Bartłomiej Dach
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7052f87eb8
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Add even more safety against unloaded components
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2023-06-27 21:21:14 +02:00 |
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Bartłomiej Dach
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9681ee7eeb
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Fix broken test step
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2023-06-27 20:29:27 +02:00 |
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Bartłomiej Dach
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ada9c48bde
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Attempt to fix more test failures
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2023-06-27 20:17:58 +02:00 |
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Dean Herbert
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8bd6f7a46a
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Rename ClicksPerSecondCalculator to ClicksPerSecondController
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2023-06-27 16:38:46 +09:00 |
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Dean Herbert
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e21583ff1b
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Refactor InputCountController to not require being added to foreign body via Attach
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
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2023-06-27 16:36:00 +09:00 |
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Dean Herbert
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e99de0eb5d
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Add safety to tests to ensure loaded
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2023-06-27 16:04:34 +09:00 |
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Bartłomiej Dach
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9c87d42f2b
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Attempt to remedy HUD overlay test failure by waiting more
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2023-06-26 22:41:31 +02:00 |
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Bartłomiej Dach
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7200855d46
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Rename Judgement{Tally -> CountController}
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2023-06-26 19:30:04 +02:00 |
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Bartłomiej Dach
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8d91580dc1
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
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tsrk
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350d722c8d
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Merge branch 'master' into hud/kc-skinnable
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2023-06-25 15:42:08 +02:00 |
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Bartłomiej Dach
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25842105ce
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Merge pull request #23976 from peppy/gameplay-sample-trigger-source-correctness
Adjust `GameplaySampleTriggerSource` to only switch samples when close enough to the next hit object
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2023-06-25 08:23:55 +02:00 |
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Bartłomiej Dach
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d7ae430ec2
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Merge branch 'master' into framework-update
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2023-06-24 18:47:52 +02:00 |
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Dean Herbert
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3585c3f1d5
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Apply required nullability changes
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2023-06-24 09:58:36 +09:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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Bartłomiej Dach
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2f77675fe7
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Fix errors in tests due to mismatching NRT annotations
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2023-06-20 21:57:32 +02:00 |
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Dean Herbert
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92e89c7df7
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Update test expectations
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2023-06-20 21:02:34 +09:00 |
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Dean Herbert
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04dad6c6e8
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Use IGameplayClock to ensure our clock source is correct
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2023-06-20 20:47:56 +09:00 |
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tsrk
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61101335cc
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test: fix KeyCounterController not provided as a dependency
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2023-06-16 19:00:09 +02:00 |
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tsrk
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f9321a24d9
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test: change hideTarget drawable and testing logic
Doesn't change what it needs to test conceptually
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2023-06-16 17:24:40 +02:00 |
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Ruki
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aba8219d06
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Merge branch 'master' into hud/kc-skinnable
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2023-06-15 15:48:43 +02:00 |
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tsrk
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7e70598773
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test: move back key counter tests in ctor
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2023-06-15 12:02:30 +02:00 |
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tsrk
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42b740a175
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Merge branch 'master' into hud/kc-skinnable
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2023-06-14 22:19:45 +02:00 |
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tsrk
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c637fddf73
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refactor: decouple Trigger logic from KeyCounterDisplay
This allows to keep a coeherent state regardless of the progress of the play
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2023-06-14 21:13:35 +02:00 |
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tsrk
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758831b983
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test: remove hard usages of KeyCounterDisplay
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2023-06-14 13:25:24 +02:00 |
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Dean Herbert
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062fd58602
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Add test to known time
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2023-06-12 16:43:28 +09:00 |
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Dean Herbert
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c9f9569e4a
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Add ability to change background colour in song progress test scene
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2023-06-12 16:22:40 +09:00 |
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Bartłomiej Dach
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f51b8a6a05
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Fix code quality inspection
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2023-06-06 21:11:24 +02:00 |
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Bartłomiej Dach
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7694aa7219
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Add test coverage
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2023-06-06 20:36:44 +02:00 |
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Dean Herbert
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1558723420
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Merge branch 'master' into scorev2
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2023-05-29 20:06:32 +09:00 |
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Dan Balasescu
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6d9ba9248d
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Massage tests a bit more
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2023-05-25 16:38:22 +09:00 |
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Dean Herbert
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e68ba6366c
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Update new usages of "soft" to use the new constant
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2023-05-24 14:04:10 +09:00 |
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Dean Herbert
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298989ffd2
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Merge branch 'master' into sample-set-controls
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2023-05-24 14:03:04 +09:00 |
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Dan Balasescu
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fee3d43596
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Merge branch 'master' into scorev2
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2023-05-23 19:07:54 +09:00 |
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Dan Balasescu
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7cbf48ffcf
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Fix TestSceneScoring and incorrect combo calculations
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2023-05-19 14:09:19 +09:00 |
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Joseph Madamba
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caa79704ac
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Add test coverage for failing case
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2023-05-17 20:23:37 -07:00 |
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Bartłomiej Dach
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59ece64d25
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Merge branch 'master' into skin-editor-change-handler-improvement
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2023-05-03 19:42:42 +02:00 |
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Terochi
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4d52ce769b
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Revert SaveState() calling on initialization
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2023-05-01 12:53:58 +02:00 |
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OliBomby
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608fa3cc73
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Merge remote-tracking branch 'upstream/master' into sample-control-points
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2023-04-30 19:47:03 +02:00 |
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Terochi
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8f02bd80f9
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Addressed changes
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2023-04-30 16:11:52 +02:00 |
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Terochi
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949dc1c0f9
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Improved logic
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2023-04-30 12:05:55 +02:00 |
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Terochi
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585318400c
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Refactor tests
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2023-04-30 02:32:20 +02:00 |
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Terochi
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9a9e02b110
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Added tests
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2023-04-30 02:00:35 +02:00 |
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OliBomby
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c6fc180659
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remove all test usages of SampleControlPoint
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2023-04-26 14:21:52 +02:00 |
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Bartłomiej Dach
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196b5b41eb
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Also disable counting on argon display in test
Mostly for my own peace of mind.
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2023-04-25 20:17:57 +02:00 |
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Bartłomiej Dach
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753fa09356
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Fix test failures due to type mismatch
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2023-04-25 20:10:11 +02:00 |
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Dean Herbert
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0c3a015953
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Fix key counter test not testing the full binding of IsCounting
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2023-04-25 21:37:19 +09:00 |
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Dean Herbert
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d8b4db3a13
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Merge branch 'master' into gameplay/argon-key-counter_le-retour
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2023-04-25 19:54:31 +09:00 |
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Bartłomiej Dach
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0cc92ce5f9
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Add failing test case
Covering nested object reverts not firing the parent's `RevertResult`
event in accordance with what the xmldoc of the event states.
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2023-04-11 18:24:34 +02:00 |
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Dean Herbert
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0c71fa1bbd
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Merge branch 'master' into gameplay/argon-key-counter_le-retour
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2023-04-06 23:39:57 +09:00 |
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Dean Herbert
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e6872629f3
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Merge pull request #22868 from peppy/no-epilepsy-warning-storyboard-disable
Don't show epilepsy warning when storyboards are disabled
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2023-04-06 12:32:38 +09:00 |
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