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Commit Graph

57301 Commits

Author SHA1 Message Date
Dean Herbert
3faa7f5f74
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-18 15:44:30 +09:00
Salman Ahmed
90cd386323 Fix timeline potentially scrolling at extents while not dragging 2022-11-18 09:43:16 +03:00
Dean Herbert
bab5be8dee
Merge pull request #21290 from smoogipoo/multiplayer-test-debug
Add some debugging for multiplayer test failures
2022-11-18 15:39:33 +09:00
Dean Herbert
e658efbefa Fix being able to bind two non-modifier keys to the same binding 2022-11-18 15:34:41 +09:00
Dean Herbert
cb8275ee75 Add failing test coverage to TestSceneKeyBindingPanel for multiple non-modifiers being bound 2022-11-18 15:34:41 +09:00
Dean Herbert
45f5849301 Add more test coverage to TestSceneKeyBindingPanel 2022-11-18 15:33:14 +09:00
Dan Balasescu
c2a127dc68
Merge pull request #21289 from peppy/fix-triangle-button-flash
Fix triangle button flash effect looking incorrect
2022-11-18 15:26:43 +09:00
Dan Balasescu
219d049edf
Merge pull request #21140 from maromalo/long-standard
Standardise scores to `long` type
2022-11-18 15:26:33 +09:00
Dan Balasescu
cc434c9113
Merge pull request #21288 from peppy/fix-no-network-slow-gameplay-load
Fix entering gameplay while network connection is in a bad state taking too long
2022-11-18 15:24:31 +09:00
Dan Balasescu
7e9d2ecaf5
Merge pull request #21287 from peppy/fix-null-ref-persistent-endpoint-connector
Fix potential incorrect connection state resulting in null reference
2022-11-18 15:08:33 +09:00
Dan Balasescu
b0faa009c1 Add some debugging for multiplayer test failures 2022-11-18 14:52:11 +09:00
Dean Herbert
5fc0d45675 Fix triangle button flash effect looking incorrect 2022-11-18 14:30:59 +09:00
Dan Balasescu
57b8495c7a Merge branch 'master' into long-standard 2022-11-18 14:24:04 +09:00
Dan Balasescu
d47c46d144 Compute raw score in-line
Saves on an allocation (though it seems to only be a ValueType so it
shouldn't be a big deal) and a tail-call.
2022-11-18 14:22:28 +09:00
Dean Herbert
964ceddf83 Fix API queue only being flushed once while in a failing state 2022-11-18 14:21:37 +09:00
Dean Herbert
e4d134a820 Reduce time waited on a score submission token from 60 to 30s 2022-11-18 14:07:40 +09:00
Dan Balasescu
2fb93fd46c
Merge pull request #21268 from peppy/fix-path-change-expected-length
Fix sliders not correctly taking on full available length after changing curve type
2022-11-18 14:06:50 +09:00
Dan Balasescu
1b1fed723d
Merge pull request #21269 from peppy/fix-key-bindings-keyword
Move "keybindings" keyword to correct section
2022-11-18 14:05:08 +09:00
Dan Balasescu
551192b413 Refactor a bit for readability 2022-11-18 13:55:37 +09:00
Dan Balasescu
005e475801
Merge pull request #21286 from frenzibyte/fix-test-failure
Fix beatmap options test failure due to no beatmap selected
2022-11-18 13:47:06 +09:00
Dean Herbert
a5d22195f2 Fix potential incorrect connection state resulting in null reference 2022-11-18 13:45:46 +09:00
Salman Ahmed
82829867db Fix beatmap options test failure due to no beatmap being selected 2022-11-18 07:07:56 +03:00
Dean Herbert
1ff1738988
Merge pull request #21244 from nanashi-1/beatmapoptions-disabled
Disable certain beatmap option buttons when there are no beatmaps selected
2022-11-18 12:55:07 +09:00
Dan Balasescu
a776622ce0
Merge pull request #21284 from peppy/now-playing-overlay-texture-reduction
Fix `NowPlayingOverlay` loading background texture too early (and permanently)
2022-11-18 12:09:16 +09:00
Dan Balasescu
c34dd27674
Merge pull request #21276 from peppy/eager-triangles-disposal
Eagerly dispose of triangles intro textures to avoid holding for full length of game session
2022-11-18 11:58:39 +09:00
Dan Balasescu
baa4fd56e2
Merge pull request #21279 from peppy/news-load-unload
Fix news post images never unloading from memory after first display
2022-11-18 11:56:13 +09:00
Dan Balasescu
13fe0d3491
Merge pull request #21278 from peppy/overlay-header-texture-reduction
Avoid loading overlay headers until first open
2022-11-18 11:53:46 +09:00
Dan Balasescu
b3c7f05eab
Merge pull request #21277 from peppy/beatmap-listing-texture-reduction
Reduce unnecessary texture overhead incurred by beatmap listing
2022-11-18 11:50:49 +09:00
Dean Herbert
b53f9baf6a Fix NowPlayingOverlay loading background texture too early (and permanently) 2022-11-18 11:21:12 +09:00
Dean Herbert
93c2280754 Fix supporter filters text not being set correctly 2022-11-18 10:35:05 +09:00
Dawid Sośnia
0dbf491872
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-17 22:06:51 +01:00
Piggey
eb691266c1 cleanup 2022-11-17 21:50:39 +01:00
Piggey
53769479c7 oh oops 2022-11-17 21:42:15 +01:00
Piggey
eb8f6626ab revert changes from GameplayLeaderboard tests 2022-11-17 21:38:09 +01:00
Dean Herbert
b37e9c0266 Fix news post images never unloading from memory after first display 2022-11-18 00:01:53 +09:00
Dean Herbert
73e4827d36 Avoid loading overlay headers until first open
Also switches them to use non-atlased target as they won't benefit much
from atlasing.
2022-11-17 23:55:43 +09:00
Dean Herbert
63c1855511 Avoid loading beatmap listing placeholders until required 2022-11-17 23:42:21 +09:00
Dean Herbert
a3e8cc1663 Mark beatmap listing placeholder textures as large 2022-11-17 23:41:35 +09:00
Dean Herbert
20d87fbed4 Eagerly dispose of triangles intro textures to avoid holding for full length of game session 2022-11-17 23:05:34 +09:00
Piggey
5e4ade3bee add tests 2022-11-17 13:28:04 +01:00
Piggey
fa00fc5c6d change scoresType to be a bindable 2022-11-17 13:27:56 +01:00
Dragon
a25c94d567 Replacing structure to use LimitedCapacityQueue.cs 2022-11-17 13:07:06 +01:00
Dragon
a9747d367c Cleaning up 2022-11-17 13:07:06 +01:00
Terochi
0100c01b82 Implemented finite limit of stored history. 2022-11-17 13:07:06 +01:00
Terochi
19dc31c7ae Changed tests. 2022-11-17 13:07:06 +01:00
Terochi
5253f5309e Added more tests for new features 2022-11-17 13:07:06 +01:00
Terochi
44c3e71746 Reversed indexing 2022-11-17 13:07:06 +01:00
Terochi
3d4962e181 Added functioning tests. 2022-11-17 13:07:06 +01:00
Terochi
a79af6671e Added SetUp for new tests. 2022-11-17 13:07:06 +01:00
Terochi
6d83af01e2 Moved and renamed MessageHistoryTextBox.cs for better fit. 2022-11-17 13:07:06 +01:00