Huo Yaoyuan
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01616cc27c
|
Avoid extra MemoryStream in ArchiveReader.
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2017-05-08 19:41:22 +08:00 |
|
Huo Yaoyuan
|
dff05bec79
|
Use readonly fields.
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2017-05-08 18:56:04 +08:00 |
|
Dean Herbert
|
003cf53441
|
Streamline panel selection event logic.
Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
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2017-04-28 20:43:42 +09:00 |
|
Dean Herbert
|
28375ed1fc
|
Allow transfer of previously loaded background between WorkingBeatmaps
|
2017-04-28 15:03:07 +09:00 |
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smoogipooo
|
c95a6fbd09
|
Use single line for GetUnicodePreference.
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2017-04-28 14:14:14 +09:00 |
|
Huo Yaoyuan
|
4cb18361c1
|
Use localisation engine for unicode text.
|
2017-04-26 19:50:38 +08:00 |
|
smoogipooo
|
d9dec9d444
|
Implement Taiko difficulty calculation.
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2017-04-26 15:50:08 +09:00 |
|
Dean Herbert
|
43d09a9734
|
CI fixes
|
2017-04-24 20:31:25 +09:00 |
|
Dean Herbert
|
c7b789424b
|
Update BeatmapInfoWedge design
- Adds colour difficulty strip.
- Adjusts paddings.
- Fixes source/artist confusion.
- Double dash to em-dash.
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2017-04-24 20:19:44 +09:00 |
|
Dean Herbert
|
ba2db75890
|
Merge branch 'master' into nodal-hit-sounds
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2017-04-24 14:14:33 +09:00 |
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ColdVolcano
|
4b69477531
|
Trim whitespace
|
2017-04-23 00:41:15 -05:00 |
|
ColdVolcano
|
1d254f4a56
|
Take MusicController back to life
|
2017-04-23 00:13:58 -05:00 |
|
Dan Balasescu
|
6fb8676215
|
Merge branch 'master' into nodal-hit-sounds
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2017-04-22 22:11:19 +09:00 |
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smoogipooo
|
2af9bf1423
|
Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.
|
2017-04-22 21:33:11 +09:00 |
|
Dean Herbert
|
3345ba180f
|
Update with framework rename.
|
2017-04-21 19:26:32 +09:00 |
|
Dean Herbert
|
3f832731c9
|
Add DoubleTime, HalfTime and Nightcore support.
|
2017-04-21 17:33:37 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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smoogipooo
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27ddf4b475
|
Refactor beatmap converters.
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2017-04-18 14:31:06 +09:00 |
|
smoogipooo
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efc050a95a
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Make IBeatmapConverter an abstract class instead of an interface.
|
2017-04-18 09:38:52 +09:00 |
|
smoogipooo
|
456aee63ca
|
Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
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2017-04-18 09:36:08 +09:00 |
|
smoogipooo
|
c61e3265bb
|
A few xmldoc additions/fixes.
|
2017-04-18 09:20:38 +09:00 |
|
smoogipooo
|
786446354e
|
Fix post-rebase errors.
|
2017-04-18 09:00:53 +09:00 |
|
smoogipooo
|
04973ae65e
|
Fix conversion types for Catch and Mania.
|
2017-04-18 08:58:21 +09:00 |
|
smoogipooo
|
09208adf81
|
Re-implement legacy hit object conversion.
|
2017-04-18 08:58:21 +09:00 |
|
smoogipooo
|
2767fbd81a
|
Implement Beatmap conversion testing.
|
2017-04-18 08:57:09 +09:00 |
|
Dean Herbert
|
af13f97435
|
Fix regressions and test cases.
|
2017-04-17 19:44:03 +09:00 |
|
Dean Herbert
|
a4e2f34ee7
|
Make a RulesetDatabase.
|
2017-04-17 17:43:48 +09:00 |
|
Dean Herbert
|
83b083ce64
|
Move SQLite connections out of database classes; make abstract Database.
|
2017-04-17 14:37:52 +09:00 |
|
smoogipooo
|
ddce3c157f
|
Clean up a few remaining stragglers.
|
2017-04-15 06:15:55 +09:00 |
|
smoogipooo
|
0333e1a050
|
Remove unused usings.
|
2017-04-15 05:57:18 +09:00 |
|
smoogipooo
|
0a1376c2db
|
Remove PlayMode game-wide.
|
2017-04-15 05:22:41 +09:00 |
|
smoogipooo
|
a89af273be
|
Make BeatmapInfo expose Ruleset instead of PlayMode.
|
2017-04-15 05:01:36 +09:00 |
|
smoogipooo
|
59bfc7abad
|
Move statics to RulesetCollection to avoid conflicts later on.
|
2017-04-15 04:53:37 +09:00 |
|
Huo Yaoyuan
|
411988f038
|
Remove all trailing whitespaces in this repo.
|
2017-04-06 16:21:18 +08:00 |
|
Huo Yaoyuan
|
9b1e010dcc
|
Fix filename mismatch.
|
2017-04-06 16:05:41 +08:00 |
|
Dean Herbert
|
1942ef9e8f
|
Fix merge fail.
|
2017-04-06 16:06:02 +09:00 |
|
Dean Herbert
|
4783d17d94
|
Merge branch 'master' into better-hitsounds
|
2017-04-06 16:00:56 +09:00 |
|
Dean Herbert
|
c50960af63
|
Add better defaults for ControlPoint.
|
2017-04-06 13:15:12 +09:00 |
|
smoogipooo
|
982dbb5bba
|
Cleanup + bow down to resharper.
|
2017-04-06 12:27:35 +09:00 |
|
smoogipooo
|
c65ab5b6f1
|
General cleanup.
|
2017-04-06 11:56:19 +09:00 |
|
smoogipooo
|
eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
|
2017-04-06 11:41:16 +09:00 |
|
smoogipooo
|
e903241c7b
|
Implement sample + addition sample reading from hit objects.
|
2017-04-06 09:43:47 +09:00 |
|
smoogipooo
|
1ef465716d
|
Proper legacy timing point parsing.
|
2017-04-05 21:59:40 +09:00 |
|
smoogipooo
|
d607207b69
|
Ability to contain multiple sample banks. Get default bank name from control point.
|
2017-04-05 21:59:07 +09:00 |
|
smoogipooo
|
2d8239a3f7
|
Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
|
Dean Herbert
|
6a922da87e
|
Move legacy_velocity_multiplier application to LegacyTimingInfo.
|
2017-04-05 12:05:48 +09:00 |
|
smoogipooo
|
1d4a371ded
|
A few general fixes.
|
2017-04-04 14:38:50 +09:00 |
|
smoogipooo
|
5e67bcb581
|
Remove a few unused classes.
|
2017-04-04 13:14:45 +09:00 |
|
smoogipooo
|
4b424263ce
|
Fully parse control points.
|
2017-04-04 13:13:27 +09:00 |
|
Dean Herbert
|
7c74951454
|
Update bindables.
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCaseResults.cs
# osu.Game/Screens/Ranking/ResultModeButton.cs
# osu.Game/Screens/Ranking/Results.cs
|
2017-04-04 11:34:13 +09:00 |
|