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277545bb06
This avoids loading the sprite if its not needed and instead of hiding it, it is removed when the storyboard replaces the background or there is a video. This also only initializes DrawableStoryboard if there are any elements in any layer. |
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.. | ||
Backgrounds | ||
Containers | ||
Cursor | ||
OpenGL/Vertices | ||
Sprites | ||
UserInterface | ||
UserInterfaceV2 | ||
DateTooltip.cs | ||
DrawableDate.cs | ||
IHasAccentColour.cs | ||
OsuColour.cs | ||
OsuFont.cs | ||
OsuIcon.cs | ||
ParticleExplosion.cs | ||
ScreenshotManager.cs |