simpler
2019-01-25 14:46:45 +09:00
Dean Herbert
787d4da153
Combine constant
2019-01-25 14:10:59 +09:00
ProgrammaticNajel
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow
2019-01-24 20:41:10 +08:00
ProgrammaticNajel
593e0b36f5
Add overflow padding in other multiplayer screen components
...
Added padding to Room Creation and Beatmap Selection in Multiplayer.
2019-01-24 19:42:35 +08:00
ProgrammaticNajel
9fcefa7d69
Typo fix
2019-01-24 18:18:32 +08:00
ProgrammaticNajel
e4084b7d5d
Add overflow padding in other multiplayer screen components
...
Added overflow padding in room selection screen (Header, Room Info, Leaderboards, and Room Chat)
2019-01-24 17:40:48 +08:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
ProgrammaticNajel
7ac20c3545
Add overflow padding to account for parallax shifting
...
Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
Dean Herbert
1730ad143f
Merge branch 'master' into fix-key-counter
2019-01-23 18:22:08 +09:00
chrisny286
76700ad20f
Merge branch 'fix-transparent-background-on-screen-scale-modes' of https://github.com/chrisny286/osu into fix-transparent-background-on-screen-scale-modes
2019-01-23 09:40:44 +01:00
chrisny286
03e3247baf
replace FadeTo in PlayerLoader
...
didnt notice that interaction yet. yes this makes it neccessary.
2019-01-23 09:40:38 +01:00
Dean Herbert
4180ca75bc
Fix typo in comment
2019-01-23 17:14:08 +09:00
chrisny286
bb56c4a1a7
use Color4.Black and White + using osuTK.Graphics
2019-01-23 09:08:34 +01:00
chrisny286
5d2b2ecf06
Merge remote-tracking branch 'upstream/master' into fix-transparent-background-on-screen-scale-modes
2019-01-23 08:52:46 +01:00
chrisny286
f4ebab2d3a
Fix backgrounds being transparent in some scaling modes
...
by replacing `.FadeTo` at the necessary places with `.FadeColour`.
restoring the `.FadeColour` in `fadeOut` of the Player Screen which is ran in every exit scenario.
2019-01-23 08:52:25 +01:00
Dean Herbert
c18ce2c23a
Formatting fixes
2019-01-23 14:51:25 +09:00
Dean Herbert
f107a922b4
Add tests for key counter inside player heirarchy
2019-01-23 14:51:25 +09:00
chrisny286
13ba9d64d0
revert empty line
2019-01-23 02:56:00 +01:00
chrisny286
12503b4d07
revert and make VisibilityContainer not AlwaysPresent
2019-01-23 02:37:17 +01:00
chrisny286
f01ba17d1f
add check if replay is loaded before allowseeking can be overwitten
2019-01-23 02:12:40 +01:00
chrisny286
cabcfffdeb
Fix autoplay rewind/skip usable when UI hidden
2019-01-23 01:16:37 +01:00
Dean Herbert
5ea6e8e247
Allow full osu!direct usage regardless of supporter status for now
2019-01-22 14:22:38 +09:00
Dean Herbert
21317806c9
Merge remote-tracking branch 'upstream/master' into nwabear-master
2019-01-22 10:07:35 +09:00
Dean Herbert
7baff750de
Consolidate layout, wording and ordering with VisualSettings
2019-01-22 10:06:30 +09:00
Dean Herbert
b373d78143
Add slight easing
2019-01-22 09:47:51 +09:00
Dean Herbert
25b5bbcd8f
Merge branch 'master' into score-panel-layout
2019-01-22 09:43:37 +09:00
Christian Kamphausen
86581feb4a
Merge branch 'master' into fix-playersettingsoverlay-not-coming-back-ctrl+H
2019-01-22 01:29:58 +01:00
chrisny286
d7d2e2fe44
trimmed whitespace
2019-01-21 19:22:19 +01:00
chrisny286
65fd69c817
Update HUDOverlay.cs
...
separate PlayerSettingsOverlay from the other HUD elements in the Visibility Container
2019-01-21 19:10:29 +01:00
chrisny286
fb51578df3
Update PlayerSettingsOverlay.cs
...
Framework renamed this variable so it needs to be renamed here too.
2019-01-21 17:19:40 +01:00
ekrctb
e74f0057bd
Automatically layout based on score display width
2019-01-21 17:07:56 +09:00
Shane Woolcock
fa6dd8c99e
Code sanity
2019-01-20 19:03:06 +10:30
Shane Woolcock
521b11dfcb
Use QuadBatch rather than LinearBatch of quads for LogoVisualisation
...
GL_QUADS is deprecated, and is not supported at all on OpenGL ES.
This fixes the logo visualisation not drawing on iOS.
2019-01-20 18:51:17 +10:30
Dean Herbert
5269ca31be
Merge branch 'master' into fix-room-inspector-cover
2019-01-17 21:49:25 +09:00
Dean Herbert
1d40d88f82
Merge branch 'master' into add-room-null-check
2019-01-17 21:34:25 +09:00
Dean Herbert
59f7c5a26e
Fix room inspector cover not resetting when no room selected
2019-01-17 18:44:22 +09:00
Dean Herbert
ba9cdf2ce2
Add null check to fix crash on deselecting multiplayer room
2019-01-17 18:17:47 +09:00
Dean Herbert
491537b8ba
Add fade duration
...
Not really visible in the existing usage, but once we enable the settings tab it will be required. Tested by manually enabling it.
2019-01-17 18:13:05 +09:00
Dean Herbert
c1f5c0edc9
Merge branch 'master' into hide-multiplayer-match-room-tab
2019-01-17 18:02:17 +09:00
ekrctb
2bc3464802
Hide Room tab when Settings tab is active
2019-01-17 17:27:34 +09:00
ekrctb
f982b6da55
Don't hide 'hold for menu' even hud is hidden
2019-01-17 16:49:04 +09:00
Dean Herbert
99c963c56a
Merge branch 'master' into cancel-request-on-disposal
2019-01-17 15:29:49 +09:00
ekrctb
b6fb3a5c05
Cancel request on disposal for RoomInspector
2019-01-17 15:14:30 +09:00
Dean Herbert
2ab0c4632e
Merge branch 'master' into menu-background-skinning
2019-01-17 14:23:03 +09:00
Dan Balasescu
75113db438
Merge branch 'master' into fix-skip-button-scaling
2019-01-16 16:37:37 +09:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
Dean Herbert
e2dd025225
Fix scaling of SkipOverlay when UI scale is adjusted
...
Closes #4040 .
2019-01-11 16:54:42 +09:00
Min
29e8c21c46
Merge branch 'master' into menu-background-skinning
2019-01-11 11:36:20 +09:00
Dean Herbert
aa68bbc1d9
Merge branch 'master' into fix-match-select-crash
2019-01-10 15:40:03 +09:00