PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Dan Balasescu
4d85df6bbc
Merge branch 'master' into notch-tick-sfx
2021-07-02 20:38:30 +09:00
Dean Herbert
35f7966922
Merge conditionals in line with other case of same logic
2021-07-02 15:55:36 +09:00
Dean Herbert
63d2ac66d2
Fix one more instance of incorrect playback/frequency set order
2021-07-02 15:52:20 +09:00
Jamie Taylor
910fe3e9f8
Center pitch randomisation around base pitch
2021-07-02 15:51:23 +09:00
Dean Herbert
9814c24741
Merge branch 'master' into notch-tick-sfx
2021-07-02 15:27:28 +09:00
Bartłomiej Dach
083e463afd
Use alternative hue slider nub design
2021-07-02 01:03:02 +02:00
Bartłomiej Dach
434c048d87
Merge branch 'master' into colour-picker
2021-07-02 01:03:00 +02:00
Jamie Taylor
dad28b2826
Update OsuSliderBar to use new notch-tick sample and tweak pitch ramping
2021-07-01 20:55:55 +09:00
smoogipoo
a78d1b4c2e
Update SR colours to match osu-web
2021-07-01 19:37:21 +09:00
Bartłomiej Dach
583242d96d
Add osu!-styled colour picker control
2021-06-30 23:25:50 +02:00
Bartłomiej Dach
50c27d2635
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
Dean Herbert
151dfdfb79
Merge pull request #13627 from Joehuu/fix-multiplayer-exit-logic
...
Fix multiplayer leave dialog not working on all exit operations
2021-06-23 14:56:57 +09:00
Gagah Pangeran Rosfatiputra
5c3129f1a2
add font size in HeadingTextFlowContainer
2021-06-22 12:24:56 +07:00
Gagah Pangeran Rosfatiputra
f89c154e18
change GetFontSizeByLevel
to return actual font size
2021-06-22 12:24:25 +07:00
Joseph Madamba
2cdbada87e
Fix screen breadcrumb control updating on click
2021-06-21 21:10:24 -07:00
Dean Herbert
390abccb4b
Add workaround for dropdowns playing close animation on first display
2021-06-18 22:08:59 +09:00
Jamie Taylor
6e4fc26e16
replace 'songselect' hover/click sounds with 'button' ones for now
2021-06-18 21:03:46 +09:00
Jamie Taylor
953683044f
fix checkbox sounds not being used for certain checkboxes
2021-06-18 21:00:08 +09:00
Jamie Taylor
d462394635
add sound to dropdowns
2021-06-18 19:16:28 +09:00
Jamie Taylor
4feb7c848f
add sound to tab controls
2021-06-18 19:16:00 +09:00
Jamie Taylor
752d0a9f0b
add sound to scroll-to-top button
2021-06-18 16:08:14 +09:00
Bartłomiej Dach
69a474e4ab
Merge branch 'master' into beatmap-listing-enum-localisation
2021-06-16 13:16:58 +02:00
smoogipoo
3c3ff8be0d
Localise beatmap listing enum values
2021-06-16 15:58:07 +09:00
Bartłomiej Dach
022b1a28d5
Add missing equality implementation for seasonal backgrounds
...
The equality operator is used to determine whether the next background
in the cycle should be loaded, to avoid pointless loads of the same
background several times (see #13362 and #13393 ). Its omission in the
latter pull caused seasonal backgrounds to no longer cycle.
Closes #13508 .
2021-06-15 23:21:48 +02:00
Bartłomiej Dach
902bb84ca8
Merge branch 'master' into fix-wave-overlay-sound-on-switch
2021-06-11 22:05:08 +02:00
Dean Herbert
121df57dca
Fix focused overlays playing their "appear" sound when not necessarily changing state
2021-06-12 00:26:33 +09:00
Dean Herbert
e098cac1cf
Minor code reformatting / moving
2021-06-11 23:49:14 +09:00
Dean Herbert
5887b4a27c
Update stand-alone usage of hover/select sounds in DrawableOsuMenuItem
2021-06-11 23:46:42 +09:00
Jamie Taylor
0b95d07390
Change 'default' hover/click samples into 'button' samples and make 'soft' the new 'default'
2021-06-11 20:47:57 +09:00
Jamie Taylor
4f80a3b66d
Add fallback-to-default logic for HoverSounds and HoverClickSounds
2021-06-11 20:14:35 +09:00
Jamie Taylor
15d3b4444d
Rename HoverSounds
and HoverClickSounds
samples
2021-06-11 19:34:54 +09:00
Bartłomiej Dach
417aaacc53
Add test coverage for romanised data transfer
2021-06-10 22:18:39 +02:00
Bartłomiej Dach
e41a5a0fcd
Add romanised author & title fields
2021-06-10 22:17:45 +02:00
Dean Herbert
9a3ca09501
Merge pull request #13384 from bdach/fixed-label-width
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Align label widths of editor setup screen controls
2021-06-10 14:55:49 +09:00
Gagah Pangeran Rosfatiputra
28d7b06908
create OsuMarkdownImage
2021-06-10 09:38:07 +07:00
Bartłomiej Dach
023015f9a6
Merge branch 'master' into fix-skin-background-regression
2021-06-09 08:09:21 +02:00
Dean Herbert
f41e34ae2c
Remove more obsoleted members
2021-06-09 14:10:48 +09:00
Bartłomiej Dach
97204b6f27
Reduce unnecessary background changes via IEquatable
implementation
2021-06-08 22:37:18 +02:00
Bartłomiej Dach
5bf4dd6358
Move skin background to separate file
2021-06-08 21:57:08 +02:00
Bartłomiej Dach
88266eac63
Add option to fix label width of a LabelledDrawable
2021-06-08 16:57:32 +02:00
Dean Herbert
e8d4147773
Add missing null handling for never Markdig
version
2021-06-07 16:08:44 +09:00
Dean Herbert
840f084dc4
Merge pull request #13303 from LeNitrous/mainmenu-storyboard-backgrounds
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Add storyboards as a main menu background source
2021-06-04 19:50:40 +09:00
Dean Herbert
19a44d65c5
Tidy up code
2021-06-04 15:18:16 +09:00
Nathan Alo
996c156106
apply suggestions
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- apply 0 alpha to beatmap background if storyboard replaces it
- use an AudioContainer to mute all samples coming from the storyboard
2021-06-04 13:56:10 +08:00
Nathan Alo
d7d0dde5d2
use created storyboard to check for drawables instead
2021-06-03 13:56:14 +08:00
Nathan Alo
62b07fb9ce
apply suggestions
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- Replace the sprite with a solid black box when a storyboard requests it.
- Create a new storyboard instance and exclude the fail layer as well as strip all samples from it
- Do not attempt in creating the storyboard when it isn't needed
2021-06-03 13:27:00 +08:00
Nathan Alo
d00fb21188
prevent scaling container from creating a storyboard background
2021-06-03 13:24:21 +08:00
Dean Herbert
a62dd7cca0
Revert "refactor BeatmapBackgroundWithStoryboard to reduce overhead"
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This reverts commit 277545bb06
.
2021-06-03 12:33:16 +09:00
Nathan Alo
277545bb06
refactor BeatmapBackgroundWithStoryboard to reduce overhead
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This avoids loading the sprite if its not needed and instead of hiding it, it is removed when the storyboard replaces the background or there is a video.
This also only initializes DrawableStoryboard if there are any elements in any layer.
2021-06-02 20:27:12 +08:00