Naxess
7b395ed783
Add exterior arc test
2021-03-24 05:15:50 +01:00
Naxess
23a4d1c135
Shorten recovery test name
2021-03-24 05:15:28 +01:00
Naxess
6fbe530016
Fix coordinates
2021-03-24 05:14:35 +01:00
Naxess
847d44c7d9
Remove unnecessary length asserts
...
We don't actually care about the length (as this isn't what we're testing), just the type of the slider.
2021-03-24 05:13:37 +01:00
Naxess
7bae4ff43d
Add control point dragging tests
2021-03-24 05:06:04 +01:00
Naxess
4ae3eaaac6
Move path type correction
...
This is better because `PathControlPointVisualizer` is local to the editor, meaning there is no chance that this could affect gameplay.
2021-03-24 03:02:19 +01:00
Naxess
0bcd38e661
Simplify path type maintenance when dragging
2021-03-24 02:57:47 +01:00
Naxess
5ee280f941
Update PointsInSegment when adding/removing points
...
There was a bug where if you created a slider, moved the last point, and then added a point such that it became a PerfectCurve, it would fail to recover after becoming a Bezier.
This fixes that.
2021-03-24 02:56:32 +01:00
Naxess
e922e67c98
Fix inverted return statement
...
Forgot to run tests, all passing now.
2021-03-22 19:48:21 +01:00
Naxess
3fa5852e00
Add method documentation
2021-03-22 19:42:27 +01:00
Naxess
b11fd7972a
Separate condition logic from math logic
2021-03-22 19:41:48 +01:00
Naxess
92f713a30e
Improve fallback conditions
...
It's possible to create a `PerfectCurve` type path with more than 3 points currently, so this accounts for that.
2021-03-22 19:10:56 +01:00
Naxess
80e7c3aba7
Invert if statement
2021-03-22 19:09:28 +01:00
Naxess
6911a1b415
Fix missing newline
2021-03-22 19:03:55 +01:00
Naxess
a7076c329c
Fix null checks
2021-03-22 17:32:55 +01:00
Naxess
323b875cea
Fix newlines/spaces
2021-03-22 17:32:40 +01:00
Naxess
15af57de95
Add path type recovery test
2021-03-22 15:59:59 +01:00
Naxess
3bddc4a75d
Add path type test
2021-03-22 15:59:45 +01:00
Naxess
067178e537
Maintain path type when dragging/placing
2021-03-22 15:59:06 +01:00
Naxess
c82218627f
Add path type update logic
...
Only attempts to change points to bezier if points in the slider are modified.
2021-03-22 15:57:57 +01:00
Naxess
7a2cb526e4
Add PointsInSegment method
2021-03-22 15:55:30 +01:00
Naxess
bee2f55d00
Undo subpath limiting
2021-03-22 15:54:33 +01:00
Naxess
fcd1f4930f
Fix freeze due to large circular arc radius
...
Seems to stem from the osu!framework's PathApproximator not catching a few edge cases wherein the radius approaches infinity.
2021-03-21 06:34:55 +01:00
Naxess
a294f328fb
Add linear circular arc test
2021-03-21 06:30:17 +01:00
Dean Herbert
0bb6fbdd38
Merge pull request #12100 from bdach/invalid-thread-mutation-tablet
...
Fix transform mutations from invalid thread on tablet disconnection/reconnection
2021-03-20 21:30:12 +09:00
Bartłomiej Dach
86b569f5f7
Fix typo in identifier
2021-03-20 12:37:51 +01:00
Bartłomiej Dach
d28bed6ed2
Schedule adding transforms on tablet changes
...
Fixes `InvalidThreadForMutationException`s that pop up when
disconnecting/reconnecting tablets during the game's operation. In those
cases the value change callback executes from an OpenTabletDriver
thread.
2021-03-20 12:37:48 +01:00
Dean Herbert
b9b351311a
Merge pull request #11824 from peppy/fix-unsafe-skinnable-sample-play
...
