Dean Herbert
896f318b56
Rename variable for clarity
2021-02-11 14:18:40 +09:00
Dean Herbert
72562070bc
Remove second overload of Close (makes the call structure hard to follow / invoke correctly)
2021-02-11 14:18:00 +09:00
Jamie Taylor
2ee634d173
Create subclass for "Error" notifications to allow them to have a unique pop-in sound
2021-02-11 13:55:43 +09:00
Jamie Taylor
a1ae739a62
Add support for Notification sounds
2021-02-11 13:51:54 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
Joehu
f7ea20a926
Limit font weight to bold
2020-03-16 16:32:25 -07:00
Roman Kapustin
7bdf737956
Make notification insertion cleaner
2019-07-01 18:41:40 +03:00
Dean Herbert
abd0c2bb1a
Move NotificationSection strings to constructor ( #5078 )
...
Move NotificationSection strings to constructor
2019-06-21 20:47:31 +09:00
Dean Herbert
9a663715cd
Make get methods of ProgressNotification return correct values immediately
...
Previously they were only updated after the resultant schedule ran. This would not bode well when the overlay containing them is not present.
2019-06-20 19:05:33 +09:00
Dean Herbert
6bc2cf85d1
Move NotificationSection strings to constructor
2019-06-20 17:41:12 +09:00
smoogipoo
f090e292c9
Move ArchiveModelManager import process to async flow
2019-06-10 13:42:22 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
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# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
062196c7da
Cleanup
2019-02-20 20:52:56 +09:00
smoogipoo
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dean Herbert
2c0ba401d5
Add ability to click on imported complete notification to present last import
2018-09-07 16:30:11 +09:00
Dean Herbert
5364a6148a
Use ToUpperInvariant
2018-07-24 14:42:06 +02:00
Dean Herbert
ab9340f4be
Fix usage of culture local ToUpper causing incorrect display on Turkish machines
...
Closes #3098 .
2018-07-24 11:37:43 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
a12c47536b
Change default to being important
2018-07-16 13:00:21 +09:00
Dean Herbert
81e5a37d6d
Enlist a few more important notifications
2018-07-14 03:31:19 +09:00
Dean Herbert
ac4f25c5bc
Make notifications less noisy
2018-07-13 21:25:08 +09:00
Dean Herbert
ed17a241f5
Decrease notification font size
2018-06-21 14:43:02 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
78d73d4c11
Additional fixes for flow ordering after framework changes
2018-03-06 17:20:58 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
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codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dan Balasescu
996e156fd0
Merge branch 'master' into fix-notification-scheduled-events
2017-12-27 23:27:23 +09:00
Dan Balasescu
3de07ddba8
Merge branch 'master' into fix-progress-notifications-close
2017-12-27 21:43:58 +09:00
Dean Herbert
9a4b2f0d1d
Apply workaround at two levels
2017-12-27 21:19:06 +09:00
Dean Herbert
7d0c94fd01
Fix notification overlay layout and scheduled tasks being delayed
...
Closes #1295
2017-12-27 19:42:44 +09:00
Dean Herbert
2a7147240f
Fix progress notifications not creating their completion notification early enough
...
FIxes notification overlay thinking it has no notifications left and closing.
2017-12-27 13:25:42 +09:00
Dean Herbert
94449ed597
Merge branch 'master' into notification-verbosity
2017-12-26 20:48:59 +09:00
Dean Herbert
ab6c93fba4
Merge branch 'master' into notification-verbosity
2017-12-26 16:14:24 +09:00
Dean Herbert
45b3acdd6f
Fix progress notifications not closing properly when opening their continuation
2017-12-26 15:54:33 +09:00
Dean Herbert
ed1df94f77
Fix unread light not turning off
2017-12-26 15:54:28 +09:00
Dan Balasescu
d089e27cad
Merge branch 'master' into osu-prefixed-text
2017-12-26 15:40:29 +09:00
Dean Herbert
1fc240f6c5
Expose unread notification count
2017-12-26 01:50:05 +09:00
Dean Herbert
3c1654e5e4
Fix many instances of non-osu-prefixed text classes being used
...
Results in incorrect default formatting.
