Dean Herbert
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5d888f687a
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Account for the width of points so they don't suddenly appear at timeline edges
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2020-10-09 16:49:51 +09:00 |
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Dean Herbert
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ceb1494c33
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Only run regeneration when passing a new min/max tick boundary
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2020-10-09 16:47:29 +09:00 |
|
Dean Herbert
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955836916b
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Fix timeline tick display test making two instances of the component
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2020-10-09 16:45:11 +09:00 |
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Dean Herbert
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017a8ce496
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Only recalculate when display actually changes
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2020-10-09 15:57:31 +09:00 |
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Dean Herbert
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9baf704942
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Add local pooling to TimelineTickDisplay
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2020-10-09 15:48:24 +09:00 |
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Dean Herbert
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6b9e94ae93
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Avoid retaining slider selection blueprints FBO backing textures after deselection
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2020-10-09 14:05:00 +09:00 |
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Dean Herbert
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34d1439f8e
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Only update slider selection blueprints paths when visible
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2020-10-09 14:04:26 +09:00 |
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Dean Herbert
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beec0e4193
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Hide children of SelectionBlueprint when not selected
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2020-10-09 14:03:13 +09:00 |
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Dean Herbert
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8be19fd820
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Increase height of contracted score panel to fit mods again
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2020-10-09 13:26:09 +09:00 |
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Dean Herbert
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389ffe7da5
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Hide bonus result types from score table for the time being
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2020-10-09 13:23:18 +09:00 |
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Dean Herbert
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07558b5bc0
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Merge branch 'master' into ruleset-result-types
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2020-10-09 13:17:05 +09:00 |
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Dean Herbert
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68039cff40
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Set beatmap to sane default on exiting editor
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2020-10-09 13:12:48 +09:00 |
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Dean Herbert
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c86b37f60d
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Add check to ensure MusicController doesn't play a delete pending beatmap's track
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2020-10-09 13:11:24 +09:00 |
|
Dean Herbert
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6649cb2204
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Fix incorrect first object logic
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2020-10-09 06:41:53 +09:00 |
|
Dean Herbert
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2a790c76d5
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Add reverse implementation for osu!
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2020-10-09 06:32:33 +09:00 |
|
Dean Herbert
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825e10ec8c
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Add reverse handler button to selection box
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2020-10-09 06:32:23 +09:00 |
|
Dean Herbert
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eacc7dca9a
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Fix SliderPath not handling Clear correctly
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2020-10-09 06:31:59 +09:00 |
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Bartłomiej Dach
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02d45529fc
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Merge pull request #10420 from peppy/fix-taiko-composer-movement
Fix taiko's HitObjectComposer not allowing movement of selected hitobjects
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2020-10-08 23:22:09 +02:00 |
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Bartłomiej Dach
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7a3488c86b
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Merge branch 'master' into fix-taiko-composer-movement
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2020-10-08 22:48:08 +02:00 |
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Dean Herbert
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85b33fffd0
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Fix incorrect comments
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2020-10-09 05:14:44 +09:00 |
|
Dean Herbert
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ff5a1937f5
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Fix test logic and stabilise rounding direction
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2020-10-09 05:04:03 +09:00 |
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Bartłomiej Dach
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cc41c74aad
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Merge pull request #10382 from peppy/update-check-improvements
Improve behaviour of "check for updates" button
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2020-10-08 22:03:59 +02:00 |
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Dean Herbert
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a5b2c4195e
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Fix incorrect timing distribution display due to lack of rounding
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2020-10-09 04:41:45 +09:00 |
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Bartłomiej Dach
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c867fb4985
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Merge branch 'master' into update-check-improvements
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2020-10-08 21:32:26 +02:00 |
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Dean Herbert
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5966205037
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Fix ternary button states not updating correctly after a paste operation
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2020-10-09 04:31:45 +09:00 |
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Dean Herbert
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e7eda19b07
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Reset new combo button state after successful placement
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2020-10-09 03:31:01 +09:00 |
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Dean Herbert
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2d0275ba95
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Fix first hitobject in osu! hidden mod not getting correct fade applied
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2020-10-09 03:07:01 +09:00 |
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Dean Herbert
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8dddd8aff5
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Merge pull request #9883 from swoolcock/confine-during-gameplay
Add "During Gameplay" option for mouse confining
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2020-10-08 20:25:27 +09:00 |
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Dean Herbert
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4ccd751604
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Further simplify non-transactional change logic
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2020-10-08 18:42:53 +09:00 |
|
Dean Herbert
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3114174e09
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Add missing non-transactional SaveState calls
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2020-10-08 18:41:03 +09:00 |
|
Dean Herbert
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dbdb25ccf7
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Move reset logic to OsuGame
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2020-10-08 18:29:19 +09:00 |
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Dean Herbert
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43a575484a
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Remove pointless comments
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2020-10-08 18:29:09 +09:00 |
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Dean Herbert
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0967db768f
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Add xmldoc covering usage restrictions
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2020-10-08 18:28:56 +09:00 |
|
Dean Herbert
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c9f069d7ed
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Fix taiko's HitObjectComposer not allowing movement o
f selected hitobjects
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2020-10-08 18:17:57 +09:00 |
|
Dean Herbert
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afed832b19
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Tidy up EditorBeatmap slightly
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2020-10-08 18:06:49 +09:00 |
|
Dean Herbert
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1027b608ff
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Copy list content before firing events to avoid pollution
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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38babf3de5
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Update usages of ChangeHandler to EditorBeatmap where relevant
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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7ffab38728
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Add test coverage of TransactionalCommitComponent
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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b2d93f799f
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Hook ChangeHandler to transactional events rather than individual ones
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2020-10-08 18:04:07 +09:00 |
|
Dean Herbert
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0781fbd443
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Make EditorBeatmap implement TransactionalCommitComponent
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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a9bca671d0
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Make component and add hooking events
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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ce04daf053
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Split transaction handling code out into base class
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2020-10-08 18:04:07 +09:00 |
|
Dean Herbert
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ef092de9ba
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Add missing UpdateHitObject calls and move local to usages (not via bindables)
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2020-10-08 18:04:07 +09:00 |
|
Dean Herbert
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f70252d07b
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Match plurality
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2020-10-08 12:52:58 +09:00 |
|
Dean Herbert
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d9089ef93c
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Add missing bonus type for taiko ruleset
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2020-10-08 12:52:52 +09:00 |
|
Dean Herbert
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5d55f00139
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Merge pull request #10414 from bdach/fix-current-time-button-crashes
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2020-10-08 11:27:36 +09:00 |
|
Bartłomiej Dach
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ac44f6f679
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Ensure control point group exists after move
If the control point group moved was empty, it would not be created due
to a lack of ControlPointInfo.Add() calls.
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2020-10-07 23:10:28 +02:00 |
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Bartłomiej Dach
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b1029a124c
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Move event subscription to LoadComplete
Prevents attempting to read from the `colours` field before it is
actually injected.
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2020-10-07 22:57:20 +02:00 |
|
Bartłomiej Dach
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6627e7e459
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Merge pull request #10406 from peppy/fix-quick-retry-music-playback
Ensure music playback is stopped when retrying by any means
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2020-10-07 21:32:50 +02:00 |
|
Bartłomiej Dach
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2d070934d9
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Add test coverage for empty beatmaps
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2020-10-07 21:22:52 +02:00 |
|