smoogipoo
|
97a523584d
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Make HitWindows not return null by default
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2018-05-11 15:52:51 +09:00 |
|
smoogipoo
|
5245d2d426
|
Add info about when CreateHitWindows is invoked
|
2018-05-11 15:36:53 +09:00 |
|
smoogipoo
|
8216bc311a
|
Restructure HitWindows to allow outside setting
|
2018-05-11 15:30:26 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
smoogipoo
|
0511728fbe
|
Remove "keypress" from comment
|
2018-02-08 17:38:46 +09:00 |
|
smoogipoo
|
70462ebee3
|
Make HitWindows settable by derived HitObjects
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2018-02-02 18:53:05 +09:00 |
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smoogipoo
|
558c53a6ba
|
Give HitObject some HitWindows
|
2018-02-02 18:47:10 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
smoogipoo
|
0fb620a8d3
|
Make HitObject.Samples non-nullable
|
2017-12-25 16:41:18 +09:00 |
|
smoogipoo
|
d288d8a51f
|
Remove SampleInfoList
|
2017-12-25 15:40:01 +09:00 |
|
Dean Herbert
|
aeafa5645a
|
Make Samples null by default and prepopulate in mania
|
2017-12-23 18:06:46 +09:00 |
|
Dean Herbert
|
5026c7a95e
|
SoundControlPoint -> SampleControlPoint
|
2017-12-23 16:34:34 +09:00 |
|
smoogipoo
|
6a29f6020a
|
Make HitObjects construct nested hit objects
|
2017-12-22 21:42:54 +09:00 |
|
smoogipoo
|
cb7e192aff
|
Determine SampleInfo defaults in DrawableHitObject
|
2017-12-21 16:02:33 +09:00 |
|
smoogipoo
|
e573db04d4
|
Don't serialize HitObject.Kiai
|
2017-12-07 14:42:36 +09:00 |
|
smoogipoo
|
41b607c165
|
Dont serialize hitobject sample properties copied from the control point
|
2017-12-07 03:40:43 +09:00 |
|
smoogipooo
|
d6bf5c38b7
|
Move Kiai bool to HitObject.
|
2017-09-12 10:01:07 +09:00 |
|
Dean Herbert
|
fce580d717
|
Reshuffle namespaces
|
2017-07-26 13:22:46 +09:00 |
|
smoogipooo
|
c2d3b6c05a
|
Remove late initialization of head + tail, keep them updated with start time and end time.
|
2017-05-26 15:53:49 +09:00 |
|
smoogipooo
|
836bf930a0
|
More cleanups.
|
2017-05-23 15:29:38 +09:00 |
|
smoogipooo
|
3cdfd2eef5
|
Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
|
2017-05-23 14:03:40 +09:00 |
|
Dan Balasescu
|
22be765323
|
Update HitObject.cs
|
2017-04-26 14:45:30 +09:00 |
|
smoogipooo
|
28f7e0cdba
|
Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
|
2017-04-26 14:12:21 +09:00 |
|
smoogipooo
|
d7477955ac
|
CI fixes.
|
2017-04-21 20:42:13 +09:00 |
|
smoogipooo
|
748f13501a
|
Remove HeadSamples and TailSamples, combine into RepeatSamples.
|
2017-04-21 20:04:40 +09:00 |
|
smoogipooo
|
a999c42d8a
|
Split slider samples into head + tail + repeats + body (the original HitObject.Samples).
|
2017-04-21 18:49:49 +09:00 |
|
smoogipooo
|
ca824de91c
|
Implement RepeatSamples in IHasRepeats.
|
2017-04-21 16:18:34 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|