2017-12-26 00:44:35 +09:00
Dean Herbert
861bf55773
Adjust notification padding a touch
2017-12-25 18:31:32 +09:00
FreezyLemon
7c9d11756e
Add the ability to change what text is displayed when a ProgressNotification finishes its task.
2017-12-18 10:59:25 +01:00
Dean Herbert
518e5a2245
Make ProgressNotification's status and progress thread-safe
...
Quite regularly a task will hold a reference to a progress notification and udpate it as progress is made. Therefore these operations should be thread-safe.
2017-10-18 10:07:20 +09:00
Dean Herbert
9c82593c9e
Add cancel event to ProgressNotification
2017-08-24 20:15:45 +09:00
Dean Herbert
b2db550cb4
Fix notification count including fading (already closed) notifications
2017-08-23 12:47:20 +09:00
Dean Herbert
630d67405f
Merge branch 'master' into update-changelog-notification
2017-08-23 00:12:59 +09:00
Dean Herbert
480d839d67
Allow the notification overlay to close when all notifications are dismissed
2017-08-22 19:51:42 +09:00
Dean Herbert
ab0e3ccc55
Make SimpleNotifications support word wrap
2017-08-22 19:33:18 +09:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
4bb8f40b49
AutoSize notifications (and add animation)
2017-07-28 17:00:30 +09:00
Dean Herbert
74044baeff
Don't cancel a ProgressNotification when clicking by default
2017-07-28 17:00:27 +09:00
Dean Herbert
b3e3c4a226
Fix setting a ProgressNotification's progress too early crashing
2017-07-28 17:00:24 +09:00
Dean Herbert
5dfed1dba5
Add word-wrap functionality of ProgressNotification
...
Fixes a potential threading issue when updating Text.
2017-07-28 17:00:20 +09:00
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
87bcd526f3
Get rid of raw AddDelay calls within osu.Game
2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b
ApplyDelay -> AddDelay
2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee
Delay -> ApplyDelay; DelayReset -> ResetDelay
2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
de46f3ab07
Remove all unnecessary parenthesis where object initialisers are used
...
Enforces at CI.
2017-07-13 15:11:33 +09:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Dean Herbert
f856e89b58
Fix CI issues
2017-07-10 03:37:51 +09:00
Dean Herbert
7952e7caa9
Fix typos
2017-07-10 03:22:08 +09:00
Dean Herbert
2c8b8c3f9c
Update loop logic in line with framework changes
2017-07-09 18:23:34 +09:00
Dean Herbert
480cdba023
Add OsuClickableContainer with generic sounds
2017-06-27 21:05:49 +09:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668
Update in line with framework.
2017-06-12 12:48:47 +09:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
Dean Herbert
863dc44c4d
Some minor improvements.
2017-04-06 09:57:34 +09:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
smoogipooo
d27f37beb5
Hard-code text size in cases it wasn't set.
2017-03-20 13:48:06 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero.
2017-03-09 15:52:40 +09:00
Dean Herbert
3eece390cb
Abstract constructors -> protected.
2017-03-09 14:01:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dean Herbert
e356758a7d
Don't expicitly set origin of TextAwesome.
2017-03-06 17:06:48 +09:00
Thomas Müller
a14bdf8624
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
Thomas Müller
a2317e5a1e
Update usage of FillDirection
2017-03-04 11:00:17 +01:00
Thomas Müller
4d28696479
FlowDirection -> FillDirection
2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465
Update framewörk
2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b
Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
...
# Conflicts:
# osu-framework
# osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
default0
03889e6ca6
Update References to FlowStrategies
...
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Andrey Zavadskiy
3487dfe236
Removed unused variables and parameters
2017-02-27 17:32:32 +03:00
default0
8d91519d59
Update usage of FlowContainer and its subclasses
2017-02-26 21:32:43 +01:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Dean Herbert
cbd061d573
Improve appearance of notifications.
2017-02-21 13:52:37 +09:00
Dean Herbert
67105e6dfd
Replace all usage of SpriteText with OsuSpriteText.
2017-02-15 21:37:43 +09:00
Thomas Müller
aaaf7163e0
Update framework.
2017-02-13 17:46:50 +09:00
Dean Herbert
e32ccb6153
Move scene graph init to ctors.
2017-02-12 19:39:54 +09:00