Dan Balasescu
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97bc67245d
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Fix xmldoc reference
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2021-11-17 11:46:06 +09:00 |
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Dan Balasescu
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f5b95c9e6d
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Add ModUtils helper to instantiate mods from ruleset
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2021-11-17 11:30:47 +09:00 |
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Dan Balasescu
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c8038df509
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Fix CI inspections
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2021-11-16 16:06:30 +09:00 |
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Dan Balasescu
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00f0321f25
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Add nullable equality comparers
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2021-11-16 15:44:47 +09:00 |
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Dan Balasescu
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29d0d5badf
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Rename QueueModes -> QueueMode
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2021-11-16 14:53:10 +09:00 |
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Dan Balasescu
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5c3141d16a
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Fix ready button tooltip showing when locally available
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2021-11-16 14:48:52 +09:00 |
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Dan Balasescu
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01f3649d75
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Rename variables for readability
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2021-11-16 14:44:47 +09:00 |
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Dan Balasescu
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f414877d00
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Rename UserID -> OwnerID
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2021-11-16 14:37:54 +09:00 |
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Dan Balasescu
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41e46f158f
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Fix tests following playlist changes
Also more closely follows the server implementation.
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2021-11-16 14:37:33 +09:00 |
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Dan Balasescu
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9076519710
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Give MultiplayerRoom a playlist, remove RequestAllPlaylistItems()
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2021-11-16 14:13:43 +09:00 |
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Dan Balasescu
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f0593115b2
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Remove RemovePlaylistItem() server method for the time being
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2021-11-16 12:08:53 +09:00 |
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Dan Balasescu
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459e819a5d
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Update todo
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2021-11-16 00:50:23 +09:00 |
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Dan Balasescu
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d27edb3a25
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Fix another potential crash from async load
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2021-11-16 00:31:46 +09:00 |
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Dan Balasescu
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b9e38269e3
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Prevent playlist mangling selection if not allowed
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2021-11-16 00:31:46 +09:00 |
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Dan Balasescu
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8e014ca17a
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Reverse in-match playlist
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2021-11-16 00:31:46 +09:00 |
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Dan Balasescu
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eb983ed548
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Fix potential crash from playlist updating during async load
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2021-11-16 00:02:38 +09:00 |
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Dan Balasescu
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f743a3647f
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Rename APIPlaylistItem -> MultiplayerPlaylistItem
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2021-11-15 23:14:27 +09:00 |
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Dan Balasescu
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5a1036a96a
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Merge branch 'master' into multi-queueing-modes
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2021-11-15 22:46:40 +09:00 |
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Dan Balasescu
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83fea71580
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Merge pull request #15631 from peppy/i-working-beatmap/expose-methods-via-interface
Expose more of `WorkingBeatmap` via interface
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2021-11-15 20:13:24 +09:00 |
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Dan Balasescu
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1d87b47fec
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Remove now-unnecessary R# disables
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2021-11-15 19:40:31 +09:00 |
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Dean Herbert
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a90cfb4a2f
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Implement remaining properties via implicit implementation rather than interface methods
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2021-11-15 19:30:46 +09:00 |
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Dean Herbert
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a0e25d18cd
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Expose more of WorkingBeatmap via interface
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2021-11-15 18:25:48 +09:00 |
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Dan Balasescu
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5e2ccd5c85
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Merge branch 'master' into multi-queueing-modes
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2021-11-15 15:26:34 +09:00 |
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Dean Herbert
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da75329f0c
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Merge pull request #15608 from bdach/sample-point-multiple
Allow adjusting sample volume & bank of multiple objects at once
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2021-11-15 14:42:54 +09:00 |
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Dean Herbert
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5471994450
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Merge branch 'master' into sample-point-multiple
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2021-11-15 14:13:58 +09:00 |
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Dean Herbert
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8a47555d8e
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Merge pull request #15609 from bdach/gameplay-test/share-clock-state
Transfer beatmap track time between editor and gameplay test screens
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2021-11-15 14:13:47 +09:00 |
