Roman Kapustin
d2f943395d
Hotfix importing scores from stable
2021-03-11 22:12:47 +03:00
Roman Kapustin
c6c616f244
Actualize tests
2021-03-11 21:02:40 +03:00
Roman Kapustin
47b80d2474
Workaround InvalidOperation exceptions
2021-03-11 20:51:54 +03:00
Roman Kapustin
f1302d1600
Update Microsoft.EntityFrameworkCore
2021-03-11 19:23:56 +03:00
Dan Balasescu
d8db29de35
Merge pull request #11990 from peppy/fix-storyboard-alpha-start-time-woes
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Fix storyboard commands occurring before the earliest point of visibility delaying gameplay
2021-03-12 00:07:23 +09:00
Dan Balasescu
023af75cc3
Merge branch 'master' into fix-storyboard-alpha-start-time-woes
2021-03-11 22:09:56 +09:00
Dan Balasescu
99ef5077c2
Merge pull request #11992 from peppy/fix-spm-during-fade-out
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Fix SPM counter immediately disappearing/decreasing after spinner has already been completed
2021-03-11 22:04:35 +09:00
smoogipoo
ea9b48d17d
Remove unused using
2021-03-11 21:21:48 +09:00
smoogipoo
b5bdf235ca
Slightly improve comments more
2021-03-11 21:21:44 +09:00
smoogipoo
8bc494b224
Adjust explanatory comments
2021-03-11 20:57:00 +09:00
Dean Herbert
1591d593e2
Move spin start time to inside result and switch to standard state handling
2021-03-11 12:58:15 +09:00
Dean Herbert
efb4a366d4
Fix xmldoc explaining incorrect behaviour
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-11 12:15:59 +09:00
Salman Ahmed
3f34981664
Fix incorrect spinner top offset calculation with clarification
2021-03-11 05:40:20 +03:00
Dan Balasescu
f6baf49ad6
Merge pull request #11989 from peppy/fix-ios-builds
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Fix iOS release build crashes
2021-03-09 18:34:32 +09:00
Dean Herbert
4e8bcc9265
Fix SPM counter decreasing after spinner has already been completed
2021-03-09 16:54:46 +09:00
Dean Herbert
5a6864eb78
Fix SPM counter immediately disappearing on completion of spinners
2021-03-09 16:54:46 +09:00
Dean Herbert
8aaba32431
Fix storyboard commands occurring before the earliest point of visibility delaying gameplay
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In osu-stable, storyboard intros start from the first command, but in
the case of storyboard drawables which have an initial hidden state, all
commands before the time at which they become visible (ie. the first
command where `Alpha` increases to a non-zero value) are ignored.
This brings lazer in line with that behaviour. It also removes several
unnecessary LINQ calls.
Note that the alpha check being done in its own pass is important, as
it must be the "minimum present alpha across all command groups,
including loops". This is what makes the implementation slightly
complex.
Closes #11981 .
2021-03-09 15:55:12 +09:00
Dean Herbert
a5b3ac7ef8
Add failing test covering alpha commands proceeding non-alpha (but ignored) commands
2021-03-09 15:54:11 +09:00
Dan Balasescu
296afd2d17
Merge pull request #11971 from bdach/taiko-judgement-pooling
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Enable pooling for taiko judgements
2021-03-09 15:17:24 +09:00
Salman Ahmed
0549395869
Inline "legacy coordinates container" and add "spinner Y centre" const
2021-03-09 08:55:32 +03:00
Dean Herbert
dc9028d24a
Update framework
2021-03-09 14:27:29 +09:00
Salman Ahmed
bb79da1aac
Correct playfield shift counteract comment
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-09 00:34:00 +03:00
Dean Herbert
9b5d11f2a5
Merge pull request #11958 from bdach/ruleset-filter-v3
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Allow rulesets to specify custom song select filtering criteria
2021-03-08 23:23:24 +09:00
Dan Balasescu
d90cf532ea
Merge pull request #11986 from peppy/configure-await-false
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Use ConfigureAwait(false) for all async calls
2021-03-08 22:58:10 +09:00
Dan Balasescu
ff2327ffac
Merge branch 'master' into configure-await-false
2021-03-08 22:24:29 +09:00
Dan Balasescu
f15ee813c2
Merge pull request #11985 from peppy/ios-signalr-workaround
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Fix multiplayer/spectator not working on iOS
2021-03-08 16:32:51 +09:00
Dean Herbert
02194a93cb
Apply missing additions to android project
2021-03-08 15:22:03 +09:00
Dean Herbert
6cb0db9c33
Apply override rules to iOS/Android test projects
2021-03-08 14:54:49 +09:00
Dean Herbert
d2bc48e576
Exclude tests from ConfigureAwait rule
2021-03-08 14:36:35 +09:00
Dean Herbert
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Dean Herbert
765cc5cf37
Remove iOS multiplayer blocking code
2021-03-08 14:35:22 +09:00
Dean Herbert
7763e1dbe1
Apply workaround for runtime iOS failures
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See https://github.com/mono/mono/issues/20805#issuecomment-791440473 .
