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Commit Graph

61 Commits

Author SHA1 Message Date
Vidalee
ea6434a7a0 Why this line got deleted 🤔 2018-03-11 21:19:34 +01:00
Vidalee
eed0f3a1de Added setting to not hide the first object in Hidden mod 2018-03-11 21:02:14 +01:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
smoogipoo
5faec5c2f1 Add a separate property to control playfield area 2018-02-21 20:54:33 +09:00
smoogipoo
b7be162f28 Remove AspectAdjust property (override GetAspectAdjustedSize instead) 2018-02-19 17:05:10 +09:00
smoogipoo
cd2c9a9de6 Adjust xmldoc and rename to GetAspectAdjustedSize 2018-02-19 17:04:18 +09:00
smoogipoo
c97ea3ed60 Post-process beatmap before applying defaults 2018-01-30 15:49:55 +09:00
Dean Herbert
03154dbc63 Fix incorrect initial migration
Also adds variant to settings
2018-01-25 23:41:03 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
Dean Herbert
b197cd56af Allow DI'd OnScreenDisplay to be null 2018-01-23 16:42:31 +09:00
Dean Herbert
c01f67b0d8 Merge remote-tracking branch 'upstream/master' into ruleset-configs 2018-01-23 16:23:25 +09:00
smoogipoo
c1331cef1b Disallow DualStages for non-converted beatmaps 2018-01-22 15:52:54 +09:00
smoogipoo
9ac035f3d5 Merge branch 'bdl-cache-changes' into ruleset-configs 2018-01-22 13:11:45 +09:00
smoogipoo
a94ea7025e Register/Unregister -> BeginTracking/StopTracking and add exceptions 2018-01-18 18:45:48 +09:00
smoogipoo
dee298c395 No more statics + better unregistration 2018-01-18 17:40:05 +09:00
smoogipoo
7910b47868 Move ConfigManager registration/dependency injection to RulesetContainer 2018-01-18 17:00:23 +09:00
smoogipoo
2ebb3d6e0e Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
6d253fd33c Add a way to adjust the conversion process with mods 2018-01-03 19:06:20 +09:00
Aergwyn
f5d4ed2a22 add interface to adjust DrawableHitObjects 2017-12-26 11:49:42 +01:00
smoogipoo
b28b86dea9 Use Lazy for threadsafety on playfield 2017-12-14 20:27:51 +09:00
smoogipoo
cf859a6cf2 Make the dragger attach to objects it surrounds
Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
smoogipoo
e8cbde3ae1 Add overlay/underlay 2017-11-30 21:56:19 +09:00
Dean Herbert
2610cadd3c CI fixes 2017-11-21 12:11:29 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipoo
18f2e92a48 Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator 2017-11-17 12:36:13 +09:00
smoogipoo
ae8407a3f3 Fix nested hitobject judgements not being removed 2017-11-13 14:00:35 +09:00
smoogipoo
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
smoogipooo
f1130eb899 Add default implementation for ScoreProcessor using Exponential scoring 2017-09-13 16:35:13 +09:00
smoogipooo
ba4f81d022 Woops, fix incorrectly deleted line 2017-09-12 23:30:15 +09:00
smoogipooo
4269533bab Remove remaining AllObjectsJudged in RulesetContainer 2017-09-12 22:29:44 +09:00
smoogipooo
2e0218f388 Move AllObjectsJudged into ScoreProcessor as AllJudged
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
smoogipooo
112429051e Fix XMLDoc CI errors 2017-09-12 19:05:37 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
5ce76d8023 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-11 14:36:51 +09:00
Dean Herbert
512232c1c8 Fix regression causing autoplay to fail 2017-09-11 14:25:01 +09:00
Dean Herbert
e834e0e958 Fix incorrect initialisation order causing mania key bindings to not work 2017-09-06 21:07:57 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
c9f90efb8a Add more checks and remove direct cast 2017-08-24 20:31:57 +09:00
Dean Herbert
a7a7e0323f Update autoplay and replay handling to result in actions, not keys 2017-08-24 15:36:42 +09:00
Dean Herbert
189988236b Move PlayerInputManager logic inside RulesetInputManager 2017-08-24 15:23:17 +09:00
Dean Herbert
1f04995a73 Merge branch 'master' into hardrock-flipping 2017-08-23 17:00:41 +09:00
smoogipooo
8ddc13e394 Fix replays not loading. 2017-08-23 16:48:13 +09:00