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Dean Herbert
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fdbb59fd1d
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Merge branch 'master' into gameplay-test/share-clock-state
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2021-11-15 13:49:17 +09:00 |
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Bartłomiej Dach
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dbe76b529b
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Merge pull request #15614 from peppy/fix-fail-animation-post-frequency
Fix frequency ramping a second time incorrectly after fail animation
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2021-11-14 12:30:17 +01:00 |
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Dean Herbert
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a4aa008793
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Fix frequency ramping a second time incorrectly after fail
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2021-11-14 14:41:17 +09:00 |
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Dean Herbert
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5be22916bb
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Add test coverage against frequency ramp increasing between fail animation and fail screen
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2021-11-14 14:41:17 +09:00 |
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Bartłomiej Dach
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6b4b6de554
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Fix test gameplay starting in a hidden state
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2021-11-13 22:11:00 +01:00 |
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Bartłomiej Dach
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2562412125
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Propagate clock state from gameplay test back to editor
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2021-11-13 22:11:00 +01:00 |
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Bartłomiej Dach
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d2ddc25ab3
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Propagate clock state from editor to gameplay test
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2021-11-13 22:10:59 +01:00 |
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Bartłomiej Dach
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ca239ca40a
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Add failing test case for sharing clock state with gameplay test
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2021-11-13 22:10:59 +01:00 |
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Bartłomiej Dach
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9a19a516f9
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Adjust spacings on sample point piece popover
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2021-11-13 21:59:45 +01:00 |
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Bartłomiej Dach
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73ca1d39a2
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Improve sample bank text box UX in case of multiple selection
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2021-11-13 21:59:44 +01:00 |
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Bartłomiej Dach
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76baf08140
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Expand test coverage with desired bank text box placeholder behaviour
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2021-11-13 21:59:44 +01:00 |
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Bartłomiej Dach
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3fee6b0938
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Add support for setting sample bank & volume for multiple objects at once
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2021-11-13 21:24:59 +01:00 |
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Bartłomiej Dach
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9cf45e418a
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Add failing test coverage for setting sample bank on multiple objects
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2021-11-13 21:24:58 +01:00 |
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Bartłomiej Dach
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6ba154129b
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Add failing test coverage for setting sample volume on multiple objects
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2021-11-13 18:14:50 +01:00 |
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Bartłomiej Dach
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9800cd4903
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Add test coverage for sample control point piece operation
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2021-11-13 18:14:50 +01:00 |
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Dean Herbert
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91a21152df
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Merge pull request #15601 from bdach/difficulty-point-multiple
Allow adjusting slider velocities of multiple objects at once
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2021-11-14 00:34:12 +09:00 |
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Dean Herbert
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983d5a6cb8
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Merge branch 'master' into difficulty-point-multiple
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2021-11-13 23:47:12 +09:00 |
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Dean Herbert
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9cc419a45f
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Merge pull request #15607 from bdach/gameplay-test-loader-transition
Improve transition between editor and gameplay test screens
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2021-11-13 23:45:15 +09:00 |
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Bartłomiej Dach
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5f2a789a6d
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Ensure editor clock is stopped before testing gameplay
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2021-11-13 14:01:00 +01:00 |
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Bartłomiej Dach
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eb8c5292d5
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Ensure editor background is dimmed after return from gameplay test
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2021-11-13 13:50:57 +01:00 |
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Bartłomiej Dach
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b47c0b63f4
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Tweak loader transition when testing gameplay in editor
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2021-11-13 13:39:18 +01:00 |
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Bartłomiej Dach
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a5ba3bd012
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Move gameplay test pieces to own namespace
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2021-11-13 13:39:17 +01:00 |
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Dean Herbert
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f208a931b8
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Merge pull request #15559 from Game4all/fix-setting-header-text-overflow
Fix settings header localised text potentially overflowing out of the settings panel
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2021-11-13 14:48:42 +09:00 |
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Bartłomiej Dach
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e1c28ddd76
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Adjust difficulty point popover content spacing
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2021-11-12 23:32:12 +01:00 |
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