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mirror of https://github.com/ppy/osu.git synced 2024-11-09 09:37:42 +08:00
Commit Graph

2307 Commits

Author SHA1 Message Date
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Dan Balasescu
4d85df6bbc
Merge branch 'master' into notch-tick-sfx 2021-07-02 20:38:30 +09:00
Dean Herbert
35f7966922 Merge conditionals in line with other case of same logic 2021-07-02 15:55:36 +09:00
Dean Herbert
63d2ac66d2 Fix one more instance of incorrect playback/frequency set order 2021-07-02 15:52:20 +09:00
Jamie Taylor
910fe3e9f8 Center pitch randomisation around base pitch 2021-07-02 15:51:23 +09:00
Dean Herbert
9814c24741 Merge branch 'master' into notch-tick-sfx 2021-07-02 15:27:28 +09:00
Bartłomiej Dach
083e463afd Use alternative hue slider nub design 2021-07-02 01:03:02 +02:00
Bartłomiej Dach
434c048d87 Merge branch 'master' into colour-picker 2021-07-02 01:03:00 +02:00
Jamie Taylor
dad28b2826
Update OsuSliderBar to use new notch-tick sample and tweak pitch ramping 2021-07-01 20:55:55 +09:00
smoogipoo
a78d1b4c2e Update SR colours to match osu-web 2021-07-01 19:37:21 +09:00
Bartłomiej Dach
583242d96d Add osu!-styled colour picker control 2021-06-30 23:25:50 +02:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
Dean Herbert
151dfdfb79
Merge pull request #13627 from Joehuu/fix-multiplayer-exit-logic
Fix multiplayer leave dialog not working on all exit operations
2021-06-23 14:56:57 +09:00
Gagah Pangeran Rosfatiputra
5c3129f1a2
add font size in HeadingTextFlowContainer 2021-06-22 12:24:56 +07:00
Gagah Pangeran Rosfatiputra
f89c154e18
change GetFontSizeByLevel to return actual font size 2021-06-22 12:24:25 +07:00
Joseph Madamba
2cdbada87e Fix screen breadcrumb control updating on click 2021-06-21 21:10:24 -07:00
Dean Herbert
390abccb4b Add workaround for dropdowns playing close animation on first display 2021-06-18 22:08:59 +09:00
Jamie Taylor
6e4fc26e16
replace 'songselect' hover/click sounds with 'button' ones for now 2021-06-18 21:03:46 +09:00
Jamie Taylor
953683044f
fix checkbox sounds not being used for certain checkboxes 2021-06-18 21:00:08 +09:00
Jamie Taylor
d462394635
add sound to dropdowns 2021-06-18 19:16:28 +09:00
Jamie Taylor
4feb7c848f
add sound to tab controls 2021-06-18 19:16:00 +09:00
Jamie Taylor
752d0a9f0b
add sound to scroll-to-top button 2021-06-18 16:08:14 +09:00
Bartłomiej Dach
69a474e4ab Merge branch 'master' into beatmap-listing-enum-localisation 2021-06-16 13:16:58 +02:00
smoogipoo
3c3ff8be0d Localise beatmap listing enum values 2021-06-16 15:58:07 +09:00
Bartłomiej Dach
022b1a28d5 Add missing equality implementation for seasonal backgrounds
The equality operator is used to determine whether the next background
in the cycle should be loaded, to avoid pointless loads of the same
background several times (see #13362 and #13393). Its omission in the
latter pull caused seasonal backgrounds to no longer cycle.

Closes #13508.
2021-06-15 23:21:48 +02:00
Bartłomiej Dach
902bb84ca8
Merge branch 'master' into fix-wave-overlay-sound-on-switch 2021-06-11 22:05:08 +02:00
Dean Herbert
121df57dca Fix focused overlays playing their "appear" sound when not necessarily changing state 2021-06-12 00:26:33 +09:00
Dean Herbert
e098cac1cf Minor code reformatting / moving 2021-06-11 23:49:14 +09:00
Dean Herbert
5887b4a27c Update stand-alone usage of hover/select sounds in DrawableOsuMenuItem 2021-06-11 23:46:42 +09:00
Jamie Taylor
0b95d07390
Change 'default' hover/click samples into 'button' samples and make 'soft' the new 'default' 2021-06-11 20:47:57 +09:00
Jamie Taylor
4f80a3b66d
Add fallback-to-default logic for HoverSounds and HoverClickSounds 2021-06-11 20:14:35 +09:00
Jamie Taylor
15d3b4444d
Rename HoverSounds and HoverClickSounds samples 2021-06-11 19:34:54 +09:00
Bartłomiej Dach
417aaacc53 Add test coverage for romanised data transfer 2021-06-10 22:18:39 +02:00
Bartłomiej Dach
e41a5a0fcd Add romanised author & title fields 2021-06-10 22:17:45 +02:00
Dean Herbert
9a3ca09501
Merge pull request #13384 from bdach/fixed-label-width
Align label widths of editor setup screen controls
2021-06-10 14:55:49 +09:00
Gagah Pangeran Rosfatiputra
28d7b06908
create OsuMarkdownImage 2021-06-10 09:38:07 +07:00
Bartłomiej Dach
023015f9a6 Merge branch 'master' into fix-skin-background-regression 2021-06-09 08:09:21 +02:00
Dean Herbert
f41e34ae2c Remove more obsoleted members 2021-06-09 14:10:48 +09:00
Bartłomiej Dach
97204b6f27 Reduce unnecessary background changes via IEquatable implementation 2021-06-08 22:37:18 +02:00
Bartłomiej Dach
5bf4dd6358 Move skin background to separate file 2021-06-08 21:57:08 +02:00
Bartłomiej Dach
88266eac63 Add option to fix label width of a LabelledDrawable 2021-06-08 16:57:32 +02:00
Dean Herbert
e8d4147773 Add missing null handling for never Markdig version 2021-06-07 16:08:44 +09:00
Dean Herbert
840f084dc4
Merge pull request #13303 from LeNitrous/mainmenu-storyboard-backgrounds
Add storyboards as a main menu background source
2021-06-04 19:50:40 +09:00
Dean Herbert
19a44d65c5 Tidy up code 2021-06-04 15:18:16 +09:00
Nathan Alo
996c156106 apply suggestions
- apply 0 alpha to beatmap background if storyboard replaces it
- use an AudioContainer to mute all samples coming from the storyboard
2021-06-04 13:56:10 +08:00
Nathan Alo
d7d0dde5d2 use created storyboard to check for drawables instead 2021-06-03 13:56:14 +08:00
Nathan Alo
62b07fb9ce apply suggestions
- Replace the sprite with a solid black box when a storyboard requests it.
- Create a new storyboard instance and exclude the fail layer as well as strip all samples from it
- Do not attempt in creating the storyboard when it isn't needed
2021-06-03 13:27:00 +08:00
Nathan Alo
d00fb21188 prevent scaling container from creating a storyboard background 2021-06-03 13:24:21 +08:00
Dean Herbert
a62dd7cca0 Revert "refactor BeatmapBackgroundWithStoryboard to reduce overhead"
This reverts commit 277545bb06.
2021-06-03 12:33:16 +09:00
Nathan Alo
277545bb06 refactor BeatmapBackgroundWithStoryboard to reduce overhead
This avoids loading the sprite if its not needed and instead of hiding it, it is removed when the storyboard replaces the background or there is a video.

This also only initializes DrawableStoryboard if there are any elements in any layer.
2021-06-02 20:27:12 +08:00