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mirror of https://github.com/ppy/osu.git synced 2024-11-17 21:53:21 +08:00
Commit Graph

163 Commits

Author SHA1 Message Date
Dan Balasescu
c34c580ad4 Add client-side + interface implementation 2021-12-09 03:08:59 +09:00
Dan Balasescu
273042aa16 Add virtual method for creating different DrawablePlaylistItem types 2021-12-09 01:49:34 +09:00
Dan Balasescu
3be4d8b68d Remove ctor params from DrawableRoomPlaylist/DrawablePlaylistItem 2021-12-09 01:04:56 +09:00
Dean Herbert
517a344bcc
Merge branch 'master' into new-multiplayer-playlist 2021-12-04 13:16:09 +09:00
Dan Balasescu
d5803e541b Give playlist items a PlayedAt date 2021-12-03 20:25:51 +09:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dan Balasescu
487a71312e Split out code so base methods aren't called 2021-12-03 16:40:20 +09:00
Dan Balasescu
0a1304b92a Remove gameplay_order, use existing playlist_order 2021-12-03 15:45:13 +09:00
Dan Balasescu
b75a5b778e Update history list to also sort by gameplay order 2021-12-03 15:05:56 +09:00
Dan Balasescu
9760a2b087 Update MultiplayerQueueList to take advantage of GameplayOrder 2021-12-02 22:33:14 +09:00
Dean Herbert
512818648f Add some more breathing room between tab control and queue content 2021-12-02 16:56:30 +09:00
Dan Balasescu
e87b0003fb Fix queue mode not being bound to in all cases 2021-12-01 21:35:23 +09:00
Dan Balasescu
ad35f3434b Fix queue list not considering expired items 2021-12-01 21:35:23 +09:00
Dan Balasescu
e2f289eeff Xmldocs 2021-12-01 21:35:23 +09:00
Dan Balasescu
93a7726f4a Remove now-unused parameter 2021-12-01 21:35:23 +09:00
Dan Balasescu
d70355237d Fix selected item not bound 2021-12-01 21:35:23 +09:00
Dan Balasescu
1152c4e8e9 Fix tests 2021-12-01 21:35:22 +09:00
Dan Balasescu
7847ce6253 Redesign with tab control 2021-12-01 21:35:22 +09:00
Dan Balasescu
95050d6597 Extract class to file 2021-12-01 21:35:22 +09:00
Dan Balasescu
fc8c8685b8 Add playlist queue tests 2021-12-01 21:35:22 +09:00
Dan Balasescu
e0ca1af9b8 Remove ctor params 2021-12-01 21:35:22 +09:00
Dan Balasescu
bfd2dc28c8 Rename QueueList -> MultiplayerQueueList 2021-12-01 21:35:22 +09:00
Dan Balasescu
6b198ce112 Document simulation 2021-12-01 21:35:22 +09:00
Dan Balasescu
9806c75743 Implement better round robin algorithm 2021-12-01 21:35:12 +09:00
Dan Balasescu
68bb49fc1e Add QueueList tests 2021-12-01 21:33:48 +09:00
Dan Balasescu
0cb35e8b18 Separate out QueueList 2021-12-01 21:33:48 +09:00
Dan Balasescu
4b498c7bd6 Merge branch 'master' into multi-queueing-modes 2021-11-22 07:46:45 +09:00
Dan Balasescu
12e1142b07 Rename settings section 2021-11-19 15:47:40 +09:00
Dean Herbert
0c289bf8e5 Remove pointless namespace 2021-11-19 14:46:53 +09:00
Dean Herbert
c901a4fd7e Show better error message when selecting an unavailable beatmap during multiplayer room creation 2021-11-19 13:28:42 +09:00
