Bartłomiej Dach
70ce5ada7a
Merge pull request #22797 from ItsShamed/hud/player-components
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Add score player avatar and flag to HUD
2023-03-07 20:21:04 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components
2023-03-07 19:44:12 +01:00
Bartłomiej Dach
7ade525eef
Display corner radius setting as percentage
2023-03-07 19:43:52 +01:00
Bartłomiej Dach
6d94b08415
Merge pull request #22806 from peppy/fix-video-fade-out
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Fix storyboard videos not fading out on completion
2023-03-07 18:42:16 +01:00
Dean Herbert
dc2945f4f8
Move avatar user loading to BDL also
2023-03-07 17:39:21 +09:00
Dean Herbert
2a9e0317a8
Merge pull request #22710 from frenzibyte/mobile-local-framework-reference
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Add local mobile framework reference support
2023-03-07 17:12:35 +09:00
Dean Herbert
5e90b67be0
Move GameplayState
usage to BDL
2023-03-07 17:01:29 +09:00
Dean Herbert
d98199961b
Adjust default sizing to fit a bit better with existing elements
2023-03-07 17:00:10 +09:00
Dean Herbert
f7f1dff647
Fix incorrect case of localisable string for "corner radius"
2023-03-07 16:45:33 +09:00
Dean Herbert
2cce785fa5
Fix storyboard videos not fading out on completion
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Closes https://github.com/ppy/osu/issues/22802 .
Stable uses a 1,000 ms fade-in / out. Rather than matching that, I've
stuck with 500ms (what lazer was already using for the fade-in) because
I think it feels better.
Tested using the beatmap linked in the issue thread.
2023-03-07 15:54:35 +09:00
tsrk
fc0e27fb15
style: use normalised CornerRadius
values
2023-03-06 20:11:52 +00:00
tsrk
952814604e
style: fix late night oopsies
2023-03-06 20:06:56 +00:00
Bartłomiej Dach
ff59a236ae
Merge pull request #22775 from peppy/dont-filter-results-on-sort-mode
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Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
2023-03-06 18:47:41 +01:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode
2023-03-06 17:57:47 +01:00
tsrk
3a240aaa5f
style: use 64 radius
2023-03-06 10:27:59 +00:00
Dean Herbert
87d0bef313
Use nullable comparison helper method instead of manual implementation
2023-03-06 15:16:32 +09:00
tsrk
ddee6400df
test: add coverage for Player{Avatar,Flag}
2023-03-05 23:46:51 +00:00
tsrk
07bde4990d
feat: implement PlayerAvatar
2023-03-05 23:17:39 +00:00
tsrk
20a610ea6c
style: a NRT pass on UpdateableFlag
2023-03-05 23:15:58 +00:00
tsrk
654eacd449
feat(l10n): localise CornerRadius
2023-03-05 23:10:42 +00:00
tsrk
082bfe3621
refactor: SkinnableAvatar
to PlayerAvatar
2023-03-05 23:09:02 +00:00
Dean Herbert
778cde8932
Merge pull request #22790 from Joehuu/fix-android-external-links
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Fix external links not working on Android
2023-03-05 22:12:57 +09:00
Dean Herbert
77257398db
Merge pull request #22787 from bdach/skin-editor-screen-transitions
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Fix several issues with skin editor behaviour on screen transitions
2023-03-05 22:00:14 +09:00
Bartłomiej Dach
d120638e68
Use manifest overlay and merger for intent query specs
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Co-authored-by: Susko3 <Susko3@protonmail.com>
2023-03-05 13:17:46 +01:00
Joseph Madamba
5d6ab5f465
Add mailto
scheme to intent queries
2023-03-04 16:07:29 -08:00
Joseph Madamba
92f94278c1
Fix external links not working on Android
2023-03-04 13:35:34 -08:00
Bartłomiej Dach
60cdd3c070
Clear components sidebar unconditionally on every target change
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Fixes the working layer dropdown lingering after exiting from a
skinnable screen to a non-skinnable one.
