1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 13:22:55 +08:00
Commit Graph

5563 Commits

Author SHA1 Message Date
smoogipooo
52bb2df69b Change to fa_question for now, pending flyte redesign. 2017-06-05 09:40:22 +09:00
Dan Balasescu
d6a1205d08 Merge branch 'master' into Daycore 2017-06-05 09:33:30 +09:00
Thomas Müller
0afb188cde Remove unused using 2017-06-03 20:05:51 +02:00
Thomas Müller
04925594ca Merge branch 'master' into separate-skip 2017-06-03 17:45:57 +02:00
Thomas Müller
d498a4a022 Trim whitespace 2017-06-03 17:45:44 +02:00
Thomas Müller
3b987e35c9 Merge pull request #895 from Jorolf/framework-tooltips
update osu to use the framework's TooltipContainer
2017-06-03 17:34:43 +02:00
Thomas Müller
8cd2f509ef Move skip button into its own test, because it is no longer two-layered 2017-06-03 17:33:24 +02:00
Thomas Müller
2c5979ea8a Remove unnecessary usings 2017-06-03 17:29:20 +02:00
Thomas Müller
3daae480d2 Remove TestCaseTooltip 2017-06-03 17:28:34 +02:00
Thomas Müller
9c6ce230bc Fix compile error 2017-06-03 17:17:56 +02:00
Thomas Müller
b2bbf65e39 Update framework 2017-06-03 17:01:21 +02:00
Thomas Müller
50158a1cd2 Fix incorrect proportions of menu cursor 2017-06-03 16:34:00 +02:00
Jorolf
a43890ffb4 update osu to use the framework's TooltipContainer 2017-06-03 14:50:35 +02:00
smoogipooo
1ed6648400 Update framework. 2017-06-03 18:19:21 +09:00
smoogipooo
e414e44428 Drastically improve mania gameplay loading time. 2017-06-03 18:18:58 +09:00
smoogipooo
d66f114b5b Properly set starting lifetime for mania hit objects. 2017-06-03 18:18:25 +09:00
Dean Herbert
edead2ad3a Add settings for toggling raw input and adjusting sensitivity 2017-06-02 20:24:18 +09:00
Dan Balasescu
43f73c298f Merge branch 'master' into timingchange-rework 2017-06-02 20:19:23 +09:00
smoogipooo
7022c8d496 Move timing change stuff to osu.Game project. 2017-06-02 20:17:44 +09:00
smoogipooo
e5720b9477 CI fixes. 2017-06-02 19:53:30 +09:00
smoogipooo
d6e49b94ec Add comment. 2017-06-02 19:36:47 +09:00
smoogipooo
c7dcb54d45 Simplify gravity. 2017-06-02 19:34:55 +09:00
smoogipooo
a4cd409835 Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
smoogipooo
186fecca82 Add missing license headers. 2017-06-02 18:20:14 +09:00
smoogipooo
1d3f5d8649 CI fixes. 2017-06-02 18:19:21 +09:00
smoogipooo
97dd80b874 Make life time set after children are updated (for now). 2017-06-02 18:11:36 +09:00
smoogipooo
264bf17bc2 Significantly reduce test case time. 2017-06-02 18:11:06 +09:00
smoogipooo
a96c259a8e Fix up test case. 2017-06-02 18:07:45 +09:00
smoogipooo
5ebe08ed2a Make default mania playfield timespan 1.5s for now. 2017-06-02 17:45:48 +09:00
smoogipooo
519f5f785b Add gravity mod icon. 2017-06-02 17:43:24 +09:00
smoogipooo
b46a9dd0ef Add gravity mod. 2017-06-02 17:33:58 +09:00
smoogipooo
8f6118ffb8 Set lifetime for timing change containers very naively for now. 2017-06-02 16:39:31 +09:00
smoogipooo
1eddc278a4 Cleanup + make travel time equal to the time span. 2017-06-02 16:04:14 +09:00
smoogipooo
563f746acf Add gravity timing change. 2017-06-02 15:30:59 +09:00
smoogipooo
d75bbb2b88 Fix incorrect sorting. 2017-06-02 15:28:30 +09:00
DrabWeb
c13e807d82 Redundant parenthesis 2017-06-02 01:48:43 -03:00
DrabWeb
d81ff9cbc2 Add visual states for ChannelSelectorTabItem 2017-06-02 01:41:55 -03:00
DrabWeb
1fa70167c2 Fix channel list occasioanlly taking clicks when not open 2017-06-02 01:35:36 -03:00
DrabWeb
90dabe01f4 Fix the channel list appearing behind the tab bar 2017-06-02 01:00:09 -03:00
smoogipooo
1da5d508fa aaaaa 2017-06-02 11:35:51 +09:00
DrabWeb
62ada0afcb Make the add tab item unselectable and toggle the channel list 2017-06-01 20:46:18 -03:00
DrabWeb
697fab9248 Reselect the chosen tab when closing the channel list 2017-06-01 20:22:09 -03:00
DrabWeb
24b3ec7787 Fix tab background not fading 2017-06-01 08:16:53 -03:00
DrabWeb
ecb0c2f68f Cleanup ChannelListItem Joined binding 2017-06-01 07:55:01 -03:00
Dean Herbert
5b80c8ac49 Load initial channel content asynchronously
Quite often, the first time loading a chat channel will be loading font characters (textures) that were previously never displayed. This stops the game from stuttering in such a scenario.
2017-06-01 18:29:34 +09:00
DrabWeb
fad5b4ca9d Speed up animations 2017-06-01 06:10:26 -03:00
Dean Herbert
900e3ce3e2 Merge pull request #888 from Drenata/random-selection-alternatives
Add alternative for random beatmap selection
2017-06-01 18:04:31 +09:00
Dean Herbert
2025eee8eb Merge branch 'master' into random-selection-alternatives 2017-06-01 17:58:15 +09:00
DrabWeb
a707d63647 Fix visual errors if spamming close/open on channel list 2017-06-01 05:41:21 -03:00
DrabWeb
d728c87cca Fix janky opening transition when resizing the chat and reopening the channel list 2017-06-01 05:26:01 -03:00