ansel
5d0b2d34c9
Make playlist to always be in screen bounds
2022-09-24 23:35:06 +03:00
Dean Herbert
5111bad86c
Refactor TestScenePlaylistOverlay
to use realm for testing
...
Removes the dual-purpose flow which existed only for testing.
2022-08-12 15:06:34 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
c242a63b11
Fix playlist overlay null reference when attempting an empty selection
...
As reported at https://github.com/ppy/osu/discussions/16829 .
2022-02-09 10:16:45 +09:00
Dan Balasescu
b3f2392358
Resolve compilation error due to removed method
2022-01-26 19:04:18 +09:00
Dean Herbert
9532454e2a
Remove ILive
remnants
2022-01-26 15:12:07 +09:00
Dean Herbert
dda513dd08
Change PlaylistOverlay
to use ILive
2022-01-26 12:19:59 +09:00
Dean Herbert
64914c45a4
Remove unnecessary realm query helper method
2022-01-26 11:53:50 +09:00
Dean Herbert
1a776a9587
Completely remove subscription from MusicController
2022-01-25 16:53:02 +09:00
Dean Herbert
8a4f3a7ce0
Reimplement subscription logic in PlaylistOverlay
directly
2022-01-25 16:51:21 +09:00
Dan Balasescu
8ce5324c8b
Merge pull request #15772 from peppy/remove-model-list-inits
...
Initialise `BeatmapSet.Beatmaps` list at construction time
2021-11-24 16:41:19 +09:00
Dean Herbert
a7853fc9cc
Fix cases of known-non-null
2021-11-24 14:26:25 +09:00
Dean Herbert
729f681938
Update cases where equality can be used instead of primary key equality
2021-11-24 12:49:57 +09:00
Dean Herbert
61e62929ee
Apply changes in line with framework event logic update
2020-10-01 13:06:01 +09:00
smoogipoo
fcc8683629
Hook up now playing overlay to collections
2020-09-11 16:46:11 +09:00
Dean Herbert
f65991f31f
Revert some usages based on review feedback
2020-08-26 23:28:58 +09:00
smoogipoo
5002d69f69
Update inspections
2020-08-07 20:51:56 +09:00
smoogipoo
0f7fde5d2c
Revert unnecessary change
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
smoogipoo
5ca93758dc
Fix music playlist being enumerated asynchronously
2020-02-17 16:59:35 +09:00
recapitalverb
c753cb46c5
Use [Resolved] wherever possible
2020-02-14 20:14:00 +07:00
smoogipoo
00a7adcdca
Further refactorings
2020-01-30 19:21:24 +09:00
smoogipoo
f6ba98eec0
Apply refactorings for framework-side changes
2020-01-30 19:00:59 +09:00
smoogipoo
ebf15c6a1c
General work towards completion + framework updates
2020-01-29 12:17:03 +09:00
smoogipoo
2b2cfd91a6
Initial re-implementation using rearrangeable list
2020-01-28 17:59:14 +09:00
Joehu
efc201ec85
Make PlaylistOverlay a VisibilityContainer
2019-10-14 16:40:53 -07:00
Joehu
5f700f2ae9
Simplify exit logic of screens with textboxes using back button receptor
2019-10-01 08:26:34 -07:00
Dean Herbert
91bdece9af
Localise OrderChanged handling and fix callbacks
...
The dragged item's position now only updates after the drag finishes. Local handling changes were required to ignore the bindable remove/add events that are fired as a result.
2019-09-18 13:15:39 +09:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
Dean Herbert
260034a80e
Don't auto-focus textboxes when on screen keyboard would cause inconvenience
2019-01-25 19:20:29 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
ff60f69f47
Explicitly construct local beatmaps rather than using GetBoundCopy
2018-06-06 20:19:30 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
a3470f9ec3
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
smoogipoo
fb78854485
Fix audio playback getting paused if playlist changes beatmap
2018-05-23 19:41:13 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
smoogipoo
6eb7590ab0
Make MusicController handle all movement to previous/next tracks
2018-05-14 17:42:01 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
b97c4e8b44
Fix all possible cases of crossthread import data races
2018-04-09 12:45:44 +09:00
Dean Herbert
d340509b1d
Move ArchiveReaders to a more global namespace
...
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
87e790080b
Remove manual audio thread synchronisation logic
...
No longer required as calls are blocking.
2017-12-21 22:22:28 +09:00
Dean Herbert
c1b607fed9
Wait until track has restarted before continuing operation
...
I removed this from my previous PR thinking it was not required, but it turned out to be required after all. Just isn't so noticeable when it fails.
2017-12-05 14:06:40 +09:00