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mirror of https://github.com/ppy/osu.git synced 2024-12-14 19:22:54 +08:00
osu-lazer/osu.Game/Graphics
Nathan Alo 277545bb06 refactor BeatmapBackgroundWithStoryboard to reduce overhead
This avoids loading the sprite if its not needed and instead of hiding it, it is removed when the storyboard replaces the background or there is a video.

This also only initializes DrawableStoryboard if there are any elements in any layer.
2021-06-02 20:27:12 +08:00
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Backgrounds refactor BeatmapBackgroundWithStoryboard to reduce overhead 2021-06-02 20:27:12 +08:00
Containers add corner radius and padding 2021-06-01 14:14:12 +07:00
Cursor Use local input manager 2020-09-07 15:31:05 +09:00
OpenGL/Vertices Fix FTB causing flashlight to block vision correctly 2019-07-23 15:17:02 +09:00
Sprites Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
UserInterface Merge branch 'master' into localisation-proof-of-concept 2021-05-21 17:57:54 +09:00
UserInterfaceV2 Move foreground colour helper into OsuColour 2021-04-19 18:24:48 +02:00
DateTooltip.cs Move DateTooltip to it's on file 2020-07-07 16:46:17 +03:00
DrawableDate.cs Move DateTooltip to it's on file 2020-07-07 16:46:17 +03:00
IHasAccentColour.cs Constrain transformable with class. 2019-12-09 17:45:26 +08:00
OsuColour.cs Move foreground colour helper into OsuColour 2021-04-19 18:24:48 +02:00
OsuFont.cs Add black font weighting 2020-03-17 17:16:10 +09:00
OsuIcon.cs Fix osu! icon font name mismatch 2019-04-02 19:55:46 +09:00
ParticleExplosion.cs Simplify math by making direction a float 2020-11-19 18:46:19 +09:00
ScreenshotManager.cs Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00