Dean Herbert
|
6f1fff4ee7
|
Update async load usage to new style.
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2017-04-02 15:56:12 +09:00 |
|
Dean Herbert
|
fa7c72a099
|
Refactor ReplayInputHandler creation for more flexibility.
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2017-03-31 15:59:53 +09:00 |
|
Dean Herbert
|
f7dc7e9bb9
|
Update references.
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2017-03-28 21:26:20 +09:00 |
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smoogipooo
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2074812f46
|
Move ScoreProcessor and Score to Scoring/.
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2017-03-24 09:51:52 +09:00 |
|
Dean Herbert
|
681ed38941
|
Use const whenever possible.
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2017-03-23 13:52:38 +09:00 |
|
Dean Herbert
|
54e1b24fe9
|
Enforce readonly private members where possible.
|
2017-03-23 13:50:08 +09:00 |
|
Dean Herbert
|
f9f31ca092
|
Add statefulness to MenuCursor.
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2017-03-17 20:45:27 +09:00 |
|
smoogipooo
|
9a4af8f194
|
GetScore -> CreateScore.
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2017-03-17 02:03:12 +09:00 |
|
smoogipooo
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2394e7ff78
|
Make CheckFailed not actually trigger internal things, and make private.
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2017-03-17 01:36:30 +09:00 |
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smoogipooo
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b13340c3c8
|
Move CheckFailed outside of Schedule().
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2017-03-17 00:30:23 +09:00 |
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smoogipooo
|
2a2caeba32
|
Add better failing support to ScoreProcessor.
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2017-03-16 13:39:57 +09:00 |
|
smoogipooo
|
c82ae011fb
|
Make ScoreProcessors take generic judgements.
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2017-03-16 12:45:23 +09:00 |
|
smoogipooo
|
c0e29652a6
|
Initial attempt at making mods apply better.
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2017-03-12 22:13:43 +09:00 |
|
smoogipooo
|
64aab090d5
|
Instantiate HitRenderer with WorkingBeatmap.
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2017-03-12 18:03:13 +09:00 |
|
smoogipooo
|
529cabb001
|
Make HudOverlay not dependent on Ruleset.
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2017-03-10 16:16:07 +09:00 |
|
smoogipooo
|
4015b87965
|
General fixes.
|
2017-03-10 13:09:50 +09:00 |
|
smoogipooo
|
31f6cbd8cf
|
Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets.
|
2017-03-10 12:14:13 +09:00 |
|
Dean Herbert
|
d7497330b2
|
Reduce warning/suggestion count to zero.
|
2017-03-09 15:52:40 +09:00 |
|
Dean Herbert
|
da751804b6
|
Reduce error count.
|
2017-03-09 14:24:16 +09:00 |
|
Dean Herbert
|
02cab41d34
|
Move InputManager to a higher and more implicit level.
Also makes KeyCounterCollection work with replays.
|
2017-03-07 19:30:48 +09:00 |
|
Dean Herbert
|
4430255ec4
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
|
2017-03-07 13:50:08 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
57cbecba83
|
Required changes for framework merge (https://github.com/ppy/osu-framework/pull/554).
|
2017-03-06 22:08:02 +09:00 |
|
Dean Herbert
|
76ef8c1a6c
|
Add bindable mods and autoplay support.
|
2017-03-06 14:52:37 +09:00 |
|
Dean Herbert
|
faf07ab51a
|
Use generics everywhere.
|
2017-03-06 13:59:11 +09:00 |
|
Dean Herbert
|
7afcac3660
|
Move PreferredPlayMode to WorkingBeatmap.
|
2017-03-05 17:45:40 +09:00 |
|
Dean Herbert
|
7a6a614358
|
Don't show pause menu when watching replays.
|
2017-03-04 21:35:26 +09:00 |
|
Dean Herbert
|
adb6f01e39
|
Create class hierarchy for Score/Replay storage.
|
2017-03-04 15:32:41 +09:00 |
|
Dean Herbert
|
9e1383fa48
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Game.Modes.Catch/CatchRuleset.cs
# osu.Game.Modes.Mania/ManiaRuleset.cs
# osu.Game.Modes.Taiko/TaikoRuleset.cs
# osu.Game/Screens/Play/Player.cs
|
2017-03-04 13:17:01 +09:00 |
|
Dean Herbert
|
3a8246f56d
|
Move PauseOverlay to correct namespace.
|
2017-03-03 10:17:39 +09:00 |
|
Dean Herbert
|
c4ca18eeba
|
Remove references to PassThrough.
|
2017-03-02 16:28:51 +09:00 |
|
Dean Herbert
|
b6e7e054c3
|
wankoz
|
2017-03-01 22:56:20 +09:00 |
|
Dean Herbert
|
58ae9e888d
|
Basic partial replay support.
|
2017-03-01 22:04:20 +09:00 |
|
Jorolf
|
522034020e
|
Moved Bindable init
|
2017-02-28 11:44:12 +01:00 |
|
Jorolf
|
8b3477820f
|
Disable mousewheel while playing
|
2017-02-28 00:08:34 +01:00 |
|
Thomas Müller
|
1585ae842a
|
Update framework
|
2017-02-26 11:22:58 +09:00 |
|
Dean Herbert
|
7483b69477
|
Remove unnecessary Dispose logic.
|
2017-02-25 10:44:19 +09:00 |
|
Dean Herbert
|
5096f6b83d
|
Fix memory leak from Player's InputManager.
|
2017-02-24 21:01:05 +09:00 |
|
Dean Herbert
|
c5552dfb27
|
Merge remote-tracking branch 'upstream/master' into remove-usings
|
2017-02-24 11:29:34 +09:00 |
|
Thomas Müller
|
2689de0c0c
|
Update framework and add "Async" suffix to asynchronous methods
|
2017-02-23 22:32:10 +01:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
aef0eb49a1
|
Add loading screen.
|
2017-02-22 21:53:59 +09:00 |
|
Dean Herbert
|
2d2660c1c5
|
Improve transition when retrying a beatmap.
|
2017-02-22 14:14:37 +09:00 |
|
Dean Herbert
|
32ce8cf723
|
Audio class renames in line with framework changes.
|
2017-02-18 17:35:04 +09:00 |
|
Dean Herbert
|
e6ef9f67aa
|
GameMode -> Screen.
|
2017-02-17 19:23:58 +09:00 |
|
Dean Herbert
|
d570a6d308
|
Handle cases where HitObjects were not parsed.
|
2017-02-15 12:38:10 +09:00 |
|
Dean Herbert
|
343e48c195
|
Merge branch 'master' into followpoints
|
2017-02-13 22:23:57 +09:00 |
|
Damnae
|
2d155f6a5c
|
Bring back the delay to what it was before.
|
2017-02-10 10:48:25 +01:00 |
|
Damnae
|
6f37c02868
|
Fix followpoints needing a DelayReset.
|
2017-02-10 10:07:52 +01:00 |
|
Damnae
|
a504c73f33
|
Load beatmap data from an optional osb file.
|
2017-02-09 15:19:09 +01:00 |
|