2021-03-08 14:35:22 +09:00
Dean Herbert
85bad1ab89
Merge pull request #11934 from ppy/dependabot/nuget/Microsoft.Extensions.Configuration.Abstractions-5.0.0
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Bump Microsoft.Extensions.Configuration.Abstractions from 2.2.0 to 5.0.0
2021-03-08 14:07:43 +09:00
Dan Balasescu
ef88cbd9f4
Merge pull request #11984 from peppy/intro-triangles-background-access
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Fix potential cross-thread drawable mutation in IntroTriangles
2021-03-08 14:06:26 +09:00
Dean Herbert
f46880f68a
Merge branch 'master' into intro-triangles-background-access
2021-03-08 13:31:09 +09:00
Dean Herbert
74fc5d5b8c
Fix potential cross-thread drawable mutation in IntroTriangles
2021-03-08 13:30:07 +09:00
dependabot-preview[bot]
d961d110bf
Bump Microsoft.Extensions.Configuration.Abstractions from 2.2.0 to 5.0.0
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Bumps [Microsoft.Extensions.Configuration.Abstractions](https://github.com/dotnet/runtime ) from 2.2.0 to 5.0.0.
- [Release notes](https://github.com/dotnet/runtime/releases )
- [Commits](https://github.com/dotnet/runtime/commits/v5.0.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-03-08 02:58:52 +00:00
Dean Herbert
ed4577a130
Merge pull request #11940 from frenzibyte/migrate-country-rank
2021-03-08 11:57:35 +09:00
Dean Herbert
2b1ab3576b
Merge branch 'master' into migrate-country-rank
2021-03-08 11:07:25 +09:00
Salman Ahmed
0ad3073c1a
Use MathF utility class instead
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Co-authored-by: Berkan Diler <b.diler@gmx.de>
2021-03-07 21:21:44 +03:00
Salman Ahmed
fbfaa378fc
Move spinner top offset constant outside
2021-03-07 20:47:16 +03:00
Bartłomiej Dach
418f33dc17
Merge pull request #11977 from Joehuu/fix-legacy-combo-counter-depth
2021-03-07 16:49:13 +01:00
Bartłomiej Dach
95902dfb8e
Merge branch 'master' into fix-legacy-combo-counter-depth
2021-03-07 16:15:31 +01:00
Dean Herbert
503f29609a
Also set additive mode to match stable
2021-03-07 23:40:09 +09:00
Bartłomiej Dach
f5a80e6269
Merge branch 'master' into taiko-judgement-pooling
2021-03-07 13:35:25 +01:00
Bartłomiej Dach
fb19890d1d
Merge pull request #11970 from bdach/taiko-legacy-judgement-leftovers
2021-03-07 13:34:46 +01:00
Salman Ahmed
413cbb30a0
Reword playfield shift counteract comment
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-07 13:39:46 +03:00
Joehu
3e4dfdb675
Fix pop out count being above displayed count on legacy combo counter
2021-03-06 20:37:27 -08:00
Bartłomiej Dach
ad1b86e33a
Change LifetimeEnd
idiom to Expire()
for readability
2021-03-06 18:54:25 +01:00
Bartłomiej Dach
8f4dadb06a
Enable pooling for taiko judgements
2021-03-06 17:38:04 +01:00