Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
Tests ordering of SpeedAdjustmentContainers and DrawableHitObjects added to the ScrollingHitObjectContainer.
# Conflicts: # osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs # osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs # osu.Game/Rulesets/UI/RulesetContainer.cs