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Commit Graph

99 Commits

Author SHA1 Message Date
Dean Herbert
f9b87ad08c
Fix selection on entry to song select.
Also only shows sets with beatmaps for current play mode.
2017-03-02 22:02:32 +09:00
Dean Herbert
51950eef43 Merge branch 'master' into master 2017-03-02 18:06:31 +09:00
DrabWeb
befdf68abe Made DialogOverlay use PopupDialog's direct valfixed last dialogs not expiring, DialogOverlay actually hides now, fixed an issue where multiple buttons could be pressed at once 2017-03-01 18:41:00 -04:00
DrabWeb
d5d8352b62 Testing build 2017-02-28 17:09:31 -04:00
DrabWeb
ce1798b8bc DialogManager -> DialogOverlay, cleaned up how BeatmapDeletDialog works, added global DialogOverlay 2017-02-28 02:09:36 -04:00
DrabWeb
50d172be39 Added DialogManager(not wired up for desktop project yet) 2017-02-28 00:59:36 -04:00
DrabWeb
fbd9523596 Added beatmap delete dialog 2017-02-27 23:19:28 -04:00
Alex Amadori
8b336156f0 Merge remote-tracking branch 'upstream/master' 2017-02-27 14:55:44 +01:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Thomas Müller
f7d985fe18 Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
2017-02-24 19:36:17 +01:00
Alex Amadori
51b6075210 Merge remote-tracking branch 'upstream/master' 2017-02-24 16:54:37 +01:00
Alex Amadori
e2ae03e798 Merge with upstream/master 2017-02-24 16:54:27 +01:00
Dean Herbert
ea4639932c
Simplify event names. 2017-02-24 17:21:14 +09:00
Dean Herbert
958bf54c31
Add safe deletion support. 2017-02-24 17:08:13 +09:00
Dean Herbert
6c3bda18b6
Add beatmap deletion support.
Note that this is a very naive approach and will result in file access exceptions. This will be fixed in a further commit.
2017-02-24 14:37:54 +09:00
Dean Herbert
3a89348413
Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
2017-02-24 13:43:21 +09:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings 2017-02-24 11:29:34 +09:00
Thomas Müller
2689de0c0c Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
6701cd9016 Merge branch 'master' into general-fixes 2017-02-23 17:04:53 +09:00
Dean Herbert
da2bfe6d3c
Framework updates. 2017-02-23 16:42:12 +09:00
Dean Herbert
aef0eb49a1
Add loading screen. 2017-02-22 21:53:59 +09:00
Alex Amadori
6c161fb167 Merge remote-tracking branch 'upstream/master' 2017-02-21 18:15:46 +01:00
Thomas Müller
417f146386 Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00
Alex Amadori
21cf96ec10 More sorting rookie mistakes 2017-02-18 16:23:13 +01:00
Alex Amadori
d92382c1aa Merge remote-tracking branch 'upstream/master' 2017-02-18 15:18:26 +01:00
Alex Amadori
6bbbbd8f96 Implemented sorting in TestCasePlaySong 2017-02-18 15:11:40 +01:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes. 2017-02-18 17:35:04 +09:00
Alex Amadori
7dcbefd50f Implemented basic sorting logic 2017-02-17 17:41:53 +01:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Dean Herbert
d230c3f9ac
Correct masking layers on song select. 2017-02-08 20:39:17 +09:00
Dean Herbert
050fa7fbe8
Adjust FilterControl to match design and give an absolute height. 2017-02-08 20:30:45 +09:00
Dean Herbert
2e119cd74f
Handle toolbar offsets better. 2017-02-08 20:30:45 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Drew DeVault
437cc834eb @Tom94 pointed out this problem 2017-02-02 12:23:06 -05:00
Dean Herbert
aec84ae725 Fix laggy animations, incorrect hiding logic. 2017-02-02 19:24:14 +09:00
Drew DeVault
2d691ca8d5 Use OnChange instead of OnCommit
OnCommit only gets fired when focus is lost
2017-02-01 19:12:24 -05:00
Drew DeVault
b1a55f6b5e Use OnCommit instead of OnChange simplifies things 2017-01-31 19:48:33 -05:00
Drew DeVault
f740707712 Initialize previousFilter to string.Empty 2017-01-31 19:45:42 -05:00
Drew DeVault
35a1479fc1 Fix extra click sound effect 2017-01-31 19:37:00 -05:00
Drew DeVault
4597a765b8 Fix escape key to exit PlaySongSelect
This is less than ideal but is the least disruptive solution. The
InputManager itself holds Escape keypresses from getting to anything
else if something is focused.
2017-01-31 19:00:54 -05:00
Drew DeVault
5852657205 Refactor out Hidden
Also fixes a bug I didn't think about before
2017-01-30 22:35:09 -05:00
Drew DeVault
144a87a247 Fix focus interactions with search text box 2017-01-30 13:56:33 -05:00
Drew DeVault
fb431fd44e &&=, unnecessary null check 2017-01-30 09:49:58 -05:00
Drew DeVault
9a2cba8520 Use null coalesce operator where appropriate 2017-01-30 09:48:21 -05:00
Drew DeVault
42a2285ef3 Make BeatmapGroup.Hidden more intelligent 2017-01-30 09:47:04 -05:00
Drew DeVault
0a81fdbd10 Update null background handling 2017-01-30 09:44:02 -05:00
Drew DeVault
c00a558cb7 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-30 09:35:14 -05:00
Dean Herbert
0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00