skinnable
SkinComponentsContainerLookup
Hide `ResumeOverlay` when `OsuModAutopilot` is enabled
Adjust song select background dimming to be more evenly applied
ResumeOverlay
It is impossible for the callback passed to `ApplyToBackground()` to receive a null reference. See `OsuScreen.ApplyToBackground()` - if the background to call the callback on were `null`, then an `InvalidOperationException` would be thrown instead.
Refactor `GameplaySampleTriggerSource` test to not be realtime dependent
SerialisedDrawableInfo
GameplaySampleTriggerSource
GamepleSampleTriggerSource
UseResumeOverlay
SerialisedDrawableExtensions
containerLookup
ISerialisableDrawable
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Move MaximumJudgementOffset to HitObject
Simplify and rename `SkinnableTargetComponentsContainer`
Fix exports failing if a directory exists with the proposed filename
GameplaySkinComponentLookup
enum
And document the class better.
SkinnableTargetContainer
SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type. This will potentially be useful once we bring in per-ruleset targets.
ISserialisableDrawableContainer
ISkinnableTarget
ISerialisableDrawableContainer
ISkinnableDrawable
SkinnableDrawableInfo
SkinnableInfo
TestSceneBeatmapSkinFallbacks
SkinnableTargetComponentsContainer
Fix osu!mania long notes not displaying correctly since recent update
Fix beatmap card song preview progress sometimes showing past progress for one frame
Select skin by clicking on an import notification