smoogipoo
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4c0bca5c07
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Add ability to delete control points via right-click option
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2019-11-13 16:38:15 +09:00 |
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Huo Yaoyuan
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7d7b9e36b2
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Use compound assignment.
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2019-11-12 19:53:50 +08:00 |
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smoogipoo
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7c20a589f2
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Remove unused usings
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2019-11-05 13:56:21 +09:00 |
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smoogipoo
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c8beb5296f
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Use PlatformAction.Delete instead of Delete key
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2019-11-05 13:26:44 +09:00 |
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smoogipoo
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08bd811326
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Merge remote-tracking branch 'origin/master' into slider-controlpoint-deletion
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
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2019-11-05 13:07:06 +09:00 |
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Dean Herbert
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bcf8a6d514
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Fix slider creation regressing with path selection changes
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2019-11-03 19:59:37 +09:00 |
|
Dean Herbert
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f849926049
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Merge branch 'master' into slider-controlpoint-deletion
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2019-11-03 19:05:17 +09:00 |
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Dean Herbert
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4dbdfcdd3c
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Change control to toggle rather than always select
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2019-11-03 18:41:29 +09:00 |
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smoogipoo
|
18f374eec6
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Deselect deleted control points
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2019-10-31 17:58:33 +09:00 |
|
smoogipoo
|
78194cfa6e
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Implement slider control point deletions
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2019-10-31 17:54:09 +09:00 |
|
smoogipoo
|
43b2cbb865
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Implement slider control point deletion
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2019-10-31 17:39:57 +09:00 |
|
smoogipoo
|
20aeb7aaff
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Implement multiple selection
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2019-10-31 17:25:30 +09:00 |
|
smoogipoo
|
8d50b155e8
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Make selection happen on click only
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2019-10-31 17:13:10 +09:00 |
|
smoogipoo
|
cfdf710676
|
Add test
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2019-10-31 16:51:58 +09:00 |
|
smoogipoo
|
e23a75c64a
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Implement control point selection
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2019-10-31 16:23:54 +09:00 |
|
smoogipoo
|
0af5706db6
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Snap path during control point movement
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2019-10-24 19:02:59 +09:00 |
|
smoogipoo
|
4fc37d1137
|
Remove SliderPiece + HitObjectPiece
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2019-09-27 18:01:55 +09:00 |
|
smoogipoo
|
f64fe22f36
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Remove bindables from osu! selection blueprints
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2019-09-27 18:00:24 +09:00 |
|
Dean Herbert
|
8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
|
smoogipoo
|
050af88be9
|
Fix post-merge issues
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2018-11-14 14:29:22 +09:00 |
|
smoogipoo
|
29422345f7
|
Merge remote-tracking branch 'origin/master' into fix-mask-disposal
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
# osu.Game.Rulesets.Osu/Objects/Slider.cs
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2018-11-14 14:03:25 +09:00 |
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smoogipoo
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54ab256c8e
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Instantiate a new path rather than setting properties on it
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 13:50:19 +09:00 |
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smoogipoo
|
13279f707b
|
Cleanups
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2018-11-09 14:19:50 +09:00 |
|
smoogipoo
|
cc8531790a
|
Use bindables for hitobject events
|
2018-11-09 13:58:46 +09:00 |
|
smoogipoo
|
2612fd3099
|
Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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