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mirror of https://github.com/ppy/osu.git synced 2024-12-15 14:02:55 +08:00
Commit Graph

402 Commits

Author SHA1 Message Date
Dean Herbert
8e52e2330e Add extensive commenting 2019-02-23 14:14:34 +09:00
Dean Herbert
1c75ee4e82 Add fixes 2019-02-23 14:14:34 +09:00
Dean Herbert
7566fcf536 Slider press fix 2019-02-23 14:14:34 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
smoogipoo
d61dfe888e Fix venera fonts not being correctly specified 2019-02-22 19:42:09 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
810175235d Fix incorrect application of scaling in some cases
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
5b1f111922 Rollback other fallthrough regressions 2019-02-05 18:14:43 +09:00
Dean Herbert
2f8f4fac64 Fix combo colour fallbacks when skin is not providing any 2019-02-05 17:54:14 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
e44bc57a3d Fix minDistanceFromEnd using seconds rather than milliseconds
Velocity in stable is defined as distance per SECOND, while lazer defines it as distance per MILLISECOND.
2019-01-15 19:18:56 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
Dean Herbert
881b10a18f Merge remote-tracking branch 'Dragicafit/moreOptionsFromSkin.ini' into moreOptionsFromSkin.ini 2019-01-08 11:01:04 +09:00
Dean Herbert
7eed3ffe75
Merge branch 'master' into moreOptionsFromSkin.ini 2019-01-08 10:02:06 +09:00
Dean Herbert
4cee21f356 Make skinning better 2019-01-07 20:12:39 +09:00
Dean Herbert
13b077c83b Merge remote-tracking branch 'upstream/master' into moreOptionsFromSkin.ini 2019-01-07 18:11:17 +09:00
Roman Kapustin
4b5fc85875 Use Find instead of FirstOrDefault 2019-01-05 19:35:33 +03:00
smoogipoo
3fa5a33fb1 Inline const 2019-01-03 18:58:07 +09:00
smoogipoo
273b14b19c Add a maximum length for slider ticks to be generated 2019-01-03 18:51:47 +09:00
smoogipoo
c56d8b75c1 Cache slider's endposition 2019-01-03 17:43:10 +09:00
Dragicafit
ec3c87dbea Make Slider's CustumColors skinnable 2018-12-07 22:24:24 +01:00
Dean Herbert
1a974f64de Initial design for user registration dialog 2018-12-05 12:57:26 +09:00
smoogipoo
aea84f737b Fix taiko hitobjects potentially disappearing before being judged 2018-11-29 12:12:29 +09:00
smoogipoo
52bc47499f Fix spinners not having proper lifetimes 2018-11-29 12:11:45 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
050af88be9 Fix post-merge issues 2018-11-14 14:29:22 +09:00
smoogipoo
29422345f7 Merge remote-tracking branch 'origin/master' into fix-mask-disposal
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
#	osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
#	osu.Game.Rulesets.Osu/Objects/Slider.cs
2018-11-14 14:03:25 +09:00
smoogipoo
3aba462e52 Make Path.Distance a property again 2018-11-12 14:07:48 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
cc8531790a Use bindables for hitobject events 2018-11-09 13:58:46 +09:00
smoogipoo
c6350c6efd Remove IHasEditablePosition 2018-11-08 13:03:11 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
Dean Herbert
63cbc8e0e8
Merge branch 'master' into slider-placement 2018-11-02 19:45:34 +09:00
Dean Herbert
7f1ee3bcb4 Disallow spinner movement for now 2018-11-02 12:06:53 +09:00
Dean Herbert
c1304eca1b Merge remote-tracking branch 'upstream/master' into slider-placement 2018-11-01 17:59:37 +09:00
Dean Herbert
5fd21d35dc
Merge branch 'master' into spinner-selection 2018-11-01 17:47:59 +09:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
af1de01ed6 Add a spinner selection mask 2018-10-29 18:23:23 +09:00
smoogipoo
08b16be3b8 Merge branch 'slider-controlpoint-masks' into slider-placement
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b Make sliders respond to control point changes 2018-10-29 15:36:43 +09:00
smoogipoo
b0f5ace0e8 Implement slider control point visualisation 2018-10-29 15:29:34 +09:00
smoogipoo
660cd24750 Make sliders respond to scale changes 2018-10-29 15:26:28 +09:00
smoogipoo
619a0dfd59 Merge branch 'separate-slider-body' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-29 15:24:15 +09:00
smoogipoo
86e09a68f7 Separate slider body to bypass snaking logic
The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes.
2018-10-29 15:15:29 +09:00
Dean Herbert
4f65d67e2b
Merge branch 'master' into skinnable-spritetext 2018-10-28 08:35:25 -07:00
smoogipoo
22c545ea8c Make circle piece respond to hitobject scale 2018-10-26 15:26:19 +09:00