Bartłomiej Dach
e475a74a3a
Merge pull request #24443 from peppy/fix-transparent-player-background
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Fix storyboard being see-through in some contexts
2023-08-03 01:20:28 +02:00
Bartłomiej Dach
f48b1ebdbf
Merge branch 'master' into fix-transparent-player-background
2023-08-03 00:41:42 +02:00
Bartłomiej Dach
9da1de84b5
Merge pull request #24449 from peppy/fix-fucked-everything-fucking-clock-fuckkkkkkkkkkkk
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Fix global beatmap clock potentially getting into bad state
2023-08-02 22:39:41 +02:00
Joseph Madamba
aab462fd95
Fix valueText
being replaced even if current is not binding to anything
2023-08-02 09:40:22 -07:00
Dean Herbert
87fee001c7
Fix multiplayer spectator potentially taking too long to start
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When watching from the middle of gameplay, due to a series of failures,
`SpectatorClock` would not get seeked to the current time, causing all
clients to look like they were out of sync.
This is a hotfix for the issue. A better fix will require framework
changes or considerable restructuring.
I'd recommend testing this works in practice and agreeing that while it
is a hack, it's likely not going to cause issues and is something we
want to see fixed sooner rather than later.
2023-08-02 19:05:43 +09:00
Dean Herbert
75c1d5ad7f
Add lenience to FramedBeatmapClock
workaround
2023-08-02 18:49:24 +09:00
Dean Herbert
14d87e49c7
Improve choice of where to start playback of multiplayer spectator
2023-08-02 18:46:35 +09:00
Dean Herbert
0e510088f9
Ensure background of gameplay is black when storyboard is overriding background display
2023-08-02 15:50:15 +09:00
Dean Herbert
a618ed140e
Move StoryboardReplacesBackground
bindable more local to usage
2023-08-02 15:29:18 +09:00
QuantumSno
5443f89dca
Assuming its still set to tab, removes binding for toggle chat so itll be set to the new default
2023-08-01 16:58:52 -04:00
QuantumSno
426bc52fd5
Updated schema_version number and added braces around some migration cases to help with re-using variable names
2023-08-01 14:27:37 -04:00
Bartłomiej Dach
dc9c68b642
Merge pull request #24438 from peppy/multi-spectator-flow-fixes
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Fix issues switching to new beatmap in multiplayer spectator
2023-08-01 19:38:37 +02:00
Bartłomiej Dach
5b6c3321cf
Merge branch 'master' into multi-spectator-flow-fixes
2023-08-01 19:03:48 +02:00
Bartłomiej Dach
cecb3845e7
Merge pull request #24439 from peppy/multi-spectator-extended-results
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Show extended statistics in multiplayer spectator automatically
2023-08-01 19:00:28 +02:00
Bartłomiej Dach
a75f42f5a9
Merge branch 'master' into multi-spectator-extended-results
2023-08-01 18:25:41 +02:00
Bartłomiej Dach
d65f08a048
Merge pull request #24427 from peppy/fix-skin-editor-crash-multi-spectator
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Fix game crashing when entering skin editor in multiplayer spectator
2023-08-01 18:25:11 +02:00
Bartłomiej Dach
e591c7273b
Merge pull request #24440 from peppy/multi-spectator-animation-fix
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Fix centred player not animating correctly
2023-08-01 18:19:15 +02:00
Bartłomiej Dach
f7d5ac9f92
Privatise setter
2023-08-01 18:09:48 +02:00
Bartłomiej Dach
bcfc76b469
Add visual-only test coverage for centred player case
2023-08-01 17:41:07 +02:00
QuantumSno
054ca5e59c
Merge branch 'master' into leaderboard-toggle
2023-08-01 10:06:03 -04:00
Dean Herbert
70bd1d3cf4
Fix centred player not animating correctly
2023-08-01 20:18:21 +09:00
Dean Herbert
df504e1fc2
Show extended statistics in multiplayer spectator automatically
2023-08-01 20:02:36 +09:00
Dean Herbert
fe47dc291b
Fix onLoadRequested
getting early-exited too early in spectator scenarios
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In some scenarios, multiplayer spectator would not tick over to the next
beatmap.
Here's an example:
- Room has two items queued
- Local user starts download of both
- First beatmap starts and download is complete
- First beatmap ends (spectating is active)
- Second beatmap starts but download is not complete
In this scenario, the local client will get stuck at the spectator
screen due to the `onLoadRequested`-invoked screen change being early
exited.
It would require manual recovery (clicking back button) to return to a
sane state.