Fix playing skinned samples being unsafe during skin changes
2021-03-20 11:29:34 +09:00
Dean Herbert
ca943a897a
Fix back to front initialisation order
2021-03-20 10:51:58 +09:00
Dean Herbert
e630c1be50
Merge pull request #12090 from bdach/overlapping-object-selection
...
Fix selection blueprint misbehaving with overlapping objects
2021-03-20 10:46:29 +09:00
Bartłomiej Dach
dd48b68f8a
Ensure selected blueprints are given selection priority
2021-03-19 22:44:33 +01:00
Bartłomiej Dach
8e0536e1e2
Add failing test scene
2021-03-19 22:44:33 +01:00
Bartłomiej Dach
e67c759eef
Mark control point visualiser as possibly-null
2021-03-19 22:44:31 +01:00
Bartłomiej Dach
9634560d4b
Fix control point visualiser crashing after deselections
...
`SliderSelectionBlueprint.OnDeselected()` would expire the
`ControlPointVisualiser` on deselection, leading to its removal from the
blueprint and eventual disposal, but still kept a separate reference to
said visualiser in another field.
This could lead to that stale reference to a disposed child getting read
in `ReceivePositionalInputAt()`, crashing quite a ways down over at the
framework side on futilely trying to compute the bounding box of a
drawable with no parent.
2021-03-19 21:40:22 +01:00
Dan Balasescu
d54e9ab481
Merge pull request #12077 from peppy/tablet-configuration
...
Add tablet configuration section
2021-03-19 21:49:32 +09:00
Dan Balasescu
5a6ff53837
Merge pull request #12073 from peppy/fix-crash-toggle-overlay-before-loaded
...
Avoid potential crash if an overlay is toggled before it has been loaded
2021-03-19 21:38:47 +09:00
Dan Balasescu
e72205eea2
Merge pull request #12080 from peppy/add-25-playback-editor
...
Change editor speed adjust to adjust frequency (and restore 25% option)
2021-03-19 21:04:12 +09:00
Dan Balasescu
c4d7c70841
Merge pull request #12078 from peppy/make-ticks-more-visible
...
Adjust timeline ticks to be more visible
2021-03-19 20:54:21 +09:00
Dean Herbert
68aaf90702
Fix disposal rather than performing some weird hack
2021-03-19 20:30:52 +09:00
Dean Herbert
f59327cc3e
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-19 20:29:44 +09:00
Dean Herbert
b2d8db3a92
Rename incorrect variable
2021-03-19 20:25:21 +09:00
Dean Herbert
63cbac3bd0
Ensure aspect ratio slider gets an initial value
2021-03-19 20:15:29 +09:00
Dean Herbert
6f32c302eb
Add checkbox to optionally disable tablet handling
2021-03-19 20:13:51 +09:00
Dan Balasescu
4da9089b00
Merge branch 'master' into tablet-configuration
2021-03-19 20:09:25 +09:00
Dean Herbert
095b7f8668
Rewrite code to account for non-loaded edge case
2021-03-19 20:09:12 +09:00
Dean Herbert
4795170c60
Add back the default json converter locally to ensure it's actually used
2021-03-19 20:07:13 +09:00
Dean Herbert
86b229b1c9
Increase maximum usable aspect ratio to account for ultrawide monitors
2021-03-19 20:05:18 +09:00
Dean Herbert
8955071703
Change editor speed adjust to adjust frequency
2021-03-19 20:01:45 +09:00
Dan Balasescu
413754ede3
Merge pull request #12071 from peppy/visually-distinguish-slider-node-types
...
Give each type of slider path type a unique colour to help visually distinguish them
2021-03-19 19:53:10 +09:00
Dean Herbert
9be7981e0d
Adjust timeline ticks to be more visible
2021-03-19 19:45:00 +09:00