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Add setting for judgement line thickness
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commit
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@ -4,12 +4,14 @@
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osuTK;
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@ -19,7 +21,14 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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public class BarHitErrorMeter : HitErrorMeter
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{
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private const int judgement_line_width = 14;
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private const int judgement_line_height = 4;
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[SettingSource("Judgement line thickness", "How thick the individual lines should be.")]
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public BindableNumber<float> JudgementLineThickness { get; } = new BindableNumber<float>(4)
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{
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MinValue = 1,
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MaxValue = 8,
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Precision = 0.1f,
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};
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private SpriteIcon arrow;
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private SpriteIcon iconEarly;
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@ -255,6 +264,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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judgementsContainer.Add(new JudgementLine
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{
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JudgementLineThickness = { BindTarget = JudgementLineThickness },
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Y = getRelativeJudgementPosition(judgement.TimeOffset),
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Colour = GetColourForHitResult(judgement.Type),
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});
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@ -268,11 +278,12 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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internal class JudgementLine : CompositeDrawable
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{
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public readonly BindableNumber<float> JudgementLineThickness = new BindableFloat();
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public JudgementLine()
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{
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RelativeSizeAxes = Axes.X;
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RelativePositionAxes = Axes.Y;
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Height = judgement_line_height;
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Blending = BlendingParameters.Additive;
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@ -295,6 +306,8 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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Alpha = 0;
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Width = 0;
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JudgementLineThickness.BindValueChanged(thickness => Height = thickness.NewValue, true);
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this
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.FadeTo(0.6f, judgement_fade_in_duration, Easing.OutQuint)
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.ResizeWidthTo(1, judgement_fade_in_duration, Easing.OutQuint)
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