mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Merge branch 'master' into muted-notification
This commit is contained in:
commit
4d4e846296
@ -32,6 +32,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Id = 4,
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};
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|
||||
private readonly User longUsernameUser = new User
|
||||
{
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||||
Username = "Very Long Long Username",
|
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Id = 5,
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};
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||||
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[Cached]
|
||||
private ChannelManager channelManager = new ChannelManager();
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||||
|
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@ -99,6 +105,12 @@ namespace osu.Game.Tests.Visual.Online
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Sender = admin,
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Content = "Okay okay, calm down guys. Let's do this!"
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}));
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AddStep("message from long username", () => testChannel.AddNewMessages(new Message(sequence++)
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{
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Sender = longUsernameUser,
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Content = "Hi guys, my new username is lit!"
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}));
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}
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}
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}
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|
@ -1,42 +0,0 @@
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||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using osu.Framework.Bindables;
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// A <see cref="Bindable{T}"/> for the <see cref="OsuGame"/> beatmap.
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/// This should be used sparingly in-favour of <see cref="IBindable{WorkingBeatmap}"/>.
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/// </summary>
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public abstract class BindableBeatmap : NonNullableBindable<WorkingBeatmap>
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{
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private WorkingBeatmap lastBeatmap;
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protected BindableBeatmap(WorkingBeatmap defaultValue)
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: base(defaultValue)
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{
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BindValueChanged(b => updateAudioTrack(b.NewValue), true);
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}
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private void updateAudioTrack(WorkingBeatmap beatmap)
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{
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var trackLoaded = lastBeatmap?.TrackLoaded ?? false;
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// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
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if (!trackLoaded || lastBeatmap?.Track != beatmap.Track)
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{
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if (trackLoaded)
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{
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Debug.Assert(lastBeatmap != null);
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Debug.Assert(lastBeatmap.Track != null);
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lastBeatmap.RecycleTrack();
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}
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}
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lastBeatmap = beatmap;
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}
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}
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}
|
@ -114,7 +114,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
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Set(OsuSetting.UIHoldActivationDelay, 200, 0, 500);
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Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f);
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Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
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}
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|
@ -30,12 +30,12 @@ namespace osu.Game.Graphics.Containers
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public Bindable<double> Progress = new BindableDouble();
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private Bindable<int> holdActivationDelay;
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private Bindable<float> holdActivationDelay;
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|
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[BackgroundDependencyLoader]
|
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private void load(OsuConfigManager config)
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{
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holdActivationDelay = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay);
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holdActivationDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
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}
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protected void BeginConfirm()
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|
@ -18,7 +18,7 @@ namespace osu.Game.Graphics.UserInterface
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public BackButton(Receptor receptor)
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{
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receptor.OnBackPressed = () => Action?.Invoke();
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receptor.OnBackPressed = () => button.Click();
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|
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Size = TwoLayerButton.SIZE_EXTENDED;
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|
@ -2,22 +2,20 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
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using osuTK.Graphics;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Input.Events;
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using osu.Framework.Platform;
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using osu.Game.Input.Bindings;
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using osuTK.Input;
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using osu.Framework.Input.Bindings;
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namespace osu.Game.Graphics.UserInterface
|
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{
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/// <summary>
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||||
/// A textbox which holds focus eagerly.
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||||
/// </summary>
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public class FocusedTextBox : OsuTextBox
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public class FocusedTextBox : OsuTextBox, IKeyBindingHandler<GlobalAction>
|
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{
|
||||
public Action Exit;
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||||
|
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private bool focus;
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private bool allowImmediateFocus => host?.OnScreenKeyboardOverlapsGameWindow != true;
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@ -63,12 +61,12 @@ namespace osu.Game.Graphics.UserInterface
|
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if (!HasFocus) return false;
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if (e.Key == Key.Escape)
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return false; // disable the framework-level handling of escape key for confority (we use GlobalAction.Back).
|
||||
return false; // disable the framework-level handling of escape key for conformity (we use GlobalAction.Back).
