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Commit Graph

104 Commits

Author SHA1 Message Date
ANDY840119-PC\andy840119
5ecfc3a57c fix CI error 2018-01-14 13:06:37 +09:00
ANDY840119-PC\andy840119
58bf611d17 This should be done in the stage instead of the playfield. 2018-01-14 12:51:55 +09:00
ANDY840119-PC\andy840119
d07636a105 Fix :
1. This (along with OnJudgement above) should be done in the following three steps:
2. How about giving the stages an Inverted BindableBool, and having them decide their scale?
2018-01-14 12:49:01 +09:00
ANDY840119-PC\andy840119
f7a908fbfa Fix :
This (along with OnJudgement above) should be done in the following three steps:
.
i'm not sure does it means the code i write
2018-01-14 12:08:09 +09:00
ANDY840119-PC\andy840119
4f0e1f03d2 fix the problem that smoogipoo suggest
1. Rename to stages
2. This should be checking for null or 0, with two exceptions:
3. Space before and after =.
4. foreach (var stage ...
5. Rename to getStageByColumn, and actualColumn -> column.
2018-01-14 11:49:23 +09:00
ANDY840119-PC\andy840119
e947e46566 fix :
1. Add space before {, before Duration, and after 1000
2. How about just ManiaStage?
3. This is really just Columns.Count, you're not saving much with this extra variable here.
2018-01-14 11:41:52 +09:00
ANDY840119-PC\andy840119
561c9f2233 update rom ppy master
.
Find out that has some problem long hit note will not show hit result
2018-01-14 11:32:54 +09:00
smoogipoo
712d586d41 Revert "Add OSD + config value for scroll speed"
This reverts commit a6d8b28221.
2018-01-12 12:28:43 +09:00
smoogipoo
a6d8b28221 Add OSD + config value for scroll speed 2018-01-11 13:40:46 +09:00
ANDY840119-PC\andy840119
118e0b63eb fix CI error 2018-01-11 00:07:27 +09:00
ANDY840119-PC\andy840119
cc0520d722 1. because set stage's width doesn't help, so use margin instead
2. adjust spacing when has different number of stages
2018-01-10 23:47:38 +09:00
smoogipoo
86b5591583 Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite 2018-01-10 18:02:49 +09:00
ANDY840119-PC\andy840119
d5b436d91b use public List<Column> Columns => listColumnStages.SelectMany(x => x.Columns).ToList(); instead 2018-01-08 23:11:20 +09:00
為什麼
98929952e3
Merge branch 'master' into master 2018-01-06 11:17:15 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
e0e84ff370 Fix mania playfield scrolling hitobjects in the wrong direction 2018-01-04 22:05:20 +09:00
smoogipoo
a7aab21a29 Re-namespace files 2018-01-04 19:22:15 +09:00
smoogipoo
651e24e3cc Implement proper scrolling directions 2018-01-04 19:17:40 +09:00
smoogipoo
f34131f8f4 Initial game-wide replacement of scrolling playfields 2018-01-04 18:50:17 +09:00
ANDY840119-PC\andy840119
a855a21ccb group -> stage 2018-01-03 23:04:51 +09:00
ANDY840119-PC\andy840119
5326f71ed9 fix some error that smoogipoo says 2018-01-03 22:58:08 +09:00
ANDY840119-PC\andy840119
7b94a710e3 Appveyor Chan, Please 2017-12-28 23:55:06 +09:00
ANDY840119-PC\andy840119
9faa5fb199 pray 2017-12-28 23:40:02 +09:00
ANDY840119-PC\andy840119
a322c15bbd after resharper : (
.
裝上Resharper,從此VS的速度一片黑暗
2017-12-28 23:15:12 +09:00
ANDY840119-PC\andy840119
cfc4c39255 Fixed the alert from AppVeyor.
maybe.
2017-12-28 22:57:41 +09:00
ANDY840119-PC\andy840119
28da60cc38 https://github.com/ppy/osu/issues/716
1. split the playfield columns by ManiaModKeyCoop
2. can chaneg the key number by ManiaKeyMod
2017-12-28 22:40:23 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
smoogipooo
df0a31bf2a Add judgement text displays to osu!mania 2017-09-11 17:56:02 +09:00
smoogipooo
e8efdcf188 Make tick explosions white and lower scale. 2017-09-11 14:37:34 +09:00
Dean Herbert
5ce76d8023 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-11 14:36:51 +09:00
smoogipooo
3026675f35 Add explosions. 2017-09-11 13:44:39 +09:00
smoogipooo
10f0d1f20d Pass down OnJudgement to columns. 2017-09-11 12:57:10 +09:00
smoogipooo
42dc4d9b1c Rework mania playfield to be more sane with masking/nesting. 2017-09-11 10:46:54 +09:00
smoogipooo
b085208d24 Remove unused code 2017-09-07 16:15:33 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
115e5c95af Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'. 2017-08-23 20:50:03 +09:00
smoogipooo
d8dfcc614a Make mania work with key bindings 2017-08-23 13:42:16 +09:00
smoogipooo
cd3c825bd2 Fix mania playfield not working. 2017-08-22 14:07:46 +09:00
smoogipooo
c5ce86b9f3 Add reversing capability to ScrollingPlayfield. 2017-08-08 12:59:50 +09:00
smoogipooo
12f9793fec Fix mania bar lines not working. 2017-08-07 17:46:22 +09:00
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
c6447e40f9 Reduce implementation overhead for nested playfields (e.g. playfield + columns). 2017-08-07 14:56:26 +09:00
smoogipooo
b1d25ed388 Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
smoogipooo
0f901c99a0 Implement SpeedAdjustedPlayfield and a new HitRenderer derivation. 2017-08-04 20:11:18 +09:30
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00
Thomas Müller
6063219b72 Update framework 2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
e8ce3e16b0 Address CI concern 2017-07-10 12:52:29 +03:00