Dan Balasescu
29d0d5badf Rename QueueModes -> QueueMode 2021-11-16 14:53:10 +09:00
Dan Balasescu
d27edb3a25 Fix another potential crash from async load 2021-11-16 00:31:46 +09:00
Dan Balasescu
aad4b8ff80 Fix ready button remaining enabled for expired items 2021-11-10 18:42:46 +09:00
smoogipoo
3db199292f Fix queue mode not passed from room to settings overlay 2021-11-01 18:52:57 +09:00
smoogipoo
f076b72fbe Merge branch 'master' into multi-queueing-modes 2021-10-29 10:48:16 +09:00
smoogipoo
95ab82fb58 Remove BeatmapSelectionControl and inline at usage sites 2021-10-22 19:41:36 +09:00
Bartłomiej Dach
9ad9465020
Remove online-screen-local textbox recolours 2021-10-20 22:49:25 +02:00
smoogipoo
67090fc598 Re-namespace enum 2021-10-20 20:52:16 +09:00
smoogipoo
599867a3b1 Add implementation to settings overlay 2021-10-20 20:29:06 +09:00
smoogipoo
0e446105fb Rename to "picking mode" as simpler english 2021-10-20 17:52:51 +09:00
smoogipoo
bc57190fb4 Make dropdown not move the selection control 2021-10-20 17:52:05 +09:00
smoogipoo
ea9c070e59 Add setting for queue mode 2021-10-20 14:51:59 +09:00
Bartłomiej Dach
f3647eb94e
Recolour room settings screens to match dropdown theming 2021-10-13 22:50:19 +02:00
smoogipoo
c83dd7d2b6 Merge OnlinePlayComposite and RoomSubScreenComposite 2021-09-29 20:55:20 +09:00
Dean Herbert
2b06dacd0e Change debounce back to using scheduler
Should better allow for adjusting in the future, as well.
2021-08-27 18:57:19 +09:00
Jamie Taylor
e341f471b0
Add lobby sfx for join/leave/kick/ready/unready events 2021-08-26 15:29:22 +09:00
smoogipoo
de0de451fe Refactor to remove resolved dependency 2021-08-24 13:29:19 +09:00
smoogipoo
610a162271 Merge branch 'master' into remove-current-room 2021-08-20 16:23:36 +09:00
Dean Herbert
b09105e5a7
Merge pull request #14381 from smoogipoo/match-subscreen-redesign
Update layout of multiplayer room screens
2021-08-19 19:36:21 +09:00
Dean Herbert
8fce5911a9 Adjust spacing and padding of footer buttons 2021-08-19 19:08:46 +09:00
Dean Herbert
675e2e34ba Add padding between beatmap panel and edit button 2021-08-19 19:02:05 +09:00
smoogipoo
c31af96f1d Pass room into RoomSettingsOverlay 2021-08-19 16:41:21 +09:00
Bartłomiej Dach
07951fe18c
Merge branch 'master' into limit-match-settings-textbox 2021-08-18 21:17:16 +02:00
Davran Dilshat
43cbd10a38 change limit to be on actual usage site 2021-08-18 18:30:50 +01:00
smoogipoo
63af67f61b Cleanup around footers 2021-08-18 20:25:48 +09:00
smoogipoo
c5268c9a99 Simplify by reusing same room panel 2021-08-18 15:19:24 +09:00
smoogipoo
704af94d39 Add edit button to room panel 2021-08-18 15:13:10 +09:00
smoogipoo
c66abf85f7 Remove match header 2021-08-18 14:04:44 +09:00
smoogipoo
5d72c5911a Rename MatchSettingsOverlay and related classes
Because "match" is a multiplayer-only concept.
