Ensure stable sorting order in beatmap conversion tests
Increase reliability of editor beatmap change handling
Reset new combo button state after successful placement
Update framework
Fix bar lines ("down beat" as people call it) showing up too often in timeline
Fix first hitobject in osu! hidden mod not getting correct fade applied
Add "reverse pattern" support to editor selection handler
Fix incorrect timing distribution display due to lack of rounding
Improve performance of slider blueprints
Fix bindable propagation potentially making taiko swells strong
Fix editor playing deleted beatmap's track on exit-without-save
Improve TimelineTickDisplay performance
Allow ruleset to specify custom names for bonus/tick types
Fix taiko's HitObjectComposer not allowing movement of selected hitobjects
Improve behaviour of "check for updates" button