smoogipoo
636913a4a6
Refactor PlayerLoader changes
2019-10-03 19:22:41 +09:00
smoogipoo
6c878cb167
Prevent nullrefs
2019-10-03 19:15:37 +09:00
smoogipoo
662a1a9c2c
Use current
2019-10-03 18:55:53 +09:00
Dan Balasescu
4aeb5b520d
Merge branch 'master' into fix-negative-key-counter
2019-10-03 18:52:08 +09:00
smoogipoo
bcf0b2752e
Fix possible MusicController nullref
2019-10-03 18:48:44 +09:00
Dan Balasescu
b337a3793d
Merge pull request #6375 from peppy/fix-carousel-test-failures
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Fix random failures on BeatmapCarousel filter test
2019-10-03 18:44:22 +09:00
smoogipoo
2d0c522398
Remove unused method
2019-10-03 18:43:46 +09:00
smoogipoo
80585d446c
Split applyPositionOffset into two methods and add xmldocs
2019-10-03 18:40:48 +09:00
smoogipoo
f1ff22cf8b
Fix hold note blueprint placing in the wrong direction
2019-10-03 18:40:48 +09:00
smoogipoo
39369620fa
Remove position offset from ColumnAt
2019-10-03 18:40:48 +09:00
smoogipoo
0a409075be
Fix note placement offset not working for down-scroll
2019-10-03 18:40:48 +09:00
smoogipoo
754fbc59e1
Fix note placement being offset
2019-10-03 18:40:48 +09:00
smoogipoo
ee34c5ccb4
Add a flip step to mania placement test scenes
2019-10-03 18:40:48 +09:00
Dean Herbert
e9c73ce30f
Fix random failures on BeatmapCarousel filter test
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The "un-filter" step causes a `SelectNextRandom` invocation. If this happens to select a difficulty in set 3 other than the previously buffered difficulty #2 , the subsequent test would fail.
I've split this test out to remove the random element, but added a new assert to ensure buffered (previously visited?) difficulty is re-selected on return to the same set.
2019-10-03 16:21:14 +08:00
smoogipoo
f2ba87a1d2
Fix placement blueprint test scenes not working
2019-10-03 16:28:56 +09:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
Dean Herbert
6268bbcfc8
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-10-03 15:12:21 +08:00
Dean Herbert
b28689c774
Fix key counters appearing negative on intense beatmaps
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When `FrameStabilityContainer` decides it needs multiple updates on the same frame, it ends up with an elapsed time of zero. This was interacting badly with the condition used in `RulesetInputManager` to govern playback direction.
I have changed this to use `Rate` as exposed by the frame stable clock.
- Closes #6198 .
2019-10-03 15:01:54 +08:00
smoogipoo
2c13043c42
Hook up the event to HitObjectComposer
2019-10-03 14:40:00 +09:00
smoogipoo
3fb0b0b668
Rename to StartTimeChanged and add xmldocs
2019-10-03 14:37:16 +09:00
smoogipoo
f2719afd0e
Add tests for Editorbeatmap
2019-10-03 14:27:40 +09:00
smoogipoo
897b3233af
Add start time tracking to EditorBeatmap
2019-10-03 14:23:48 +09:00
Dean Herbert
cbdf42cd7b
Only lock the database for the duration of a deletion ( #6363 )
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Only lock the database for the duration of a deletion
2019-10-03 10:40:08 +08:00
smoogipoo
f8eb07b211
Only lock database for the duration of a model restoration
2019-10-03 11:24:17 +09:00
Dean Herbert
c85d7c8b3f
Merge branch 'master' into reduce-database-deletion-locks
2019-10-03 10:17:27 +08:00
Joehu
8017788521
Revert "Fix alt-f4 being blocked in interface"
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This reverts commit 752dd26a4f
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2019-10-02 16:08:24 -07:00
Joehu
148089f160
Revert "Remove unnecessary exitConfirmed condition check"
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This reverts commit 38fe519c91
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2019-10-02 16:08:19 -07:00
Joehu
38fe519c91
Remove unnecessary exitConfirmed condition check
2019-10-02 12:28:48 -07:00
Joehu
ff56453f1a
Fix test regressions
2019-10-02 12:07:07 -07:00
Joehu
752dd26a4f
Fix alt-f4 being blocked in interface
2019-10-02 11:17:43 -07:00
Joehu
a69b9f1148
Fix alt-f4 being blocked during gameplay
2019-10-02 11:16:31 -07:00
Craftplacer
4d4e846296
Merge branch 'master' into muted-notification
2019-10-02 17:31:34 +02:00
Craftplacer
6929847b08
Remove redundant override
2019-10-02 17:22:34 +02:00
Dean Herbert
8d6a177a6b
Merge pull request #6344 from smoogipoo/fix-track-leak
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Fix memory leaks due to audio track recycle order
2019-10-02 22:43:47 +08:00
Dean Herbert
3e07e508f2
Merge branch 'master' into fix-track-leak
2019-10-02 22:20:05 +08:00
smoogipoo
dfaa9531f8
Only lock the database for the duration of a deletion
2019-10-02 18:48:50 +09:00
Dan Balasescu
2519fd26a9
Merge pull request #6351 from Joehuu/simplify-exit-logic-of-screens
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Simplify exit logic of screens with textboxes using back button receptor
2019-10-02 18:38:06 +09:00
Dan Balasescu
bd987e43a3
Merge pull request #6359 from LanTenDragon/holdformenu-slider-precision
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Change HoldForMenu slider precision to 50
2019-10-02 18:19:19 +09:00
Dan Balasescu
b161aa22c3
Merge branch 'master' into simplify-exit-logic-of-screens
2019-10-02 18:13:57 +09:00
HDragonHR
faf8fe132e
Change bindable int to float
2019-10-02 12:26:46 +08:00
Dan Balasescu
c52cd02b62
Merge pull request #6348 from GSculerlor/truncate-username
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Fix username overlap timestamp in match chatroom
2019-10-02 10:46:55 +09:00
Ganendra Afrasya
b6dd610af8
Apply reviews
2019-10-01 23:18:03 +07:00
Craftplacer
5f399add82
Resolve @iiSaLMaN 's suggested changes
2019-10-01 18:15:40 +02:00
Craftplacer
2ac5e0bfa0
Make use of SessionStatics
2019-10-01 17:39:01 +02:00
Joehu
e3502f5200
Fix typo on Key.Escape comment
2019-10-01 08:37:08 -07:00
Joehu
ff6367fa4b
Make back button glow when pressing escape
2019-10-01 08:26:45 -07:00
Joehu
5f700f2ae9
Simplify exit logic of screens with textboxes using back button receptor
2019-10-01 08:26:34 -07:00
Craftplacer
4e394e0ed5
Merge branch 'master' into muted-notification
2019-10-01 17:26:11 +02:00
Ganendra Afrasya
208b9a4eba
Add new virtual float for username to timestamp padding
2019-10-01 20:47:53 +07:00
smoogipoo
c5540048ab
Fix tail circle not moving with slider position changes
2019-10-01 19:39:06 +09:00