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Commit Graph

51 Commits

Author SHA1 Message Date
Dean Herbert
6ed9c983ff Rename shear variable 2019-08-07 12:36:00 +09:00
Joehu
11aa3544c4 Fix shear width naming 2019-08-05 20:57:17 -07:00
Joehu
ee6a90c48d Fix back button hover sounds playing in unclickable area 2019-08-05 20:43:30 -07:00
Dean Herbert
f51be4c4fe Adjust transitions a tad 2019-06-25 20:23:34 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
dbc538abbe Use Enum.HasFlag
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
19fb03e737 Try different formatting style 2017-07-16 18:28:20 +03:00
Thomas Müller
99221260c4 Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
724e5aa99e Merge master into better-input 2017-07-05 13:59:40 -07:00
Thomas Müller
bb15bc0467 Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
Dean Herbert
1e50840a8e Fix unused usings 2017-06-29 12:04:04 -07:00
Dean Herbert
480cdba023 Add OsuClickableContainer with generic sounds 2017-06-27 21:05:49 +09:00
Thomas Müller
e3489928b7 Remove now obsolete InternalContains 2017-06-24 09:21:08 +02:00
Dean Herbert
a0e7751cd1 Merge branch 'master' into fix-invalid-depth 2017-06-23 14:48:12 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
1d5c5a0a4d Fix an invalid depth operation. 2017-06-19 07:50:26 +09:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
John Neijzen
2f7d9655fd More Clean up 2017-06-08 15:27:35 +08:00
EVAST9919
d052f093d5 Scaling on hover 2017-05-26 14:29:45 +03:00
EVAST9919
2c23703ca6 Removed amplitude container 2017-05-26 13:46:44 +03:00
EVAST9919
181648515b Moving icon to the beat on the TwoLayerButton 2017-05-24 16:05:24 +03:00
Dean Herbert
b016d53b85
Fix TwoLayerButton not capturing MouseDown events
Caused clicks to pass through the skip button to the progress bar.
2017-05-16 17:59:07 +09:00
Dean Herbert
681ed38941
Use const whenever possible. 2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
Dean Herbert
e356758a7d
Don't expicitly set origin of TextAwesome. 2017-03-06 17:06:48 +09:00
Thomas Müller
73fef85b12 Remove unnecessary usings 2017-03-04 19:43:59 +01:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Thomas Müller
c732890664 Remove usages of negative Margin / Padding
Replaces such usage with more sensible settings, like changing the
position or size.
2017-03-02 19:16:31 +01:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Thomas Müller
0264c44a20 Do not shadow Colour in TwoLayerButton
Renames Colour to BackgroundColour instead.
2017-02-23 22:33:37 +01:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes. 2017-02-18 17:35:04 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Thomas Müller
6db70f8850 Use MaskingSmoothness to make masked diagonal edges smoother. 2017-02-04 11:06:26 +01:00
Dean Herbert
36cfe54e59 Missing namespace. 2017-02-03 13:16:45 +09:00
Dean Herbert
16a01abc4d Merge remote-tracking branch 'upstream/master' into options-refactor
# Conflicts:
#	osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00