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||||
|
||||
return base.OnKeyDown(e);
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||||
}
|
||||
|
||||
public override bool OnPressed(GlobalAction action)
|
||||
public bool OnPressed(GlobalAction action)
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||||
{
|
||||
if (action == GlobalAction.Back)
|
||||
{
|
||||
@ -79,14 +77,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
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|
||||
return base.OnPressed(action);
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void KillFocus()
|
||||
{
|
||||
base.KillFocus();
|
||||
Exit?.Invoke();
|
||||
}
|
||||
public bool OnReleased(GlobalAction action) => false;
|
||||
|
||||
public override bool RequestsFocus => HoldFocus;
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||||
}
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|
@ -8,13 +8,11 @@ using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Input.Bindings;
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namespace osu.Game.Graphics.UserInterface
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{
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public class OsuTextBox : TextBox, IKeyBindingHandler<GlobalAction>
|
||||
public class OsuTextBox : TextBox
|
||||
{
|
||||
protected override float LeftRightPadding => 10;
|
||||
|
||||
@ -57,18 +55,5 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
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||||
|
||||
public virtual bool OnPressed(GlobalAction action)
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||||
{
|
||||
if (action == GlobalAction.Back)
|
||||
{
|
||||
KillFocus();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(GlobalAction action) => false;
|
||||
}
|
||||
}
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||||
|
@ -21,8 +21,6 @@ namespace osu.Game.Online.Chat
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||||
{
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||||
public readonly Bindable<Channel> Channel = new Bindable<Channel>();
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||||
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public Action Exit;
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||||
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||||
private readonly FocusedTextBox textbox;
|
||||
|
||||
protected ChannelManager ChannelManager;
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||||
@ -66,8 +64,6 @@ namespace osu.Game.Online.Chat
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||||
Anchor = Anchor.BottomLeft,
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||||
Origin = Anchor.BottomLeft,
|
||||
});
|
||||
|
||||
textbox.Exit += () => Exit?.Invoke();
|
||||
}
|
||||
|
||||
Channel.BindValueChanged(channelChanged);
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||||
@ -146,6 +142,7 @@ namespace osu.Game.Online.Chat
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||||
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||||
protected override float HorizontalPadding => 10;
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||||
protected override float MessagePadding => 120;
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||||
protected override float TimestampPadding => 50;
|
||||
|
||||
public StandAloneMessage(Message message)
|
||||
: base(message)
|
||||
|
@ -202,7 +202,13 @@ namespace osu.Game
|
||||
// this adds a global reduction of track volume for the time being.
|
||||
Audio.Tracks.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8));
|
||||
|
||||
beatmap = new OsuBindableBeatmap(defaultBeatmap);
|
||||
beatmap = new NonNullableBindable<WorkingBeatmap>(defaultBeatmap);
|
||||
beatmap.BindValueChanged(b => ScheduleAfterChildren(() =>
|
||||
{
|
||||
// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
|
||||
if (b.OldValue?.TrackLoaded == true && b.OldValue?.Track != b.NewValue?.Track)
|
||||
b.OldValue.RecycleTrack();
|
||||
}));
|
||||
|
||||
dependencies.CacheAs<IBindable<WorkingBeatmap>>(beatmap);
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||||
dependencies.CacheAs(beatmap);
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||||
@ -292,14 +298,6 @@ namespace osu.Game
|
||||
|
||||
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
