Dean Herbert
537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
...
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
Dean Herbert
efb6c30252
Merge branch 'master' into scoring-test-mods
2023-11-28 18:38:50 +09:00
Bartłomiej Dach
42fada578e
Centralise and improve messaging around online state
...
When the server requests a disconnect due to a user connecting
via a second device, the client will now log the user out on the first
device and show a notification informing them of the cause of
disconnection.
2023-11-21 15:15:46 +09:00
Bartłomiej Dach
1c612e2e0c
Implement client-side disconnection flow
2023-11-21 15:15:45 +09:00
Dean Herbert
b88e3cd26f
Change ResourceStore
provided to Skin
to be a fallback, not replacement
2023-11-16 20:19:01 +09:00
Bartłomiej Dach
0e5a521695
Merge pull request #25157 from peppy/spinner-anti-cheese-final
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Fix spinner cheese by accounting for spin directionality
2023-10-24 08:13:32 +02:00
Dean Herbert
baf4130f3a
Fix test clock no longer accounting for rate changes
2023-10-23 22:28:40 +09:00
Dean Herbert
15c1fcbf96
Set ManualClock
rate to 0 to avoid interpolation causing test errors
2023-10-23 20:29:36 +09:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites
2023-10-12 18:17:15 +09:00
Dean Herbert
194ad9650d
Remove test scene background stack and use new ChangeBackgroundColour
method
2023-10-12 14:08:31 +09:00
Bartłomiej Dach
d7e891140d
Apply mod multipliers to local score V1/V2 reimplementations
2023-10-09 13:04:12 +02:00
Bartłomiej Dach
419cc8784a
Apply mods to processor-based score algorithms
2023-10-09 12:59:02 +02:00
Bartłomiej Dach
55064c387d
Add mod controls to scoring test scene
2023-10-09 12:59:02 +02:00
Marvin Schürz
574dc67a9e
Add Invited
task to multiplayer client
2023-10-02 22:53:28 +02:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv
2023-09-20 14:23:07 +09:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
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Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Bartłomiej Dach
0ffb906741
Merge pull request #24831 from peppy/update-deps
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Update all dependencies (except for Moq)
2023-09-19 07:50:27 +02:00
Dean Herbert
aba98f2985
Merge pull request #24823 from bdach/scoring-test-scene-catch
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Add scoring test scene for catch
2023-09-19 13:59:11 +09:00
Salman Ahmed
8e992de763
Fix crash when loading player instance without exiting previous instance
2023-09-19 05:09:01 +03:00
Bartłomiej Dach
47764b3012
Fix OsuTestScene.CreateAPIBeatmapSet()
not backlinking set beatmaps to the set
2023-09-18 14:56:06 +02:00
Dean Herbert
56b5f52e83
Update all dependencies (except for Moq)
2023-09-16 15:37:31 +09:00
Bartłomiej Dach
ebdc501e5b
Add example scenarios and configurable score multiplier
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
5eccc771c2
Turn off non-perfect judgements for catch scoring test scene
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
0c22ff2a80
Refactor further to allow extensibility to other rulesets
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes
2023-09-15 12:58:29 +02:00
Dean Herbert
0f5eff1230
Merge branch 'master' into mania-edit-disable-sv
2023-09-01 19:08:48 +09:00
Bartłomiej Dach
5454d1caa1
Remove global action container input queue workaround
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As described in #24248 , the workaround employed by
`GlobalActionContainer`, wherein it tried to handle actions with
priority before its children by being placed in front of the children
and not _actually containing_ said children, is blocking the resolution
of some rather major input handling issues that allow key releases to be
received by deparented drawables.
To resolve, migrate `GlobalActionContainer` to use `Prioritised`, which
can be done without regressing certain mouse button flows after
ppy/osu-framework#5966 .
2023-08-21 17:54:08 +02:00
Dan Balasescu
a2fd7707a1
Allow toggling SVs in the editor
2023-08-18 18:55:24 +09:00
Dean Herbert
56eb44d15b
Change TestSpectatorClient
to provide some better fake data for score / acc
2023-08-16 17:14:42 +09:00
Bartłomiej Dach
0ecfb7b36f
Remove unused field
2023-07-08 15:03:33 +02:00
Dean Herbert
04a1550215
Redesign "local input" toggle in manual input tests to be more user-friendly
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- Only displays when required (there's literally zero case we want to
return input to the test, as this is automatic on next action)
- No longer hugs the right side of the screen (blocking visibility of
some tests).
2023-07-07 13:32:16 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Bartłomiej Dach
58507291b9
Apply NRT in MemoryCachingComponent
test-only subclasses
2023-06-09 13:48:42 +02:00
Bartłomiej Dach
474f7c2bc0
Fix code quality inspection
2023-06-03 16:50:58 +02:00
Bartłomiej Dach
a9d4556647
Merge branch 'master' into update-multiplayer-room-diff-range
2023-06-03 16:50:09 +02:00
Dean Herbert
7a5349d747
Remove constructor from MultiplayerPlaylistItem
which is only used in tests
2023-05-25 20:09:40 +09:00
Dan Balasescu
6c6f8621c1
Add score processor statistics to replay header
2023-05-19 16:29:24 +09:00
Dan Balasescu
d2380bd840
Remove usages of [ExcludeFromDynamicCompile]
2023-05-08 18:12:56 +09:00
Bartłomiej Dach
8ab3a87b13
Add failing test case covering online ID reset on save
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This test scene passes at e58e1151f3
and
fails at current master, due to an inadvertent regression caused by
e72f103c17
.
As it turns out, the online lookup flow that was causing UI thread
freezes when saving beatmaps in the editor, was also responsible for
resetting the online ID of locally-modified beatmaps if online lookup
failed.
2023-05-01 18:17:35 +02:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
Dean Herbert
7afdcb9383
Merge branch 'master' into hide-resume-overlay
2023-02-16 15:42:14 +09:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
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Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
9e04a36d86
Move test to a mod test and add more resilient test logic
2023-02-14 15:07:45 +09:00
Dean Herbert
96fbd04698
Add failing test coverage of skip no longer working in replay playback
2023-02-10 18:57:04 +09:00
Joseph Madamba
f1decb667e
Address todos relating to init-only usages
2023-02-08 17:51:28 -08:00
Dean Herbert
a77baf8717
Output gameplay clock progress in PlayerTestScene
s
2023-02-01 23:42:44 +09:00
Dean Herbert
1e5dd9165a
Adjust SkinnableTestScene
to give more breathing room to RelativeSize
components
2023-01-18 15:37:46 +09:00
Dean Herbert
53e7873f6c
Merge branch 'master' into fix-pause-gameplay-action-not-closing
2023-01-17 17:41:16 +09:00
Joseph Madamba
08c570849f
Simplify container logic
2023-01-16 23:24:47 -08:00