Dan Balasescu
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814f072767
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Use new LazyJumpDistance terminology in documentation
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2021-12-08 15:17:56 +09:00 |
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Dan Balasescu
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7c0f7b1baa
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Use "x" for cursor position in diagrams
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2021-12-08 14:57:21 +09:00 |
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Dan Balasescu
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ded86282c1
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Rename + better documentation
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2021-12-07 23:14:35 +09:00 |
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Dan Balasescu
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b20ff22af0
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Ensure travel distance is calculated for all sliders
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2021-11-24 16:50:33 +09:00 |
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Dan Balasescu
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274444ed67
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Add additional information to diagram
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2021-11-24 13:22:52 +09:00 |
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Dan Balasescu
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b5747f351d
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Reword xmldocs
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2021-11-24 13:11:44 +09:00 |
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Dan Balasescu
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a081038076
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Normalized -> Normalised
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2021-11-24 13:01:53 +09:00 |
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Dan Balasescu
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e07c44d79a
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Reword comment with a more diagrammatical explanation
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2021-11-24 13:01:15 +09:00 |
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Dan Balasescu
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402de754f7
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Make TravelDistance/TravelTime apply to the current object
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2021-11-24 12:37:22 +09:00 |
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Dan Balasescu
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e67d9b1c21
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Reorder members a bit
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2021-11-24 12:14:52 +09:00 |
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apollo-dw
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5df694e912
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Estimate number of difficult sliders, and increase assumed slider radius
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2021-11-11 00:42:06 +00:00 |
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Xexxar
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e23b93bc4c
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Merge branch 'aim-refactor-slider' of https://github.com/emu1337/osu into aim-refactor-slider
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2021-11-07 14:50:29 +00:00 |
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Xexxar
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03476e018e
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fixed comment
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2021-11-07 14:49:26 +00:00 |
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smoogipoo
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6aecd682af
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Refactor a bit
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2021-11-07 23:26:13 +09:00 |
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Xexxar
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771620cef1
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refactored duplicate code for simplicity
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2021-11-07 14:21:18 +00:00 |
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Xexxar
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22b9d2e879
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adjustment to decrease slider leniency
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2021-11-07 01:50:17 +00:00 |
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Xexxar
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14a3e3bb06
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nerfed approx slider window
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2021-11-06 21:10:21 +00:00 |
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Xexxar
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7d2c31f4df
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cleaned up code uglies
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2021-11-06 19:42:54 +00:00 |
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Xexxar
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7e47432f93
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merged latest
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2021-11-06 19:18:25 +00:00 |
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Xexxar
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3e08772660
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updated slider to use lazytraveldistance code location
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2021-11-06 19:16:58 +00:00 |
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smoogipoo
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d76158cbad
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Resolve inspection
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2021-11-04 09:20:46 +09:00 |
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smoogipoo
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23dbf04764
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Fix incorrect type
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2021-11-04 09:17:51 +09:00 |
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Xexxar
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6c6a440f1b
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applied constants to numbers
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2021-11-03 18:09:44 +00:00 |
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Xexxar
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7eb0edf046
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added stanrs requested changes
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2021-11-03 17:59:09 +00:00 |
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Xexxar
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7fc60a840e
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added radial leniency to movementdistance
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2021-11-03 16:14:45 +00:00 |
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Xexxar
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b3b44c0795
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merged in aim-base
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2021-11-03 15:52:48 +00:00 |
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Xexxar
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9afca5c5b6
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rewrote slider algorithm to be based on leniency and stored current cursor positions
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2021-11-03 15:38:23 +00:00 |
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smoogipoo
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133218ecbb
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Document special MovementDistance for sliders, ensure always has a value
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2021-11-03 01:04:07 +09:00 |
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smoogipoo
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5454de7ae8
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Refactor xmldocs
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2021-11-02 23:47:20 +09:00 |
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Xexxar
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9f5a7526ed
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merge in ppy/master
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2021-10-28 14:47:28 +00:00 |
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Xexxar
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7eb7d12589
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updated sliders to handle increased tick rates better
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2021-10-27 18:08:30 +00:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Xexxar
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62197fec3a
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updated sliders for rebalance again
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2021-10-22 17:17:19 +00:00 |
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Xexxar
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85f28a843a
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adjusted sliders further
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2021-10-21 21:30:00 +00:00 |
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Xexxar
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ec06e53212
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further rebalancing of sliders
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2021-10-21 19:58:02 +00:00 |
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Xexxar
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e3a0e4749e
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removed excess acute anglebuff and buffed sliders to comp
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2021-10-21 19:28:06 +00:00 |
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Xexxar
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276b4afdb0
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removed unnecessary test code
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2021-10-21 16:14:31 +00:00 |
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Xexxar
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4fe007aa2e
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new slider travel dist algorithm
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2021-10-21 16:08:35 +00:00 |
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Xexxar
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cb605f9156
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removed ppCalc changes and sliderabuseChecks
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2021-10-21 16:00:57 +00:00 |
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Xexxar
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14d405786e
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resolved nans and added stacked slider fix
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2021-10-17 03:56:53 +00:00 |
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smoogipoo
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30eb08d394
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Merge branch 'master' into aim-refactor-base
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2021-10-17 12:00:39 +09:00 |
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Xexxar
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0292fe1c83
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removed residual code leftover
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2021-10-13 16:04:39 +00:00 |
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Xexxar
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200149c9d7
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updated to newly refactored aim
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2021-10-13 15:41:24 +00:00 |
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StanR
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abd32e30f1
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Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Liam DeVoe <orionldevoe@gmail.com>
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2021-10-09 21:11:24 +03:00 |
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StanR
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3b0b8707fe
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Reduce nesting, check all objects for spinners
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2021-10-09 20:28:42 +03:00 |
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StanR
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b72b071c25
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Fix instant spinners giving insane amounts of strain
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2021-10-09 12:35:17 +03:00 |
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Xexxar
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7001578045
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Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2021-09-26 20:39:57 -05:00 |
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Xexxar
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587cf09d2a
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base change of aim refactor, isolated
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2021-09-25 03:02:33 +00:00 |
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apollo-dw
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2c3e7bfd2d
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moved 2b straintime cap up to 25ms
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2021-09-15 15:27:36 +01:00 |
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apollo-dw
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7f6722e43f
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throw math.max(N, 1) into straintime
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2021-09-15 11:24:48 +01:00 |
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