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Commit Graph

9214 Commits

Author SHA1 Message Date
Dan Balasescu
e051353dad
Merge branch 'master' into add-deselect-mods-button 2017-12-21 11:54:46 +09:00
Dean Herbert
afcb9912e4 Reorder API / logged in checks to make more sense 2017-12-21 03:11:44 +09:00
Dean Herbert
2ff351c6cb Show retrieval failure when OnlineBeatmapID is missing 2017-12-21 03:10:09 +09:00
Aergwyn
ebc2ad55f8 greatly expanded tests for ModSelectOverlay 2017-12-20 19:05:23 +01:00
naoey
85dee3abac Increase GetScoresRequest timeout & leave existing scores when API dies. 2017-12-20 20:48:30 +05:30
naoey
8d24a04641 Remove unused usings. 2017-12-20 20:26:59 +05:30
naoey
c8c8b6810a Kill ugly retry button bounce. 2017-12-20 20:11:48 +05:30
naoey
23f4799840 Create placeholder classes instead of changing Children.
- Add MessagePlaceholder
- Use MessagePlacholder for when API is offline/user isn't a supporter
- Remove unnecessary placeholderFlow field
- Hook into API state changes
2017-12-20 20:00:52 +05:30
Dean Herbert
6d471da459 Remove unnecessary workaround 2017-12-20 21:52:03 +09:00
Dean Herbert
020d272636 Make all TestCases public 2017-12-20 21:51:00 +09:00
Dean Herbert
3292ef33fd Fix test edge cases 2017-12-20 21:16:19 +09:00
Dean Herbert
c871a25dfa Remove unnecessary constructure and make ruleset required 2017-12-20 20:41:01 +09:00
Dean Herbert
1b91f24044 Simplify scope logic 2017-12-20 20:33:16 +09:00
Dean Herbert
63dce59c8c Throw an exception if we try and retrieve local scores online 2017-12-20 20:28:00 +09:00
Dean Herbert
21829ba37b
Merge branch 'master' into leaderboard-scopes 2017-12-20 20:17:11 +09:00
Dean Herbert
cee39af08e
Merge pull request #1707 from FreezyLemon/customize-progress-notification
Make completion notification text for ProgressNotifications customisable
2017-12-20 20:15:48 +09:00
Dean Herbert
9940d4630f
Merge branch 'master' into customize-progress-notification 2017-12-20 02:52:57 +09:00
FreezyLemon
b91090a4e1 Reverted update notification to original implementation 2017-12-19 16:51:36 +01:00
FreezyLemon
3644eda9a9 Changed notification from "installed" to "imported" on beatmap download 2017-12-19 11:34:23 +01:00
Dan Balasescu
fe1044a853
Merge pull request #1708 from peppy/fix-masking
Fix profile header not correctly being masked
2017-12-19 18:29:35 +09:00
Aergwyn
bfe986230d Merge branch 'master' into add-confirmation-dialog 2017-12-18 17:29:06 +01:00
Aergwyn
dfd532ed44 Updated submodule osu-framework 2017-12-18 17:28:55 +01:00
Aergwyn
6ac33e3c00 made DeleteAll-button pink 2017-12-18 17:04:35 +01:00
Dean Herbert
c8afc553cb Fix profile header not correctly being masked
Closes #1592.
2017-12-18 23:55:34 +09:00
Dean Herbert
e59ce0cd28
Merge pull request #1690 from smoogipoo/editor-selection-tool
Implement Editor hitobject selections
2017-12-18 22:11:31 +09:00
Dean Herbert
051a3c4d47 Fix line endings 2017-12-18 21:51:00 +09:00
Dean Herbert
a74ac278fe Merge remote-tracking branch 'upstream/master' into editor-selection-tool 2017-12-18 21:48:01 +09:00
Dean Herbert
7c8a33b757
Merge pull request #1706 from smoogipoo/play-overlay-selections
Implement keyboard controls in gameplay overlays (pause/fail)
2017-12-18 21:43:14 +09:00
smoogipoo
fabf1bf60a Make the captured objects not update for now
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82 FinishCapture -> FinishDrag from Handles 2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd Marker* -> Handle 2017-12-18 19:21:26 +09:00
smoogipoo
3999940538 DragSelector -> HitObjectSelectionBox 2017-12-18 19:17:26 +09:00
FreezyLemon
ba614883ea used Any() instead of manually checking count == 0 (CI) 2017-12-18 11:16:57 +01:00
FreezyLemon
f898481523 Changed existing implementations to have a custom CompletionText 2017-12-18 11:14:07 +01:00
smoogipoo
f90e3346c1 Add automated test cases 2017-12-18 19:13:40 +09:00
smoogipoo
5e111e14db Make it possible to change the overlay actions beyond instantiation 2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18 Expose buttons for test cases 2017-12-18 19:13:08 +09:00
FreezyLemon
7c9d11756e Add the ability to change what text is displayed when a ProgressNotification finishes its task. 2017-12-18 10:59:25 +01:00
FreezyLemon
d2b80fdbfc Moved "undelete all" logic to BeatmapManager and added a progress notification 2017-12-18 10:55:07 +01:00
smoogipoo
918e7c9a4b MenuOverlay -> GameplayMenuOverlay 2017-12-18 16:40:50 +09:00
smoogipoo
cf640d084e Use using 2017-12-18 16:38:15 +09:00
smoogipoo
846750a190 Remove unnecessary flag 2017-12-18 16:36:11 +09:00
smoogipoo
5f538f03ea Comments 2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce Make MenuOverlay support key selections 2017-12-18 16:34:17 +09:00
Dean Herbert
4c45102d61
Merge branch 'master' into undelete-button-add 2017-12-18 16:28:32 +09:00
smoogipoo
1e4cad900d Fix up incorrect RequiredTypes 2017-12-18 16:04:51 +09:00
smoogipoo
9fb3d3704a TestCaseMenuOverlays -> TestCaseMenuOverlay 2017-12-18 15:42:11 +09:00
smoogipoo
8fdaf6f8f4 Restructure DialogButton to support selection 2017-12-18 14:47:17 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs 2017-12-18 14:10:14 +09:00
smoogipoo
f3a5258c5b Reorder file (ctor + bdl) 2017-12-18 14:05:12 +09:00