Dean Herbert
ed78be825f
Fix editor timeline not snapping on non-precise wheel scroll
...
For wheel input with precision, we still prefer exact tracking for now.
May change this in the future based on feedback from mappers, but it
makes little sense to do non-snapped scrolling when input is coming from
a non-precise source.
2021-01-15 15:47:42 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
smoogipoo
0219aff7bc
Add timeline visible range adjustment
2020-11-13 17:10:29 +09:00
Dan Balasescu
42c543f5b9
Merge branch 'master' into fix-editor-play-after-drag
2020-11-04 14:45:20 +09:00
Dean Herbert
0dcb4ea441
Add handling of opacity to timeline waveform display
2020-11-03 16:07:01 +09:00
Dean Herbert
34aa59f237
Fix editor clock not always remaining stopped when dragging timeline
...
Closes https://github.com/ppy/osu/issues/10461 .
2020-11-03 15:00:01 +09:00
Dean Herbert
79a17b2371
Reapply waveform colour fix
2020-10-19 16:57:08 +09:00
Dean Herbert
6bc0afdafb
Fix remaining conflicts
2020-10-05 20:09:18 +09:00
Dean Herbert
ba55256fb4
Merge branch 'master' into control-point-timeline-representation
2020-10-05 19:24:28 +09:00
Dean Herbert
5ad2944e26
Fix ticks displaying higher than control point info
2020-10-01 19:31:41 +09:00
Dean Herbert
70931abcb0
Separate out timeline control point display from summary timeline display
2020-10-01 18:55:34 +09:00
Dean Herbert
70d475be1f
Fix elements appearing in front of hitobjects
2020-10-01 18:54:59 +09:00
Dean Herbert
00a19b4879
Also add toggle for ticks display
2020-10-01 18:16:49 +09:00
Dean Herbert
0d03084cdc
Move control point display to the base timeline class
...
We want them to display on all screens with a timeline as they are quite
useful in all cases.
2020-10-01 18:16:12 +09:00
Dean Herbert
249ae5df1b
Merge branch 'master' into beatmap-track-rework
2020-09-02 15:24:46 +09:00
Dean Herbert
d1f79a6a48
Fix potentially incorrect zoom level getting set on very short audio
...
track
2020-09-01 15:41:36 +09:00
Dean Herbert
f65991f31f
Revert some usages based on review feedback
2020-08-26 23:28:58 +09:00
Dean Herbert
122265ff0e
Revert non-track usage
2020-08-22 19:47:08 +09:00
Dean Herbert
70697cf1a0
Restore remaining editor components to use Beatmap.Track
2020-08-21 17:11:29 +09:00
Dean Herbert
0b0ff62647
Switch timeline to use track directly from beatmap again
2020-08-21 14:49:34 +09:00
smoogipoo
070d71ec27
More cleanups
2020-08-12 00:48:38 +09:00
smoogipoo
5c05fe3988
Expose track from MusicController
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
Dean Herbert
a3a9810344
Merge branch 'master' into editor-clock-cache
2020-05-23 00:44:04 +09:00
Dean Herbert
5ea33f4c04
Fix incorrect rounding in DragBar
2020-05-22 19:23:07 +09:00
Dean Herbert
dd09d7830d
Cache and resolve editor clock as EditorClock in all cases
2020-05-22 16:44:06 +09:00
Dean Herbert
c46bfc2532
Create SnapResult class to hold various snapping results
2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38
Change snapping to be screen space coordinate based
2020-05-20 21:00:29 +09:00
Dean Herbert
48168dddce
Adjust editor timeline current marker to promote tick visibility
2020-04-27 10:54:32 +09:00
Dean Herbert
1c13fa6c61
Fix editor crashing when entering with no beatmap selected
2020-04-24 10:27:32 +09:00
smoogipoo
683302a77d
Fix crash when trying to edit long beatmaps
2020-04-09 20:25:26 +09:00
recapitalverb
c753cb46c5
Use [Resolved] wherever possible
2020-02-14 20:14:00 +07:00
Dean Herbert
d04cc0123d
Initial implementation of timeline blueprint dragbars
2020-02-05 18:35:31 +09:00
Dan Balasescu
63501c188a
Merge pull request #7644 from peppy/standardise-zoom-levels
...
Standardise editor timeline zoom across maps of all lengths
2020-01-29 16:04:25 +09:00
Dan Balasescu
65ac412ff8
Merge branch 'master' into fix-beat-snap
2020-01-29 15:32:27 +09:00
Dean Herbert
4bb33046ca
Standardise editor timeline zoom across maps of all lengths
2020-01-28 13:03:06 +09:00
Dean Herbert
58654f28b6
Fix beat snap implementation being incorrect
2020-01-28 12:48:24 +09:00
Dean Herbert
e24c4ab901
Adjust zoom defaults for timeline to be more useful
2020-01-27 17:34:40 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dean Herbert
56c044c44a
Move beat snapping to its own interface
2020-01-23 14:30:25 +09:00
Dean Herbert
cb09c2e144
Add support for dragging outside visible extents
2020-01-23 14:30:25 +09:00
Dean Herbert
9d2a46df89
Add beat snapping to timeline movement
2020-01-23 14:30:25 +09:00
Dean Herbert
53bdf72592
Allow basic timeline selection temporal movement
2020-01-23 14:30:25 +09:00
Dean Herbert
6187b2e77c
Implement IDistanceSnapProvider in timeline for now
2020-01-21 18:00:36 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Dean Herbert
28400aa865
Update test scene
2019-12-06 11:27:24 +09:00
Dean Herbert
d8620a70fb
Make work in editor
2019-12-05 20:12:25 +09:00
Dean Herbert
e225b0032a
Add basic hitobject display to timeline
2019-12-05 19:31:40 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00