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Commit Graph

240 Commits

Author SHA1 Message Date
Bartłomiej Dach
808934581f
Move bookmarks out of BeatmapInfo
Not sure why I didn't do that in https://github.com/ppy/osu/pull/28473...
2024-12-03 14:17:14 +01:00
Dean Herbert
086a34f5c0
Merge branch 'master' into beatmap-info-purge 2024-11-22 18:47:32 +09:00
Nathen
d0e793a3b3 More correct but not too important 2024-11-14 01:50:05 -05:00
Nathen
2ea2e5f1db Be doubly careful 2024-11-14 01:47:24 -05:00
Nathen
ce818f59e7 Fix NaN PP values when SR is 0 2024-11-14 01:42:07 -05:00
Dean Herbert
7670a81181
Merge branch 'master' into bat-max-performance 2024-11-14 13:35:29 +09:00
Dan Balasescu
60d45d44bb
Merge pull request #30536 from stanriders/add-diffcalc-helpers
Add `DifficultyCalculationUtils`
2024-11-13 17:49:40 +09:00
StanR
c9d3b6557d Fix code issues 2024-11-07 21:23:26 +05:00
StanR
78c97d2cd7 Add DifficultyCalculationUtils 2024-11-07 20:36:00 +05:00
Jay Lawton
7c3a3c4d10 rename DifficultStrains for clarity 2024-11-07 21:56:42 +10:00
Jay Lawton
2b6a473164 update methods 2024-11-07 21:12:04 +10:00
Jay Lawton
a5e6da76cb introduce difficult strains globally 2024-11-07 19:53:53 +10:00
Dan Balasescu
9766d51559
Store attribute to the database 2024-11-01 16:02:02 +09:00
Dan Balasescu
d195a69447
Compute maximum performance along with difficulty 2024-10-17 19:26:19 +09:00
Bartłomiej Dach
84d6467e48
Merge branch 'master' into taikostatacc 2024-10-07 14:15:29 +02:00
tsunyoku
f54a5a5b0e Merge branch 'master' into no-combo-scaling 2024-10-03 16:37:20 +01:00
apollo-dw
a7e1d35f64
Update osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs
Co-authored-by: James Wilson <tsunyoku@gmail.com>
2024-09-11 12:29:17 +01:00
Dean Herbert
d707e29ff7
Merge branch 'master' into beatmap-info-purge 2024-07-23 12:09:32 +09:00
Salman Ahmed
b33e54d064 Enforce IBeatmap.Breaks to be sorted chronologically 2024-07-08 16:06:38 +03:00
Dan Balasescu
04da1209f7
Revert "Change breaks list to IReadOnlyList"
This reverts commit 2c3b411bb5.
2024-07-02 12:16:11 +09:00
Dean Herbert
2c3b411bb5
Change breaks list to IReadOnlyList 2024-07-02 11:59:24 +09:00
Dean Herbert
005af280f2
Isolate bindable breaks list to EditorBeatmap 2024-07-02 11:31:55 +09:00
Dan Balasescu
f942595829
Fix ManiaModInvert permanently messing up the beatmap 2024-07-01 15:02:00 +09:00
Dan Balasescu
3b3f914cd2
Merge branch 'master' into pp_counter_fix 2024-06-28 12:40:56 +09:00
Bartłomiej Dach
6a6ccbc09f
Make list of breaks bindable 2024-06-19 07:44:03 +02:00
Givikap120
1ddfc8f011 Updated the tests according to new logic
and fixed one minor CI code quality thing
2024-06-18 15:48:21 +03:00
Givikap120
ec2b8f3bc3 Changed timed difficulty attributes to be "per-HitObject" instead of "per-DifficultyHitObject" 2024-06-18 15:41:41 +03:00
Bartłomiej Dach
dd50d6fa6e
Move CountdownOffset out of BeatmapInfo 2024-06-12 14:15:00 +02:00
Bartłomiej Dach
d373f752d6
Move Countdown out of BeatmapInfo 2024-06-12 14:15:00 +02:00
Bartłomiej Dach
7f2a6f6f5a
Move TimelineZoom out of BeatmapInfo 2024-06-12 14:15:00 +02:00
Bartłomiej Dach
6685c5ab74
Move GridSize out of BeatmapInfo 2024-06-12 14:15:00 +02:00
Bartłomiej Dach
3634307d7c
Move DistanceSpacing out of BeatmapInfo 2024-06-12 14:14:58 +02:00
Bartłomiej Dach
c216283bf4
Move SamplesMatchPlaybackRate out of BeatmapInfo 2024-06-12 13:32:23 +02:00
Bartłomiej Dach
f64a0624a5
Move EpilepsyWarning out of BeatmapInfo 2024-06-12 13:28:41 +02:00
Bartłomiej Dach
1ab86ebd24
Move WidescreenStoryboard out of BeatmapInfo 2024-06-12 13:23:53 +02:00
Bartłomiej Dach
a6b7600bf2
Move LetterboxInBreaks out of BeatmapInfo 2024-06-12 13:18:44 +02:00
Bartłomiej Dach
011c2e3651
Move SpecialStyle out of BeatmapInfo 2024-06-12 13:12:30 +02:00
Bartłomiej Dach
0a4560a03e
Move StackLeniency out of BeatmapInfo 2024-06-12 13:04:33 +02:00
Bartłomiej Dach
4339e2dc4a
Move AudioLeadIn out of BeatmapInfo 2024-06-12 13:04:28 +02:00
apollo-dw
9b60abe486
Merge branch 'ppy:master' into no-combo-scaling 2024-05-11 13:24:16 +01:00
Dean Herbert
fd3f4a9e7b
Preserve storyboard events when saving a beatmap in the editor
Until we have full encoding support for storyboards, this stop-gap
measure ensures that storyboards don't just disappear from existence.
2024-04-30 00:01:56 +08:00
Dan Balasescu
e9b319f4c6
Ensure all remaining objects are added in the last iteration 2024-04-12 00:11:54 +09:00
Dan Balasescu
19cc847be6
Implement a less failure-prone method 2024-04-11 23:40:40 +09:00
Dan Balasescu
f5555b9fa4
Also add potentially missed intermediate parents 2024-04-11 16:53:08 +09:00
Dan Balasescu
fefcd17db9
Fix gameplay PP counter not matching results screen 2024-04-08 22:34:11 +09:00
nathen
8a26cdaaab Merge master 2024-03-09 22:33:13 -05:00
Berkan Diler
a891303484 Use ArgumentOutOfRangeException throw helper methods 2024-03-05 10:20:30 +01:00
Andrei Zavatski
dd32c0a226 Merge branch 'master' into judgements-rework 2024-02-16 20:08:57 +03:00
tsunyoku
901b82384d replace linq usage in Previous and Next with more direct computation 2024-02-10 15:42:55 +00:00
Andrei Zavatski
c500264306 Cache created judgement in HitObject 2024-02-09 23:20:31 +03:00