1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 16:13:21 +08:00
Commit Graph

44659 Commits

Author SHA1 Message Date
Dean Herbert
7c2b8fc650 Apply new skip insert rule 2021-09-21 12:41:25 +09:00
Dean Herbert
7d5e4ae0a2 Drop service based mysql usage (use host instead) 2021-09-21 12:41:21 +09:00
Dean Herbert
1d560ed122 Use optimisation branch for now 2021-09-21 12:41:17 +09:00
Dan Balasescu
6d6ad126a4
Merge branch 'master' into fl-total-sr 2021-09-21 12:31:40 +09:00
Dean Herbert
6b3a37e262 Remove deps step 2021-09-21 12:31:36 +09:00
smoogipoo
06e1148472 Run on self-hosted runner 2021-09-21 12:31:36 +09:00
smoogipoo
9d4c5e9cb6 Add filename to output rows 2021-09-21 12:31:36 +09:00
smoogipoo
6bfb31a635 Install pv 2021-09-21 12:31:36 +09:00
smoogipoo
fc5fd203d6 Output sql import process 2021-09-21 12:31:36 +09:00
smoogipoo
0f8e570b84 Use top 1000 data 2021-09-21 12:31:36 +09:00
smoogipoo
fa374e67e7 Single line condition 2021-09-21 12:31:36 +09:00
smoogipoo
e354287804 Fix incorrect ruleset name 2021-09-21 12:31:36 +09:00
Dan Balasescu
a3e329f961
Merge pull request #14217 from MBmasher/fl-skill
Add difficulty skill for Flashlight mod
2021-09-21 12:06:41 +09:00
Dan Balasescu
204ee2e281
Merge branch 'master' into fl-skill 2021-09-21 12:06:28 +09:00
Dean Herbert
9ea9fa5f20 Remove issue template to avoid the average use submitting issues 2021-09-21 11:38:04 +09:00
Bartłomiej Dach
46a39a4188
Merge pull request #14602 from peppy/correct-reverse-arrow-depth
Fix repeat arrows being hidden beneath head circles in legacy skins
2021-09-20 22:56:19 +02:00
Bartłomiej Dach
c911332540
Merge branch 'master' into correct-reverse-arrow-depth 2021-09-20 22:32:28 +02:00
Bartłomiej Dach
064e0659e0
Merge pull request #14702 from sh0ckR6/14470-ur-not-updating
Clear UR bar marks after seeking
2021-09-20 22:31:53 +02:00
Bartłomiej Dach
761548e533
Merge branch 'master' into 14470-ur-not-updating 2021-09-20 22:07:33 +02:00
dependabot[bot]
b715b89edc
Bump SharpCompress from 0.28.3 to 0.29.0 in /osu.Game
Bumps [SharpCompress](https://github.com/adamhathcock/sharpcompress) from 0.28.3 to 0.29.0.
- [Release notes](https://github.com/adamhathcock/sharpcompress/releases)
- [Commits](https://github.com/adamhathcock/sharpcompress/compare/0.28.3...0.29)

---
updated-dependencies:
- dependency-name: SharpCompress
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-20 19:54:05 +00:00
Bartłomiej Dach
9ec927a688
Merge pull request #14759 from Opelkuh/add-legacy-star-particles
Implement legacy osu! cursor particles
2021-09-20 21:40:47 +02:00
sh0ckR6
fb416c79e9
Fully revert Player 2021-09-20 15:01:03 -04:00
Bartłomiej Dach
d15bd5a15e
Store grid size back to beatmap on change 2021-09-20 20:39:39 +02:00
Bartłomiej Dach
0d7dac03f4
Start with largest grid size 2021-09-20 20:34:22 +02:00
Bartłomiej Dach
fe21577f11
Adjust grid snap in line with new logic 2021-09-20 20:32:34 +02:00
Bartłomiej Dach
52542374e8
Fix rectangular grid snap being always active 2021-09-20 20:14:28 +02:00
Bartłomiej Dach
b5af01f456
Always show rectangular grid in osu! composer 2021-09-20 20:13:06 +02:00
Dean Herbert
a3464c98a7 Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking
Closes #14793.
2021-09-20 23:52:01 +09:00
sh0ckR6
9a1db04920
Resolve GameplayClockContainer instead of Player 2021-09-20 10:28:58 -04:00
sh0ckR6
36a20ab0b3
Resolve failed test compilation 2021-09-20 10:26:07 -04:00
sh0ckR6
10fe2382b0
Address most issues 2021-09-20 10:07:42 -04:00
Dean Herbert
20eeb36567 Avoid AliveObject enumeration when not in kiai section 2021-09-20 18:49:36 +09:00
Dean Herbert
7812c33ddd
Merge branch 'master' into add-legacy-star-particles 2021-09-20 18:15:12 +09:00
Dean Herbert
cdef6d0cf5 Add key binding support for grid mode cycle 2021-09-20 16:43:15 +09:00
Dean Herbert
98f1c1cc29 Avoid allocating list storage in Pattern until first usage
Patterns can often be constructed only to never be used.
2021-09-20 16:02:03 +09:00
Dean Herbert
d96d1b3e47 Update framework 2021-09-20 15:09:27 +09:00
Dean Herbert
03291e3897 Avoid LINQ overhead in PatternGenerator.isValid 2021-09-20 15:09:27 +09:00
Dean Herbert
16e60eed56 Reduce NestedHitObject enumerator overhead
This was especially bad due to it allocating on any and every start time
change, even the first (see usage in `HitObject.ctor`).
2021-09-20 15:09:27 +09:00
Dean Herbert
0d58530dbe Reduce overhead of ColumnHasObject calls by storing column usage separately 2021-09-20 15:09:27 +09:00
Dean Herbert
f5a5b87cf6
Merge pull request #14807 from bdach/missing-licence-headers
Add missing licence headers
2021-09-20 11:40:46 +09:00
Bartłomiej Dach
ab213e2010
Add missing licence headers 2021-09-19 21:09:03 +02:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
sh0ckR6
93ca615c02
Add tests for clearing HitErrorMeter
Works with both `BarHitErrorMeter` and `ColourHitErrorMeter`
2021-09-19 14:15:22 -04:00
Bartłomiej Dach
c403e628dd
Add test coverage for distance/rectangular grid exclusivity 2021-09-19 18:08:34 +02:00
Bartłomiej Dach
e1738025d4
Add basic integration of rectangular grid to osu! composer 2021-09-19 18:07:20 +02:00
Bartłomiej Dach
56e80a0706
Add rectangular position snap grid 2021-09-19 18:07:19 +02:00
Opelkuh
366dbf5c3d Add test for time jumps 2021-09-19 15:35:03 +02:00
Opelkuh
9c90dd539f Use Interpolation.Lerp 2021-09-19 15:06:15 +02:00
Opelkuh
0b593fac5c Scope down DrawNode's source parameter 2021-09-19 14:49:09 +02:00
Opelkuh
d5a10e9221 Fix particles not spawning if Time.Current is negative 2021-09-19 14:47:20 +02:00