1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 17:17:26 +08:00
Commit Graph

50714 Commits

Author SHA1 Message Date
Dan Balasescu
c97aa3a26f Fix intermittent ready button test failure 2022-03-18 18:57:34 +09:00
Salman Ahmed
4b0649743a Remove unnecessary description 2022-03-18 12:47:40 +03:00
Salman Ahmed
32faa05b87 Include searching step as part of the bullets 2022-03-18 12:47:33 +03:00
Salman Ahmed
105245a53a
Apply minor rewording suggestions
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-03-18 12:41:34 +03:00
Salman Ahmed
341201ae55 Add "bug report" issue form template 2022-03-18 12:18:11 +03:00
Dean Herbert
7cb7b03cee Fix TestSceneMasterGameplayClockContainer not clearing previous test clocks 2022-03-18 18:16:47 +09:00
Dean Herbert
7c9fe4036c Add setting to change the style of the early/late markers 2022-03-18 17:50:37 +09:00
Dean Herbert
919583137e Add line style for centre marker 2022-03-18 17:50:37 +09:00
Dean Herbert
cdeab1b14e Add setting to change the style of the centre marker 2022-03-18 17:50:37 +09:00
Dean Herbert
331cb2aa80 Add setting to show or hide the moving average arrow 2022-03-18 17:50:37 +09:00
Dean Herbert
3f92bef9df Add setting for judgement line thickness 2022-03-18 17:50:37 +09:00
Dean Herbert
4bc7c69bf7 Fix test regression due to missing argument 2022-03-18 16:27:14 +09:00
Dean Herbert
611562c650 Add more comments around catch up logic 2022-03-18 16:21:14 +09:00
Dean Herbert
0988c2b0fa Move DrawableRuleset binding to LoadComplete to avoid exceptions on InputManager access 2022-03-18 15:28:48 +09:00
Dean Herbert
f09a946722 Start GameplayClockContainer paused for better state control 2022-03-18 15:28:22 +09:00
Dean Herbert
59aef88504 Simplify clock reset/start flow in MultiSpectatorScreen 2022-03-18 15:07:57 +09:00
Dean Herbert
b5ff9ed13a Add test coverage of multiplayer being paused when users are still loading 2022-03-18 15:07:42 +09:00
hwabis
c2e7ff7e3e display count of listQueue 2022-03-18 01:37:53 -04:00
Dan Balasescu
72843a6797 Add support for starting/stopping countdowns 2022-03-18 14:33:09 +09:00
Dan Balasescu
3b938865a1 Add room structure for countdown timers 2022-03-18 14:31:57 +09:00
Dan Balasescu
efce471f0b Add countdown button + popover 2022-03-18 14:31:57 +09:00
Dan Balasescu
b76a87e6f8 Split ready button visual logic into button itself 2022-03-18 14:31:57 +09:00
Salman Ahmed
1bd08b4a4b Remove kick button fading as well to not look jarring 2022-03-18 08:09:15 +03:00
Salman Ahmed
a7ddfc7f51 Add step for returning host back to local user 2022-03-18 08:08:31 +03:00
Dean Herbert
dfda093f4b Rename icon creation method 2022-03-18 14:03:52 +09:00
Dean Herbert
5d940ded09 Fix incorrect usage of nullable in ControlItemMention 2022-03-18 13:59:03 +09:00
Dean Herbert
d1fd14e287 Add missing nullable 2022-03-18 13:57:36 +09:00
Salman Ahmed
d0cc68bc97 Add test coverage 2022-03-18 07:26:10 +03:00
Salman Ahmed
98b420ee6f Remove no longer correct crown fade animation
Since the host is pinned to the top without any animation, it would look
jarring for the crown to fade away from the old panel (and at a 50ms
duration).
2022-03-18 07:25:12 +03:00
Salman Ahmed
1c899d00b9 Pin multiplayer host panel to the top of the list 2022-03-18 07:25:03 +03:00
Salman Ahmed
4adb8c205f Add step to switch hosts randomly in TestManyUsers 2022-03-18 07:18:49 +03:00
Dan Balasescu
af6d53ad64
Merge pull request #17279 from peppy/skin-editor-borrowed-dependencies
Only show components in skin editor which are usable on the current screen
2022-03-18 11:29:12 +09:00
Dean Herbert
6ec024c84d
Merge pull request #17307 from frenzibyte/lead-in-test-scene-manual 2022-03-18 10:53:16 +09:00
Bartłomiej Dach
177a08eb09
Merge pull request #17301 from smoogipoo/multiplayer-button-refactor
Integrate multiplayer button implementations into the buttons themselves
2022-03-17 22:59:03 +01:00
Bartłomiej Dach
cf623a2889
Merge branch 'master' into multiplayer-button-refactor 2022-03-17 22:33:48 +01:00
Bartłomiej Dach
50d64e1b65
Merge branch 'master' into skin-editor-borrowed-dependencies 2022-03-17 21:27:43 +01:00
Bartłomiej Dach
a8bb696e5b
Cache gameplay clock in more places to fix song progress related tests 2022-03-17 21:22:07 +01:00
Dean Herbert
c6be26eb01 Rename start time calculation method and add more commenting to explain purpose better 2022-03-18 01:35:50 +09:00
Dean Herbert
e3ab5de8cd Tidy up constructor logic overlap with gameplayStartTime 2022-03-18 01:35:50 +09:00
Dean Herbert
a4a0241800 Use a more explicit flow to set and reset GameplayClockContainer start time 2022-03-17 20:57:30 +09:00
Dean Herbert
e3a8bb2d1c Add test coverage of SpectatorPlayer failing to seek on inopportune frame arrival time 2022-03-17 20:57:30 +09:00
Dean Herbert
5164b4d640 Use nullable in PlayerLoader 2022-03-17 20:57:30 +09:00
Dean Herbert
21348e6620
Merge pull request #17290 from frenzibyte/fix-message-highlight-crash
Fix message highlighting crashing when chat overlay is never open
2022-03-17 19:54:39 +09:00
Dean Herbert
ef29de9971 Add one more missing dependency required by SongProgress 2022-03-17 19:50:43 +09:00
Dean Herbert
4d495cf969
Merge pull request #17300 from smoogipoo/testscene-button-click-improvement
Improve OsuManualInputManagerTestScene button clicking helper function
2022-03-17 19:40:08 +09:00
Dean Herbert
e3a5299b1a Expose the loading player in PlayerLoader 2022-03-17 19:32:01 +09:00
Dean Herbert
4650c197a3 Make SongProgress.DrawableRuleset nullable to allow test scene to work 2022-03-17 18:45:37 +09:00
Jamie Taylor
0d79dd5e62
Update SimpleUpdateManager to handle new macOS build naming scheme 2022-03-17 18:45:31 +09:00
Dan Balasescu
da0ffab14e Integrate ready button implementation 2022-03-17 18:43:04 +09:00
Dean Herbert
e252f1a3cd Add explanation about try-catch logic in SkinComponentToolbox 2022-03-17 18:40:26 +09:00