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osu-lazer/osu.Game/Graphics/Backgrounds
Nathan Alo 277545bb06 refactor BeatmapBackgroundWithStoryboard to reduce overhead
This avoids loading the sprite if its not needed and instead of hiding it, it is removed when the storyboard replaces the background or there is a video.

This also only initializes DrawableStoryboard if there are any elements in any layer.
2021-06-02 20:27:12 +08:00
..
Background.cs Fix failing tests 2019-11-29 01:17:58 +09:00
BeatmapBackground.cs refactor BeatmapBackgroundWithStoryboard to reduce overhead 2021-06-02 20:27:12 +08:00
BeatmapBackgroundWithStoryboard.cs refactor BeatmapBackgroundWithStoryboard to reduce overhead 2021-06-02 20:27:12 +08:00
SeasonalBackgroundLoader.cs Fix potential null reference when loading background 2020-10-31 22:51:35 +09:00
Triangles.cs Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00