2023-03-04 14:10:05 +01:00
Bartłomiej Dach
9d4bb2ecf7
Add failing test coverage for clearing sidebar contents
2023-03-04 14:08:50 +01:00
Bartłomiej Dach
d233f3a3ab
Show non-skinnable screen placeholder at higher level
2023-03-04 13:49:10 +01:00
Bartłomiej Dach
49e298e304
Accept ISerialisableDrawableContainer
directly in SkinBlueprintContainer
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An end result of #22674 is that `SkinBlueprintContainer`s are only ever
created by supplying a `SkinComponentsContainer` to them. However,
`SkinBlueprintContainer` still contained remnants of code that suggested
it was designed to handle cases where more than the drawable supplied to
it contained more than one `ISerialisableDrawableContainer`, or even
zero.
The zero path is totally dead right now (because every
`SkinComponentsContainer` is *by necessity* an
`ISerialisableDrawableContainer`), and the more-than-one path is dead
*for now* (and potentially forever?). Therefore, just hard-couple
`SkinBlueprintContainer` to receive a single target container.
2023-03-04 13:33:21 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder
to outer scope
2023-03-04 13:22:43 +01:00
Bartłomiej Dach
15409b9c15
Fix skin selection not clearing on exit to non-skinnable screen
2023-03-04 13:18:34 +01:00
Bartłomiej Dach
3dd3b5e77a
Add failing test case
2023-03-04 13:17:54 +01:00
tsrk
d5ba5eed88
fix(SkinnableAvatar): init avatar.CornerRadius
2023-03-03 23:47:22 +00:00
Bartłomiej Dach
866987d6e1
Merge pull request #22776 from peppy/fix-mania-upscroll
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Fix upwards scroll direction not working with recent hold note display changes
2023-03-03 21:37:51 +01:00
tsrk
d39b8c7c23
fix(SkinnableAvatar): update outdated interface
2023-03-03 19:35:45 +00:00
Ruki
e75aa9138b
Merge branch 'ppy:master' into hud/avatar-thing
2023-03-03 20:03:56 +01:00
Dean Herbert
36058b3da2
Fix upwards scroll direction not working with recent hold note display changes
2023-03-03 18:03:06 +09:00
Dean Herbert
a14dede036
Ensure TestBeatmapCarousel.Items
only returns actually visible items (and in correct order)
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Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.
Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995
Add better coverage and more comments explaining the structure of test setup
2023-03-03 17:18:14 +09:00
Dean Herbert
82293c0c86
Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
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From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.
In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
29be26b150
Merge pull request #22766 from Joehuu/fix-talking-with-text-overflow
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Fix "talking with" text overflowing when usernames are too long
2023-03-02 17:04:11 +09:00
Joseph Madamba
af540de69b
Fix "talking with" text overflowing when usernames are too long
2023-03-01 22:10:15 -08:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
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Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Dean Herbert
21ebcdf5ed
Merge pull request #22755 from EVAST9919/colour-info-framework
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Use `ColourInfo.Interpolate(Quad)` where possible
2023-03-01 12:05:54 +09:00
Bartłomiej Dach
24723ca873
Merge pull request #22749 from peppy/rename-setting-source-tests
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Rename `SettingSource` tests to match attribute name
2023-02-28 20:40:07 +01:00
Andrei Zavatski
31f58a33ac
Use ColourInfo.Interpolate where possible
2023-02-28 18:47:27 +03:00
Dean Herbert
3c45ab677a
Merge pull request #22751 from peppy/update-framework
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Update framework
2023-02-28 16:40:18 +09:00
Dean Herbert
89e20a7962
Update resources
2023-02-28 14:47:51 +09:00
Dean Herbert
bd1460a8d5
Update framework
2023-02-28 14:32:58 +09:00