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This avoids loading the sprite if its not needed and instead of hiding it, it is removed when the storyboard replaces the background or there is a video. This also only initializes DrawableStoryboard if there are any elements in any layer. |
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Background.cs | ||
BeatmapBackground.cs | ||
BeatmapBackgroundWithStoryboard.cs | ||
SeasonalBackgroundLoader.cs | ||
Triangles.cs |