2023-08-01 19:22:41 +09:00
Dean Herbert
9fe9ea2c90
Fix potential crash on multiple StartGameplay
calls in multiplayer spectator
2023-08-01 19:22:41 +09:00
Dean Herbert
ed0c7e8880
Add failing test coverage showing crash on multiple StartGameplay
invocations
2023-08-01 19:21:58 +09:00
Bartłomiej Dach
52730f7cd6
Merge pull request #24430 from peppy/update-framework
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Update framework
2023-08-01 01:05:49 +02:00
Bartłomiej Dach
049215f2dc
Add test coverage for invalid input scenarios
2023-08-01 01:02:16 +02:00
Bartłomiej Dach
4fb0ff8800
Implement instantaneous SliderWithTextBoxInput
mode
2023-08-01 01:02:16 +02:00
Bartłomiej Dach
0b019f1d45
Add test covering desired instantaneous behaviour
2023-08-01 01:01:37 +02:00
Bartłomiej Dach
ca81f23356
Add test covering non-instantaneous behaviour
2023-08-01 01:01:37 +02:00
Bartłomiej Dach
2e2b0c4e41
Move SliderWithTextBoxInput
to more general namespace
2023-08-01 01:01:36 +02:00
Dean Herbert
528298bc39
Update test in line with framework changes
2023-08-01 07:17:12 +09:00
Dean Herbert
d78cc60851
Update framework
2023-08-01 07:12:40 +09:00
Dean Herbert
a3afb198a1
Merge pull request #24341 from bdach/selection-operations-refactor
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Refactor rotation handling in editor to facilitate reuse
2023-07-31 17:18:05 +09:00
Dean Herbert
0e59cdc771
Merge pull request #24424 from bdach/exit-logo-hide
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Fix osu! logo suddenly disappearing during rapid exit
2023-07-31 17:10:49 +09:00
Dean Herbert
72005bef7c
Fix skin editor crashing if the same component is provided twice
2023-07-31 15:10:58 +09:00
Bartłomiej Dach
ebe5dd2ac9
Interface with SelectionRotationHandler
via DI rather than explicit passing
2023-07-30 20:21:41 +02:00
Bartłomiej Dach
262f25dce8
Make SelectionRotationHandler
a Component
2023-07-30 20:18:33 +02:00
Bartłomiej Dach
821cd08f34
Merge branch 'master' into selection-operations-refactor
2023-07-30 19:29:06 +02:00
Bartłomiej Dach
7763f3dd40
Fix osu! logo suddenly disappearing during rapid exit
2023-07-30 19:05:37 +02:00
Dean Herbert
a6343a669c
Merge pull request #24422 from bdach/multiplayer-exit-reliability
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Fix multiplayer match screen being exited from when not current
2023-07-30 23:33:32 +09:00
Bartłomiej Dach
d3435483eb
Fix multiplayer match screen being exited from when not current
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This was supposed to be fixed by #24255 , but has popped up as a
regression on Sentry since:
https://sentry.ppy.sh/organizations/ppy/issues/22749/?project=2&referrer=regression_activity-email
On a fifteen-minute check I cannot figure out how to reproduce, so
rather than spending further brain cycles on this, just apply the same
explicit guard that like fifteen other places do.
2023-07-30 15:50:10 +02:00
Bartłomiej Dach
3e801d8696
Merge pull request #24419 from peppy/fix-replay-export-queued-op
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Fix replay being unexpected exported at results screen after score switch
2023-07-30 15:31:17 +02:00
Bartłomiej Dach
1f7f336fd5
Merge branch 'master' into fix-replay-export-queued-op
2023-07-30 14:58:14 +02:00
Dean Herbert
15b5b481aa
Merge pull request #24421 from bdach/fix-nrt
2023-07-30 21:43:08 +09:00
Bartłomiej Dach
1981e49a40
Fix nullability inspection
2023-07-30 14:28:16 +02:00
Bartłomiej Dach
b51e577239
Merge pull request #24418 from peppy/now-playing-async-fix
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Fix now playing overlay background occasionally showing incorrect background
2023-07-30 14:05:49 +02:00
Bartłomiej Dach
898913f32a
Merge pull request #24415 from peppy/multi-spectator-improvements
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General visual improvements to mutliplayer spectatator screen
2023-07-30 12:43:26 +02:00
Bartłomiej Dach
e208f38bcb
Merge pull request #24361 from peppy/fix-editor-global-music-hotkey-conflicts
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Disallow interacting with the global track state in `Player` and `Editor`
2023-07-30 12:28:53 +02:00
Dean Herbert
6d5b3617b3
Remove pending export operation if active score is changed
2023-07-30 16:41:45 +09:00