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mirror of https://github.com/ppy/osu.git synced 2024-12-16 13:22:55 +08:00
Commit Graph

1014 Commits

Author SHA1 Message Date
Dean Herbert
0de4ec451f Update resources, framework. 2016-11-26 19:23:05 +09:00
Dean Herbert
c978a4c091 Tidy up code. Make trail smooth. 2016-11-26 19:22:56 +09:00
Thomas Müller
c9965a1fd8 Merge pull request #196 from peppy/carousel-fixes
Carousel improvements.
2016-11-26 09:38:32 +01:00
Dean Herbert
af18d25357 Move some styling inside BeatmapInfoWedge and fix initial transition happening too early. 2016-11-26 17:31:35 +09:00
Dean Herbert
5764bf8093 Improve IsAlive logic. 2016-11-26 17:22:58 +09:00
Dean Herbert
f6bb5a2c49 Update framework. 2016-11-26 17:17:56 +09:00
Dean Herbert
a1c3d15e6c Add triangles to difficulty panels. 2016-11-26 17:10:13 +09:00
Dean Herbert
ebab9d66bf Merge remote-tracking branch 'refs/remotes/upstream/master' into carousel-fixes 2016-11-26 17:08:40 +09:00
Dean Herbert
82a708d2c0 Merge pull request #189 from SirCmpwn/general-fixes
General fixes
2016-11-26 16:56:07 +09:00
Thomas Müller
b27221e45e Merge pull request #195 from peppy/hit-judgement
Add basic flow for hitobject judgement.
2016-11-26 08:54:06 +01:00
Dean Herbert
396ca9fe91 Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
Drew DeVault
c85454d034 Reset db on dispose 2016-11-25 05:12:01 -05:00
Dean Herbert
e36a51acf0 Custom LifetimeList (experimental). 2016-11-25 18:30:13 +09:00
Dean Herbert
ef0f975960 Fix TestCaseHitObjects. 2016-11-25 16:41:00 +09:00
Dean Herbert
202028f2c9 Remove glow on miss. 2016-11-25 16:37:14 +09:00
Drew DeVault
2013f93a96 Update framework 2016-11-25 02:31:19 -05:00
Dean Herbert
f9f72f25a2 Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Drew DeVault
69cb9cf4de Fix up volume encapsulation 2016-11-25 00:21:42 -05:00
Drew DeVault
a3db259071 Fix VolumeMeter.Bindable 2016-11-25 00:21:42 -05:00
Dean Herbert
4184dd2329 Change the way we set our initial y position on first display. 2016-11-25 12:50:18 +09:00
Dean Herbert
f540bf3765 Ensure set headers are above difficulties. 2016-11-25 12:48:59 +09:00
Dean Herbert
35a02aa972 Fade in headers but not difficulties by default. 2016-11-25 12:48:41 +09:00
Dean Herbert
12c74b1b0b Don't set hidden; make it based on alpha value. 2016-11-25 12:47:58 +09:00
Thomas Müller
78be1dd3af Merge pull request #193 from peppy/general-fixes
General things
2016-11-24 20:28:41 +01:00
Tom94
97b0da1d6b Merge branch 'master' of github.com:ppy/osu into general-fixes 2016-11-24 20:26:44 +01:00
Tom94
495cb926f7 Move beatmap panels back to an X of 0 when they are unselected. 2016-11-24 20:25:29 +01:00
Tom94
d9de35141e Update framework. 2016-11-24 20:24:35 +01:00
Dean Herbert
6c69bd2ba3 Fix regression causing crash on using z/x in player mode. 2016-11-24 21:27:12 +09:00
Dean Herbert
3dff72ac6c Bypass masking checks for input on playfields. 2016-11-24 18:59:09 +09:00
Dean Herbert
97cf6008f3 Remove playfield background box. 2016-11-24 18:52:27 +09:00
Thomas Müller
ae07806e43 Merge pull request #192 from peppy/fix-parallax-outside-bounds
Parallax fixes.
2016-11-24 09:23:50 +01:00
Dean Herbert
29d6c47a3f Update framework. 2016-11-24 17:09:08 +09:00
Dean Herbert
c48acd4c3d Fix coordinates being in wrong space. 2016-11-24 16:17:40 +09:00
Dean Herbert
9938084343 Make parallax container work with global mouse state (so it ignores bounds checks). 2016-11-24 16:04:16 +09:00
Dean Herbert
ece3bc0e01 Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Dean Herbert
1eb04ff11e Don't use the overlay suffix for beatmapInfo wedge. 2016-11-24 13:35:25 +09:00
Dean Herbert
311b5c623c Adjust difficulty panel offsets slightly. 2016-11-24 13:33:32 +09:00
Dean Herbert
bb0424f83f Merge pull request #191 from Tom94/beatmap-carousel-refactor
Beatmap carousel refactor
2016-11-24 13:24:45 +09:00
Tom94
718f2b13a8 Do not change depth value of drawables currently contained within a container. 2016-11-24 13:23:05 +09:00
Tom94
3e4ff27865 Simplify Y position computations and do not scroll to selected beatmap whenever Y positions are recomputed. 2016-11-23 17:42:21 +01:00
Thomas Müller
bd4ba32ebc Merge pull request #186 from peppy/general-fixes
General UI improvements.
2016-11-23 08:16:01 +01:00
Dean Herbert
20ae8df2bd Refactor volume control to load asynchronously. 2016-11-23 16:12:21 +09:00
Dean Herbert
0c841cffdd Change GetChildren recursive default to false (should be more common). 2016-11-23 15:34:32 +09:00
Dean Herbert
6dc992dd45 Framework bump. 2016-11-23 15:03:32 +09:00
Dean Herbert
1e0b7dffc0 Move WedgeBackground to its own class and improve display a bit. 2016-11-23 14:29:20 +09:00
Dean Herbert
622b127180 One missing carousel rename. 2016-11-23 13:28:49 +09:00
Dean Herbert
60d939f323 Use FillMode in more cases. 2016-11-23 13:18:22 +09:00
Dean Herbert
2e05ec0296 Fix scaling of BeatmapInfoOverlay wedge. 2016-11-23 13:07:35 +09:00
Dean Herbert
611619fd9c Fix some namespaces. 2016-11-23 12:00:17 +09:00