1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 18:07:24 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
2018-11-09 13:58:46 +09:00

44 lines
1.4 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Objects;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class PathControlPointVisualiser : CompositeDrawable
{
private readonly IBindable<Vector2[]> controlPointsBindable = new Bindable<Vector2[]>();
private readonly Slider slider;
private readonly Container<PathControlPointPiece> pieces;
public PathControlPointVisualiser(Slider slider)
{
this.slider = slider;
InternalChild = pieces = new Container<PathControlPointPiece> { RelativeSizeAxes = Axes.Both };
}
[BackgroundDependencyLoader]
private void load()
{
controlPointsBindable.BindValueChanged(_ => updatePathControlPoints());
controlPointsBindable.BindTo(slider.ControlPointsBindable);
}
private void updatePathControlPoints()
{
while (slider.ControlPoints.Length > pieces.Count)
pieces.Add(new PathControlPointPiece(slider, pieces.Count));
while (slider.ControlPoints.Length < pieces.Count)
pieces.Remove(pieces[pieces.Count - 1]);
}
}
}