|
||||
|
||||
private class OsuBindableBeatmap : BindableBeatmap
|
||||
{
|
||||
public OsuBindableBeatmap(WorkingBeatmap defaultValue)
|
||||
: base(defaultValue)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class OsuUserInputManager : UserInputManager
|
||||
{
|
||||
protected override MouseButtonEventManager CreateButtonManagerFor(MouseButton button)
|
||||
|
@ -31,7 +31,9 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
protected virtual float MessagePadding => default_message_padding;
|
||||
|
||||
private const float timestamp_padding = 65;
|
||||
private const float default_timestamp_padding = 65;
|
||||
|
||||
protected virtual float TimestampPadding => default_timestamp_padding;
|
||||
|
||||
private const float default_horizontal_padding = 15;
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||||
|
||||
@ -94,7 +96,7 @@ namespace osu.Game.Overlays.Chat
|
||||
Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true),
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||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
MaxWidth = default_message_padding - timestamp_padding
|
||||
MaxWidth = MessagePadding - TimestampPadding
|
||||
};
|
||||
|
||||
if (hasBackground)
|
||||
@ -149,7 +151,6 @@ namespace osu.Game.Overlays.Chat
|
||||
new MessageSender(message.Sender)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
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Padding = new MarginPadding { Left = timestamp_padding },
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
Child = effectedUsername,
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||||
|
@ -119,7 +119,6 @@ namespace osu.Game.Overlays.Chat.Selection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
PlaceholderText = @"Search",
|
||||
Exit = Hide,
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -138,7 +138,6 @@ namespace osu.Game.Overlays
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 1,
|
||||
PlaceholderText = "type your message",
|
||||
Exit = Hide,
|
||||
OnCommit = postMessage,
|
||||
ReleaseFocusOnCommit = false,
|
||||
HoldFocus = true,
|
||||
|
@ -31,7 +31,6 @@ namespace osu.Game.Overlays.Music
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 40,
|
||||
Exit = () => ExitRequested?.Invoke(),
|
||||
},
|
||||
new CollectionsDropdown<PlaylistCollection>
|
||||
{
|
||||
@ -47,8 +46,6 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
private void current_ValueChanged(ValueChangedEvent<string> e) => FilterChanged?.Invoke(e.NewValue);
|
||||
|
||||
public Action ExitRequested;
|
||||
|
||||
public Action<string> FilterChanged;
|
||||
|
||||
public class FilterTextBox : SearchTextBox
|
||||
|
@ -63,7 +63,6 @@ namespace osu.Game.Overlays.Music
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
ExitRequested = Hide,
|
||||
FilterChanged = search => list.Filter(search),
|
||||
Padding = new MarginPadding(10),
|
||||
},
|
||||
|
@ -88,8 +88,6 @@ namespace osu.Game.Overlays.SearchableList
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
Filter.Search.Exit = Hide;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -27,16 +27,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
LabelText = "Parallax",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.MenuParallax)
|
||||
},
|
||||
new SettingsSlider<int, TimeSlider>
|
||||
new SettingsSlider<float, TimeSlider>
|
||||
{
|
||||
LabelText = "Hold-to-confirm activation time",
|
||||
Bindable = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay),
|
||||
Bindable = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay),
|
||||
KeyboardStep = 50
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class TimeSlider : OsuSliderBar<int>
|
||||
private class TimeSlider : OsuSliderBar<float>
|
||||
{
|
||||
public override string TooltipText => Current.Value.ToString("N0") + "ms";
|
||||
}
|
||||
|
@ -91,7 +91,6 @@ namespace osu.Game.Overlays
|
||||
Top = 20,
|
||||
Bottom = 20
|
||||
},
|
||||
Exit = Hide,
|
||||
},
|
||||
Footer = CreateFooter()
|
||||
},
|
||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => background;
|
||||
|
||||
private Bindable<int> holdDelay;
|
||||
private Bindable<float> holdDelay;
|
||||
private Bindable<bool> loginDisplayed;
|
||||
|
||||
private ExitConfirmOverlay exitConfirmOverlay;
|
||||
@ -70,7 +70,7 @@ namespace osu.Game.Screens.Menu
