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Commit Graph

615 Commits

Author SHA1 Message Date
smoogipoo
3f365c6621 Merge branch 'master' into editor-timeline-rework
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Compose.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollableTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollingTimelineContainer.cs
2018-05-16 18:04:24 +09:00
Dean Herbert
fc192c8998 Merge remote-tracking branch 'upstream/master' into smoogipoo-disable-mouse-buttons 2018-05-15 19:23:51 +09:00
Dean Herbert
e39af1c906
Merge branch 'master' into convert-object-hitwindows 2018-05-15 17:33:27 +09:00
smoogipoo
9536c324fa Rename aborted -> fired 2018-05-14 19:08:00 +09:00
Dean Herbert
f14948c022
Merge branch 'master' into exit-hold-confirmation 2018-05-14 18:13:40 +09:00
smoogipoo
6e1d651087 Merge remote-tracking branch 'origin/master' into convert-object-hitwindows 2018-05-14 11:17:39 +09:00
Dean Herbert
f1fd2ae7be
Merge branch 'master' into modmouseup 2018-05-11 21:41:14 +09:00
Dean Herbert
7cb0d328e6 Make mods screen dynamically testable 2018-05-11 21:40:48 +09:00
Dean Herbert
c19432dc6d
Merge branch 'master' into ruleset-beatmap-statistics 2018-05-11 17:37:50 +09:00
smoogipoo
3e7fa45ad1 Fix tests 2018-05-11 16:13:00 +09:00
smoogipoo
73465c35fa Merge remote-tracking branch 'origin/master' into ruleset-beatmap-statistics
# Conflicts:
#	osu.Game/Beatmaps/Beatmap.cs
2018-05-11 14:05:40 +09:00
DrabWeb
a86843ccc9 Remove unused usings caused by multiplayer folder restructuring. 2018-05-10 20:49:42 -03:00
DrabWeb
2d206d258a Move multiplayer screen components to osu.Game/Screens/Multi/Components 2018-05-10 20:44:24 -03:00
DrabWeb
c35760fdef Rename osu.Game/Screens/Multiplayer to Multi. 2018-05-10 20:39:05 -03:00
Dean Herbert
8a6ef0dabb
Merge branch 'master' into beatmap-conversion-rework 2018-05-10 19:10:07 +08:00
Dean Herbert
9e26bcd571 Merge remote-tracking branch 'upstream/master' into smoogipoo-i-beatmap 2018-05-10 19:51:52 +09:00
smoogipoo
c03ab9014f Improve TestCaseOnScreenDisplay
Now doesn't rely on framesync.
2018-05-10 18:48:48 +09:00
Dean Herbert
fadb1a5e0b Add tests and expand functionality to ensure single fire 2018-05-10 17:31:16 +09:00
smoogipoo
c7bc79bce3 Remove explicit clock in TestCaseBreakOverlay 2018-05-09 12:40:04 +09:00
smoogipoo
09c70a9362 Add info label tests to TestCaseBeatmapInfoWedge 2018-05-07 15:51:08 +09:00
smoogipoo
6a9f139d9b Instantiate convertible hitobjects for beatmap info wedge 2018-05-07 15:51:08 +09:00
smoogipoo
9128e64c9a Rename OriginalBeatmap back to Beatmap 2018-05-07 10:29:38 +09:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
27c8591d48 Fix reference to old name 2018-05-07 10:07:50 +09:00
smoogipoo
77e661489d Merge branch 'i-beatmap' into beatmap-conversion-rework 2018-05-07 10:00:24 +09:00
smoogipoo
20509b1cc2 Fix non-IBeatmap usage 2018-05-07 09:59:45 +09:00
smoogipoo
1aefd71b65 Merge remote-tracking branch 'origin/master' into i-beatmap 2018-05-07 09:58:53 +09:00
Dean Herbert
57219ae9c6 Fix clashing variable name 2018-04-24 02:07:16 +09:00
Dean Herbert
f4c2d6b1a3 Fix wedge load test again
Initial load was not being waited on for long enough.
2018-04-24 00:51:33 +09:00
Dean Herbert
843385af0d Merge remote-tracking branch 'upstream/master' into net471 2018-04-23 22:00:11 +09:00
Dean Herbert
9551b6914b Fix UserProfile test failing when not logged in 2018-04-23 21:41:51 +09:00
Dean Herbert
7d09a39262 Fix remaining broken test 2018-04-23 20:50:16 +09:00
Dean Herbert
8bf25542cb Add PlayerLoader TestCase and fix dummy beatmap load procedure 2018-04-20 17:30:27 +09:00
Dean Herbert
de424648d2 Update to .NET 4.7.1
Resolves #2368.
2018-04-20 14:46:52 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
Dean Herbert
77af8ce556 Add back online load test for BeatmapScoresContainer 2018-04-19 21:11:16 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
1be2571d33 Make BeatmapSetOverlay accept nulls everywhere 2018-04-18 16:08:45 +09:00
jorolf
de9f15f620 add new test case and fix rotation not working 2018-04-16 19:22:11 +02:00
jorolf
2a18b4c3f8 add a DRAWABLE_BADGE_SIZE const and center badges 2018-04-16 18:51:35 +02:00
jorolf
6ca714d93b add badges to ProfileHeader 2018-04-15 23:49:45 +02:00
Dean Herbert
ae77c010e2 Merge remote-tracking branch 'upstream/master' into wave-container 2018-04-15 21:03:18 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Endrik Tombak
d9f587edff Merge remote-tracking branch 'upstream/master' into alt-eagerselect 2018-04-13 11:55:35 +03:00
Dean Herbert
1e6244afe1
Merge branch 'master' into remove-gamefield-test 2018-04-12 21:37:04 +09:00
smoogipoo
a2484fbf56 Move back to DI-ing adjustable clock into SummaryTimeline 2018-04-12 13:37:02 +09:00
smoogipoo
fbc50d6030 Merge master into editor-clock 2018-04-12 13:35:53 +09:00
DrabWeb
0bede52381 Move the waves portion of WaveOverlayContainer to WaveContainer to allow usage in other places. 2018-04-11 16:22:27 -03:00
smoogipoo
7e78b2e54e Remove TestCaseGamefield
Unused. Unneeded. We already have TestCaseAllPlayers and individual tests in all rulesets. Eventually we probably also want osu.Game.Tests to not reference ruleset projects anyway.
2018-04-09 11:37:03 +09:00
Dean Herbert
6bc319caae
Merge branch 'master' into manual-input-test-case 2018-04-06 20:07:07 +09:00