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Fix possible MusicController nullref

This commit is contained in:
smoogipoo 2019-10-03 18:48:44 +09:00
parent b337a3793d
commit bcf0b2752e

View File

@ -75,7 +75,7 @@ namespace osu.Game.Overlays
/// <summary>
/// Returns whether the current beatmap track is playing.
/// </summary>
public bool IsPlaying => beatmap.Value?.Track.IsRunning ?? false;
public bool IsPlaying => beatmap?.Value?.Track.IsRunning ?? false;
private void handleBeatmapAdded(BeatmapSetInfo set) =>
Schedule(() => beatmapSets.Add(set));