2021-08-17 17:14:28 +09:00
Dan Balasescu
0211521a97
Merge branch 'master' into multiplayer-create-with-enter 2021-08-05 17:07:03 +09:00
Dean Herbert
bf720f7e06 Ensure operations are not performed during loading 2021-08-05 14:14:07 +09:00
Dean Herbert
22bd6c7556 Move keyboard progress flow handling to MatchSettingsOverlay 2021-08-05 14:06:58 +09:00
Dean Herbert
fd54487186 Add safety against pushing to non-current screen 2021-08-05 14:06:58 +09:00
Dean Herbert
c84bd2c74d Update new obsolete usages 2021-08-05 13:22:59 +09:00
Dean Herbert
476442d1a3
Merge branch 'master' into multiplayer-create-with-enter 2021-08-04 19:37:41 +09:00
Dean Herbert
b956d32587 Add the ability to change multiplayer game type 2021-08-03 23:42:37 +09:00
Dean Herbert
c856611f65 Merge branch 'master' into multiplayer-match-rulesets 2021-08-03 23:40:24 +09:00
Dean Herbert
063868713e Add ability to create a room using only keyboard input 2021-08-03 19:11:10 +09:00
Dean Herbert
01f15bd6fc Rename picker class to match new naming 2021-08-03 17:47:53 +09:00
Dean Herbert
a42762e351 Merge branch 'multiplayer-rename-game-type' into multiplayer-match-rulesets 2021-08-03 14:55:51 +09:00
Dean Herbert
2564c0c3df Rename GameType to MatchType and make enum instead of class 2021-08-03 14:46:31 +09:00
Dean Herbert
867426441e Fix weird access to room via Client 2021-08-02 18:50:22 +09:00
smoogipoo
2515785f93 Use room password to fill settings textbox 2021-07-19 20:03:32 +09:00
Dean Herbert
b5dd9403b1 Merge branch 'master' into add-password-support 2021-07-14 23:53:03 +09:00
Dean Herbert
e791669c40 Fix multiplayer screen buttons showing no text when local user not available 2021-07-13 17:59:58 +09:00
Dean Herbert
08c40938db Add support for updating a room's password 2021-07-12 15:49:19 +09:00
Dean Herbert
4fd6f2101c Add password textbox input 2021-07-12 15:49:19 +09:00
Dean Herbert
24f330e5c1 Avoid MatchSettingsOverlay base class potentially accessing an uninitialised field 2021-07-12 15:49:19 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
smoogipoo
d197a7f6f5 Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
smoogipoo
4aceb75eb2 Disable spectate button on closed rooms
Doesn't have an effect normally - only for safety purposes in case we
allow entering the match subscreen after a match has finished in the
future.
2021-04-22 23:37:45 +09:00
smoogipoo
77830527e7 Fix spectate button being disabled during play 2021-04-13 23:57:16 +09:00
smoogipoo
fd2a14a0bf Only set button state once 2021-04-08 16:31:40 +09:00
Dean Herbert
b73860cb5f Slightly alter button colour scheme to make text more legible and reduce saturation 2021-04-08 15:47:55 +09:00
smoogipoo
abd637ffaa Add button to footer 2021-04-07 17:35:18 +09:00
smoogipoo
6be9c9f0f4 Link up ready button to spectate state 2021-04-07 16:35:50 +09:00
smoogipoo
6de91d7b6b Add spectate button + test 2021-04-06 21:37:27 +09:00
smoogipoo
e911760318 Split OnlinePlayComposite to remove if-statement 2021-02-18 15:47:33 +09:00
smoogipoo
6ef235c4c5 Fix beatmap panel flickering multiple times 2021-02-17 21:54:43 +09:00
smoogipoo
70a995919c Update comments 2021-02-17 17:58:24 +09:00
smoogipoo
100097d78f Fix playlist not being handled correctly for non-joined cases 2021-02-16 21:32:35 +09:00
smoogipoo
379393fe10 Merge branch 'multiplayer-long-types' into multiplayer-no-playlist-mangling 2021-02-16 19:37:55 +09:00
smoogipoo
3e802531d3 Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
smoogipoo
2a1096a3c8 Make BeatmapSelectionControl use the selected item 2021-02-16 19:02:16 +09:00
Dan Balasescu
6bfc7da671
Fix sample potentially playing at the wrong frequency
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-02-15 18:10:45 +09:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Salman Ahmed
59ae50b0e5 Clean up ready button logic into using MultiplayerBeatmapTracker 2021-01-17 01:11:03 +03:00
Dean Herbert
b69fe8a274
Merge branch 'master' into disable-repeat-multi-actions 2021-01-09 10:15:20 +09:00
Dean Herbert
edd328c8fe Move bindable closer to source class 2021-01-08 17:24:55 +09:00