smoogipooo
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74c23ff6d8
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Add base for event parsing code.
|
2017-05-17 20:46:23 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|
smoogipooo
|
27ddf4b475
|
Refactor beatmap converters.
|
2017-04-18 14:31:06 +09:00 |
|
Dean Herbert
|
af13f97435
|
Fix regressions and test cases.
|
2017-04-17 19:44:03 +09:00 |
|
Dean Herbert
|
a4e2f34ee7
|
Make a RulesetDatabase.
|
2017-04-17 17:43:48 +09:00 |
|
Dean Herbert
|
83b083ce64
|
Move SQLite connections out of database classes; make abstract Database.
|
2017-04-17 14:37:52 +09:00 |
|
smoogipooo
|
ddce3c157f
|
Clean up a few remaining stragglers.
|
2017-04-15 06:15:55 +09:00 |
|
smoogipooo
|
59bfc7abad
|
Move statics to RulesetCollection to avoid conflicts later on.
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2017-04-15 04:53:37 +09:00 |
|
Dean Herbert
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6c12da54f1
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Merge pull request #499 from smoogipooo/legacy_beatmap_flag
Add legacy beatmap flag.
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2017-03-19 12:39:41 +09:00 |
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smoogipooo
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862c4c408f
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Add legacy beatmap flag.
|
2017-03-17 14:24:46 +09:00 |
|
smoogipooo
|
8479880d44
|
Move SliderVelocityAt into TimingInfo, fix xmldoc.
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2017-03-17 13:33:39 +09:00 |
|
smoogipooo
|
e0a8c3b1e5
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Rename BaseDifficulty -> Difficulty / BeatmapDifficulty.
|
2017-03-16 23:18:02 +09:00 |
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smoogipooo
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5137338c7c
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Replace List<ControlPoint> with TimingInfo in Beatmap.
|
2017-03-16 17:11:24 +09:00 |
|
smoogipooo
|
d6ccc66b23
|
Attempt to fix nullref warning.
|
2017-03-14 17:46:35 +09:00 |
|
smoogipooo
|
7141bc86d3
|
Rework beatmap post-processing into HitRenderer.
|
2017-03-14 17:01:21 +09:00 |
|
smoogipooo
|
3480dca0ad
|
Remove PlayMode enum requirement. Clean things up a lot.
|
2017-03-12 14:32:50 +09:00 |
|
smoogipooo
|
b0ea282a06
|
Fix map would always be converted to itself when actually converting to a different game mode.
|
2017-03-12 02:26:10 +09:00 |
|
smoogipooo
|
1c7a9e3a07
|
General fixups.
|
2017-03-12 01:26:07 +09:00 |
|
smoogipooo
|
77a4a896c9
|
Cleanups.
|
2017-03-12 01:08:34 +09:00 |
|
smoogipooo
|
592e05a2c8
|
Better beatmap conversion model.
|
2017-03-12 00:34:21 +09:00 |
|
Dean Herbert
|
afdb95f4d5
|
Fix even more test regressions.
|
2017-02-27 20:39:04 +09:00 |
|
Thomas Müller
|
f7d985fe18
|
Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
|
2017-02-24 19:36:17 +01:00 |
|
Dean Herbert
|
94dd268fd2
|
Move constant for default ControlPoint out of Slider.
|
2017-02-18 15:54:16 +09:00 |
|
Thomas Müller
|
ef775458dd
|
Fix compilation error introduced in merge conflict resolution.
|
2017-02-17 21:27:17 +01:00 |
|
Thomas Müller
|
1198705a6f
|
Merge branch 'master' of github.com:ppy/osu into general-fixes
# Conflicts:
# osu.Game/Beatmaps/Beatmap.cs
|
2017-02-17 21:22:34 +01:00 |
|
Shadoxfix
|
7a45ea58b2
|
Add comment explaining why the branch is necessary
|
2017-02-17 18:17:18 +01:00 |
|
Shadoxfix
|
72306e8757
|
Fix beatmap import crash when the first timingPoint starts later than a slider
|
2017-02-17 17:36:00 +01:00 |
|
Dean Herbert
|
0b922365bb
|
Fix nullref due to missing controlPoints.
|
2017-02-17 15:27:48 +09:00 |
|
Damnae
|
b7fca88b4f
|
Clearer slider Velocity and TickDistance calculations.
|
2017-02-15 18:55:49 +01:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
9f90b57543
|
Move BPM calculations to Beatmap.
|
2017-01-30 16:03:45 +09:00 |
|
n4b3l
|
73532b9172
|
small code improvements
|
2016-12-17 19:57:58 +01:00 |
|
Thomas Müller
|
a0131b8b25
|
Fix slider velocity not being applied.
|
2016-12-03 14:52:51 +01:00 |
|
Dean Herbert
|
bf63be0602
|
Add better slider duration calculation using bpm and difficulty information.
|
2016-11-28 15:31:54 +09:00 |
|
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
|
2cdda98b47
|
Add the ability to retrieve (fallback) metadata from a beatmap.
|
2016-10-28 14:13:52 +09:00 |
|
Drew DeVault
|
a14edc06c8
|
Pull beatmap list from db and render simple list
|
2016-10-24 11:39:11 -04:00 |
|
Drew DeVault
|
105bba6178
|
Rework duplicate detection in AddBeatmap
|
2016-10-18 15:41:46 -04:00 |
|
Drew DeVault
|
449f04c07b
|
Refactor the database code
|
2016-10-18 13:38:27 -04:00 |
|
Drew DeVault
|
7a4501323b
|
Decode beatmap colours
|
2016-10-13 12:17:35 +09:00 |
|
Drew DeVault
|
9b4bc3e36d
|
Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
|
2016-10-13 12:17:03 +09:00 |
|
Drew DeVault
|
32ab8f97bb
|
Add more decoding (including full BeatmapMetadata)
|
2016-10-13 12:16:58 +09:00 |
|
Drew DeVault
|
e9a45de51f
|
Refactor database to reuse existing types
|
2016-10-12 11:32:40 -04:00 |
|
Drew DeVault
|
bc69aa1455
|
Initial support code for beatmap loading
|
2016-10-12 11:32:40 -04:00 |
|
Dean Herbert
|
f0284ce57c
|
Use the old naming style for now.
|
2016-09-26 15:07:29 +09:00 |
|
Dean Herbert
|
7cee44ab1d
|
HitObject -> HitBase. Also add BaseHits for each game mode.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
abe8ff21f6
|
Add more timing and sample related classes.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
3098204dda
|
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
|
2016-09-06 21:41:16 +09:00 |
|