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(DirectOverlay direct, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics)
|
||||
{
|
||||
holdDelay = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay);
|
||||
holdDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
|
||||
loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
|
||||
|
||||
if (host.CanExit)
|
||||
|
@ -69,8 +69,6 @@ namespace osu.Game.Screens.Multi.Lounge
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
Filter.Search.Exit += this.Exit;
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
|
@ -62,7 +62,6 @@ namespace osu.Game.Screens.Multi.Match
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
MatchChatDisplay chat;
|
||||
Components.Header header;
|
||||
Info info;
|
||||
GridContainer bottomRow;
|
||||
@ -122,7 +121,7 @@ namespace osu.Game.Screens.Multi.Match
|
||||
Vertical = 10,
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = chat = new MatchChatDisplay
|
||||
Child = new MatchChatDisplay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
@ -159,12 +158,6 @@ namespace osu.Game.Screens.Multi.Match
|
||||
bottomRow.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint);
|
||||
}, true);
|
||||
|
||||
chat.Exit += () =>
|
||||
{
|
||||
if (this.IsCurrentScreen())
|
||||
this.Exit();
|
||||
};
|
||||
|
||||
beatmapManager.ItemAdded += beatmapAdded;
|
||||
}
|
||||
|
||||
|
@ -63,11 +63,11 @@ namespace osu.Game.Screens.Play.HUD
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
|
||||
private Bindable<int> activationDelay;
|
||||
private Bindable<float> activationDelay;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
activationDelay = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay);
|
||||
activationDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
|
||||
activationDelay.BindValueChanged(v =>
|
||||
{
|
||||
text.Text = v.NewValue > 0
|
||||
|
@ -49,8 +49,6 @@ namespace osu.Game.Screens.Select
|
||||
return criteria;
|
||||
}
|
||||
|
||||
public Action Exit;
|
||||
|
||||
private readonly SearchTextBox searchTextBox;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
|
||||
@ -75,11 +73,7 @@ namespace osu.Game.Screens.Select
|
||||
Origin = Anchor.TopRight,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
searchTextBox = new SearchTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Exit = () => Exit?.Invoke(),
|
||||
},
|
||||
searchTextBox = new SearchTextBox { RelativeSizeAxes = Axes.X },
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
@ -171,11 +171,6 @@ namespace osu.Game.Screens.Select
|
||||
Height = FilterControl.HEIGHT,
|
||||
FilterChanged = c => Carousel.Filter(c),
|
||||
Background = { Width = 2 },
|
||||
Exit = () =>
|
||||
{
|
||||
if (this.IsCurrentScreen())
|
||||
this.Exit();
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
|
@ -28,9 +28,9 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
[Cached(typeof(Bindable<WorkingBeatmap>))]
|
||||
[Cached(typeof(IBindable<WorkingBeatmap>))]
|
||||
private OsuTestBeatmap beatmap;
|
||||
private NonNullableBindable<WorkingBeatmap> beatmap;
|
||||
|
||||
protected BindableBeatmap Beatmap => beatmap;
|
||||
protected Bindable<WorkingBeatmap> Beatmap => beatmap;
|
||||
|
||||
[Cached]
|
||||
[Cached(typeof(IBindable<RulesetInfo>))]
|
||||
@ -73,10 +73,13 @@ namespace osu.Game.Tests.Visual
|
||||
// This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures
|
||||
var working = new DummyWorkingBeatmap(parent.Get<AudioManager>(), parent.Get<TextureStore>());
|
||||
|
||||
beatmap = new OsuTestBeatmap(working)
|
||||
beatmap = new NonNullableBindable<WorkingBeatmap>(working) { Default = working };
|
||||
beatmap.BindValueChanged(b => ScheduleAfterChildren(() =>
|
||||
{
|
||||
Default = working
|
||||
};
|
||||
// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
|
||||
if (b.OldValue?.TrackLoaded == true && b.OldValue?.Track != b.NewValue?.Track)
|
||||
b.OldValue.RecycleTrack();
|
||||
}));
|
||||
|
||||
Dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
@ -317,13 +320,5 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
|
||||
}
|
||||
|
||||
private class OsuTestBeatmap : BindableBeatmap
|
||||
{
|
||||
public OsuTestBeatmap(WorkingBeatmap defaultValue)
|
||||
: base(defaultValue)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user