Dean Herbert
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8cda55e224
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Merge pull request #18795 from smoogipoo/full-size-follow-circle
Track the full size of the follow circle at all times
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2022-06-28 19:20:34 +09:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Dan Balasescu
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ede5ca31a1
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Always track final follow circle size
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2022-06-21 18:10:11 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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fe96e15b1b
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Update spinner approach circle to handle LegacySkinTransformer
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2022-06-04 01:15:39 +03:00 |
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Dean Herbert
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a443200d0d
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Make dependency nullable to allow for safer disposal unbinding
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2022-05-19 13:49:52 +09:00 |
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Dean Herbert
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c4854d4004
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Fix slider ball rotation becoming undefined when time is not flowing smoothly
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2022-05-12 17:55:12 +09:00 |
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Salman Ahmed
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61078910a6
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Handle all skin component types explicitly
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2022-04-23 03:34:05 +03:00 |
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Salman Ahmed
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fd20c2bdcd
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Change circle/overlay sprite fields to protected for better test assertion
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2022-04-20 00:24:28 +03:00 |
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Salman Ahmed
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a96664295b
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Fix nullability preprocessor placed over the copyright header
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2022-04-19 19:48:44 +03:00 |
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Salman Ahmed
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033b556be5
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Simplify texture lookup further
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2022-04-19 19:44:35 +03:00 |
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Dean Herbert
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75a6e9fd7f
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Convert to use nullable and rearrange fields
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2022-04-19 18:10:10 +09:00 |
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Salman Ahmed
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b067924ada
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Avoid applying state transforms when no object is present
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2022-04-19 08:08:02 +03:00 |
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Salman Ahmed
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fd113953ac
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Rename prioritiyLookup and add xmldoc
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2022-04-19 08:06:39 +03:00 |
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Salman Ahmed
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ec7bb876b5
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Improve legacy circle texture lookup to match 1:1 with stable
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2022-04-19 07:12:07 +03:00 |
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Salman Ahmed
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8d0dd3961e
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Add failing test cases
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2022-04-19 07:12:07 +03:00 |
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Dean Herbert
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e4b2242719
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Fix follow point animations not looping
Because they do in stable. I don't know why but let's go with it.
Resolves issue reported in https://github.com/ppy/osu/discussions/17072.
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2022-03-21 18:29:13 +09:00 |
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Dean Herbert
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a1b7bf3986
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Use a minimum fade length for clamping rather than zero
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2022-03-10 16:47:02 +09:00 |
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Siim Pender
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a02adfdbd4
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Fix crash on super high bpm kiai sections
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2022-03-07 20:36:09 +02:00 |
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Susko3
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19467e58c1
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
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Joseph Madamba
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b245ffefc1
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Merge remote-tracking branch 'upstream/master' into fix-remaining-identifier-names
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2022-01-12 15:05:07 -08:00 |
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Dean Herbert
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408e8d5710
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Fix null reference causing crash in KiaiFlashingDrawable
Can occur if there is no fallback graphics available. Previously would
work as it was only setting the `Texture`.
As reported in https://github.com/ppy/osu/discussions/16281.
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2021-12-30 22:21:39 +09:00 |
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Joseph Madamba
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c22a07d9fc
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Bump identifier typo inspection and fix remaining identifier names
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2021-12-28 11:26:42 -08:00 |
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Bartłomiej Dach
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eea0fea69f
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Add support for animated legacy hit circle overlay
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2021-12-28 15:58:34 +01:00 |
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Bartłomiej Dach
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448c6ed515
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Generalise KiaiFlashingSprite for arbitrary drawables
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2021-12-28 15:58:34 +01:00 |
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Dean Herbert
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add39fbd4f
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Merge branch 'master' into fix-skin-layout-editor-crash
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2021-10-28 06:24:24 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dean Herbert
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93482414d6
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
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Dan Balasescu
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aa1bfc16d2
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Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
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2021-10-04 15:56:44 +09:00 |
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Bartłomiej Dach
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5e5cdaab5e
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Privatise setter
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2021-10-03 19:14:01 +02:00 |
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Bartłomiej Dach
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abe0ced48c
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Proxy slider head circle number along with overlay
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2021-10-03 15:53:49 +02:00 |
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Dean Herbert
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32afd3f426
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Replace all basic usages
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2021-10-02 02:22:23 +09:00 |
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Bartłomiej Dach
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5bd09a4a30
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Rename inner lambda parameter
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2021-09-27 22:21:14 +02:00 |
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Bartłomiej Dach
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7a0499ad07
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Fix repeat arrow texture not falling back to default legacy skin
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2021-09-27 21:45:26 +02:00 |
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smoogipoo
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6c91d39c15
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Remove GameplayClock dependency
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2021-09-21 14:48:46 +09:00 |
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smoogipoo
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f0971cb90c
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Fix kiai spawner using wrong current time
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2021-09-21 14:40:33 +09:00 |
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Bartłomiej Dach
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c911332540
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Merge branch 'master' into correct-reverse-arrow-depth
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2021-09-20 22:32:28 +02:00 |
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Dean Herbert
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20eeb36567
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Avoid AliveObject enumeration when not in kiai section
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2021-09-20 18:49:36 +09:00 |
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Opelkuh
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761da45f6a
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Revert af4c3727d77a16e2534df9bbf452336b5c544342
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2021-09-19 14:00:56 +02:00 |
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Opelkuh
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af4c3727d7
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Fix build errors
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2021-09-19 04:39:35 +02:00 |
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Opelkuh
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1d7d779f66
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Merge branch 'master' into add-legacy-star-particles
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2021-09-19 04:34:35 +02:00 |
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Opelkuh
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3f8454cb76
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Remove abstract from ParticleSpewer
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2021-09-19 03:19:16 +02:00 |
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Bartłomiej Dach
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36237398fa
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Remove accidental leftover nullable BDL spec
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2021-09-18 18:24:36 +02:00 |
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Bartłomiej Dach
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c23354bb67
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Remove unused setter
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2021-09-18 16:28:44 +02:00 |
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Bartłomiej Dach
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59657aca9a
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Remove redundant qualifier
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2021-09-18 16:28:25 +02:00 |
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Bartłomiej Dach
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79438c19a4
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Fix slider parts not reproxying after first hitobject freed
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2021-09-18 16:27:30 +02:00 |
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smoogipoo
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bcbd0e0961
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Revert ctor param
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2021-09-16 20:06:20 +09:00 |
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smoogipoo
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d8f27633a4
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Fix legacy approach circles accepting alpha
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2021-09-16 19:35:15 +09:00 |
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Dean Herbert
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2df4073946
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SpawnParticle -> CreateParticle (and set time outside of virtual call)
Allows easier overriding (no need to call the `base.CreateParticle` call
and worry about overwriting the time value.
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2021-09-16 16:52:46 +09:00 |
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Dean Herbert
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29ce2f05bd
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Remove implied defaults
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2021-09-16 16:44:46 +09:00 |
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